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Dastgir

Script Developers
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Everything posted by Dastgir

  1. Seems you might have greater maxtry value, then later you decreased it. w/e I found a little mistake where it isn't resetting the maxtry value, will be fixed soon...
  2. Dastgir

    Auraset

    You aren't using latest Hercules
  3. Wrong. Instead make a script OnNPCKillEvent:getitem 671;end;
  4. All Shields violate GPL license.
  5. I can not fully work with plugins, is always giving errors when sending to host, for windows use in my pc with linux hosting, give whenever I try to change the way they build, not the right, if not bother and can provide , I appreciate it. If you can not, that's fine too You build plugins in windows and then transfer to linux host? You can't because its not compatible you will need Linux to Linux or Windows to Windows yes I know, but I can not in any way run Hercules with plugins, I can say I'm noob, but I can not, I prefer to install 15 .patch's out instead of running plugin .. I know it's better, but not by my choice. Plugin is better and much needed for all future sources according to me...I am willing to help by TeamView or any other guide material, but would not convert to diff file..
  6. The first is a issue of new emulators: The sprite won't disappear, the monster stay in stand animation with 0% HP, refreshing the client (@refresh) his just disappear. The second I never see before, mybe because of transition from hercules as well. Wait really? how often does the first issue occur to you? for me like once every 30 killed monsters. With me is more "rare", depends of how much information the server need to process at same time (example: during the endless tower, the players kill mobs spamming skills and etc, some few monster don't disapear when dies) Not really.Hercules is single threaded, we would have guarantee that each thing in the source is executed... The problem might lie in migration where some custom code is restricting some function to call mob->dead or something like that.
  7. This is suggestion forum, so let me tell few wpoints on this 1) we tend to follow kRO, and I guess it's not like this. 2) it surely won't reduce lag or anything(how can less auction means less lag?) , lag depends on many factor on player side and server side too. 3) auction system is broken in many new clients and was fixed, and this cycle goes on in kRO clients. 4) merchants don't make server laggy...
  8. Why need diff file when plugin is too good for it.
  9. Ask admins/gms, and gm can be able to see it in char_reg_num_dbI could make an option to show it in gm menu too.
  10. Important: If you are using @security command, please patch it with new security npc, as the old one could cause serious bugs (or just disable the delete item permission)
  11. They're outdated and only work till the date it was published. If you have your mobs & items in the SQL database too, you'll have to convert them to the conf files since Hercules will drop the SQL support for those. There is no convertor for it (yet). For the remainder, you'll have to manually make some of the database modifications yourself, so I suggest backing it up and testing it on your own computer/test server before doing it on your live server. There's converter for txt to conf in tools folder
  12. Great feature.. Seems kRO becoming more active
  13. Pm was sent on 21 Replied.
  14. They come from inside ship now, and a npc there.... Seems they would take more months to finalize the script
  15. Because this is renewal only?Enable the npcs manually, and change starting point from char-server.conf Though I guess, renewal mobs/items are used too.
  16. if( !pc_isdead(sd) ){ //PLAYER IS ALIVE } Alternatively you can check if Hp is 0
  17. Not really. Hercules don't force the version. In rA, you have to put version, but in Hercules, it doesn't really matter.
  18. @@Jerahya We don't support packet_db.txt All packets are moved to source src/map/packets.h In client info, you should only change IP to yours And for knowing date, you can load it with nemo, and it would show at top right.
  19. It very much is, that's why I've been trying to figure it all out =P For renewal based items it'll bring another issue though, shadow gears have a separate type (12) in rA, which is non-existent for Herc. Though probably using the item database from Herc itself would prove easier, it won't if people made modifications to their own database (pre-renewal server with the addition of renewal items for example). Hercules discourage using item_db via SQL, and support for reading SQL db will be deprecated soon.
  20. I guess its time to upgrade the sql-script in repo....
  21. I usually have npc name as Abc#2 Then set variae in array and use index as 2 using strnpcinfo
  22. Maybe client is not made to handle item description window from description window of other item xD
  23. Update to latest hercules The error says you don't have that file.. Hercules.h was included few weeks ago... Please update your repo
  24. This is related to Hercules and visual studio 2012 and lower.... Will be fixed soon by some of the dev
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