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Michi

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  1. Upvote
    Michi got a reaction from Nagad in Follow some rathena stuff   
    This is the list that I think it's missing in hercules. I have remove unnecessary log that should not be merge. Maybe this will help. This is just a suggestion =)
     
    http://trac.rathena.org/changeset/17182/rathena
    -Alpha release for eleanor skill (use with caution)
    --Implement : MH_TINDER_BREAKER, MH_CBC, MH_EQC, MH_SONIC_CRAW, MH_SILVERVEIN_RUSH, MH_MIDNIGHT_FRENZY
    --Fix style_change not giving sphere when eleanor attacking, and auto set to fighting mode when created.
    --Add display msg to know in wich mode we are.
    --Remove state check not working well with homon since ??
    --Upd MH_SUMMON_LEGION to use summon mob declaration rather then real mob, and set them as agressive by default
    -Mob doesn't have fixed casttime anymore bugreport:5697
    -Fix few typos
    --Enforce logs.sql to check if table not existing. (remove fail at import)
    --fix bloodylust effect (temp)
    --slave now return final master when killing mob
     
    http://trac.rathena.org/changeset/17206/rathena
    - Fixed chances for inflicting status changes on Spectral Spear (self), Ivory Lance and Pagdayaw
    - Fixed Raid to deal damage in a 7x7 area in renewal (bugreport:7381)
    - Fixed success chance of Storm Gust's freeze status change in pre-renewal, iROwiki says 150% and feedback from official server players confirmed that it is indeed 150%
    - Second phase of the big status resistance update:
    * Created a structure to consider status change source (we are still missing the information and use a copy of target instead right now, lighta is working on a solution)
    * Entered the fully official formulas of all status changes based on an Aegis leak (since source is not in right now the level difference will always give "0")
    * As tick_def2 is never equal to sc_def2, it will not use it by default anymore
    * Applied Deep Sleep's kRO balance update, duration can now be reduced by 50ms for each int and each base level, minimum duration is 5000ms
    * The final chance for the status change will now consider Aegis accuracy (everything between 0.01% and 0.09% should actually be 0.1%, etc.)

    http://trac.rathena.org/changeset/17212/rathena
    -Hotfixs for :
    --bugreport:7364 null SC_STYLE_CHANGE crashing serv (when eleanor die and try to skill afterward)
    --bugreport:7352 skillnotok_hom typo, checking other case.
    -Remove unwanted debuginfo from r17211

    http://trac.rathena.org/changeset/17213/rathena
    -upd homonS skills with Yommy leak infos, thx !
    -fix summon_legion multiple spawn exploit and set summon stats.
    -fix MH_LIGHT_OF_REGENE being broken since eleanor upd (typo)

    http://trac.rathena.org/changeset/17220/rathena
    * Added official Homunculus S mutation quest (previous file renamed).
    * Added 'checkhomcall' & 'morphembryo' commands and updated 'hommutate' command, as required by the Hom-S quest. (code by Aleos/lighta)
    * Modified 'gethominfo' to work for Homunculi in 'rest' state, also needed for the Hom-S quest to run properly.
    * Updated spawns for Scaraba Hole (dic_dun) and Dewata (dew_fild, dew_dun).
    * Minor update to some item scripts.

    http://trac.rathena.org/changeset/17222/rathena
    - Implemented the official stun chance of Bash based on an Aegis leak; basically the base chance (5% per level above 5) will get multiplied by BaseLevel/50.0, so on level 50, it will be 1x, on level 75 it will be 1.5x and on level 99 it will be almost 2x (prior reductions), e.g. a level 99 knight using bash 10 will have a 49.5% base success chance to stun with it (if he has learned the quest skill)

    http://trac.rathena.org/changeset/17224/rathena
    * Added "Play with Baby Cats" to Malangdo quests.
    * Updated quest_db with all remaining Malangdo entries.
    * Temporariliy added new coordinates to Warlock job quest to match new Morroc map. (tid:80650)
    * Fixed some misplaced 'close2' commands in El Dicastes quests (incl. bugreport:7431).
    * Minor changes to script_commands.txt.

    http://trac.rathena.org/changeset/17234/rathena
    * Added "Malangdo Island" to Malangdo quests, and fixed the dialogue in other Malangdo scripts.

    http://trac.rathena.org/changeset/17236/rathena
    * Adjusted @speed so it is no longer reset when a player's status is recalculated. Log out or use @speed -1 to reset to default. (bugreport:7306)
    > Follow up to r17220:
    * Added an extra check if a player does not have a homunculus for 'hommutate' and 'morphembryo'

    http://trac.rathena.org/changeset/17241/rathena
    Updates Reflect Damage to official behavior - bugreport:7393
    Fixes Weapon Crush to be an auto-attack skill - bugreport:7422

    http://trac.rathena.org/changeset/17244/rathena
    Fixes Palm Push Strike to push characters in Safety Wall - bugreport:7500
    Ventus - Zephyr (defensive state) no longer nullifies magic damage - bugreport:7506

    http://trac.rathena.org/changeset/17260/rathena
    -Fix TINDER_BREAKER stuking Eleanor when jump
    -Fix combo continuation after MH_MIDNIGHT_FENZY and MH_EQC
    -Upd console notice, less ambigious

    http://trac.rathena.org/changeset/17262/rathena
    Extremity Fist SP Cap raised to work better with renewal stats - bugreport:7455
    Expanded Super Novice receives +10 stat bonuses for a 0 death counter - bugreport:7394
    Renewal Assassin Cross of Sunset now includes AGI into the formula - bugreport:6604
    Berserk job level check works as intended - bugreport:6960

    http://trac.rathena.org/changeset/17270/rathena
    Initial implementation of Renewal Homunculus stats and growth rates
      -> Note: Formulas were derived from iRO and then modified to roughly match with data growth tables presented by players
      -> Note2: ATK formula is currently being multiplied until renewal attack is implemented because they were too weak with normal formula
    Pyroclastic doesn't give insane ATK bonuses anymore - bugreport:7526
    Weapon Refine and Forging now get straight bonuses when used by Mechanic - bugreport:7509

    http://trac.rathena.org/changeset/17275/rathena
    * Implemented Malangdo NPCs "Cat Invest Helper" and "Storekeeper".
    * Added official and/or improved dialogue for many Malangdo NPCs.
    * Added missing Malangdo Points Merchant.
    * Removed reference to nonexistent 'checkpeco' command. (bugreport:7566)

    http://trac.rathena.org/changeset/17279/rathena
    * Initial implementation of Malangdo Culvert instance and related quests. A huge thanks to Metamorphic for gathering some of the dialogue!
    * Updated Renewal mob_db and mob_skill_db with Malangdo entries. (credits: Lemongrass)
    * Created a 'force drop' flag (4) for map_addflooritem and applied it appropriately. (credits: lighta, follow-up r17274)
    * Fixed KG_KAGEMUSYA active duration. (bugreport:7567)

    http://trac.rathena.org/changeset/17283/rathena
    * Amplify Magic Power no longer affects Release. (bugreport:7400)
    * Thorn Trap cannot be created near another trap, under a target, and has a maximum of 3 active. (bugreport:7488)

    http://trac.rathena.org/changeset/17286/rathena
    - Fix MH_MIDNIGHT_FRENZY and MH_EQC wrong combo duration (6s => 2s)

    http://trac.rathena.org/changeset/17292/rathena
    Updated Basilica to finally act more official - Related to bugreport:171
    Small restructure of disabling skill checks - Fixes bugreport:7411 and bugreport:7577
    Updated 3rd class weight limit bonuses to official (thanks Baalberith) - Fixes bugreport:7019
    Some skill tree cleanup as ALL_INCCARRY and ALL_BUYING_STORE aren't necessary anymore
    Some small fixes to the MVP Arena script (aleos) - Fixes bugreport:7592

    http://trac.rathena.org/changeset/17295/rathena
    - Implemented official Bowling Bash with all its special behaviors including the gutter line (bugreport:4209)
    * As many servers probably want to remove the gutter line problem, it is configurable; just adjust the bowling_bash_area setting in skill.conf
    - Sonic Blow now has a fixed range of 1, even for monsters; a monster can't use this skill if you tank it from farther away (bugreport:3453)

    http://trac.rathena.org/changeset/17296/rathena
    Fixed Poison Mist to accurately display and damage correct area - Fixes bugreport:7600

    http://trac.rathena.org/changeset/17301/rathena
    Song/Dance timers cannot be updated by self without Soul Link - Fixes bugreport:7155
    Updated Magic Crasher for Renewal - Fixes bugreport:6340
    Attempt to fix walking dead by modifying death function sequence - Fixes bugreport:7607 (but blame aleos if it breaks something - he helped me)
    Some code cleanup

    http://trac.rathena.org/changeset/17307/rathena
    Cap reflected damage to max HP of the one reflecting - Fixes bugreport:7375
    Minor fix to Reflect Damage timer going over time limit - Fixes bugreport:7511
    Fix npc_idle_timer error when SECURE_NPC_TIMEOUT is not enabled (lighta) - Fixes bugreport:7623
    Fix freezing issues after being forcefully closed out of an NPC (lighta) - Fixes bugreport:7615
    Some fixing up of Crescent Blow

    http://trac.rathena.org/changeset/17311/rathena
    Re-worked unitwalk script command and updated documentation - Fixes bugreport:7626
    Fixed issue with updating area clients when a player is forced to stand - Fixes bugreport:7635
    Finished updating Crescent Elbow to official behaviour
    Fixed Star Gladiator Miracle not using correct ratio (lighta)
    Fixed character position not always updating correctly (thanks Antares) - Concerning bugreport:7492
    Cleaned up unit.h comments and some other minor issues

    http://trac.rathena.org/changeset/17316/rathena
    Per official behavior, Mistress card effect removes all gemstone requirements on all skills EXCEPT Hocus Pocus and Ganbantein

    http://trac.rathena.org/changeset/17318/rathena
    - Fixed armor refines giving only 0.66 def instead of 0.7 def; please do not "unfix" things just based on info from iROwiki
    - Fixed Bowling Bash, Brandish Spear, Grand Darkness and Meteor Assault reducing def during cast; the only skill that does this officially is Grand Cross (bugreport:7582)

    http://trac.rathena.org/changeset/17320/rathena
    * fix Tetra Vortex triggering cooldown when not enough spheres present bugreport:7598 * fix Tetra Vortex not removing 5th sphere if present after casting * followup to r17316 - Mistress card removes gemstone requirements from Adoramus and Comet

    http://trac.rathena.org/changeset/17321/rathena
    Updated recovery command with many more options - Suggestion tid:82374
    -> Updated documentation on changes
    Updated Overbrand to a closer official area behaviour - Fixes bugreport:7651
    Fixed status effects not being removed correctly (lighta, Akinari) - Fixes bugreport:7634

    http://trac.rathena.org/changeset/17328/rathena
    * Added "Cat Gamers" to Malangdo quests. This marks the completion of the Malangdo episode.
    * Implemented Port Malaya Kafras, guides, sailors, and Eden teleporter.
    * Edited documentation for 'sc_start' and 'addmonsterdrop'/'delmonsterdrop' commands. (follow-up r17326, r17237)
    * Updated atcommand documentation and help file.
    * Minor organizing of script locations.

    http://trac.rathena.org/changeset/17329/rathena
    * Fixed poison status reducing health below 25%
    * Per official behavior, Knight's Auto Counter skill is based off of player's ASPD for delay

    http://trac.rathena.org/changeset/17330/rathena
    - Fixed Novice Figure not giving the HP+30 bonus to Novice High and Super Novice
    - Updated mob_boss.txt to official
    - Fixed an exploit that caused Byorgue to re-summon his slaves every 60000ms rather than every 60000s

    http://trac.rathena.org/changeset/17335/rathena
    * Added more Port Malaya NPCs, adapted from Masao's conversion.
    * Optimized Sage skills quest and cleaned Rogue skills quest.
    * Small edit to mapflag documentation - thanks, Lighta!
    * Code by Zopokx:
    -- Optimized Eden Quests 56-70 (adapted).
    -- Moved "Dollshoi" and "Ponka-Hontas" NPCs (Morroc and Payon Solutions) out of Pre-Renewal directory to npc/quests/mage_solution.txt.
    -- Added support for Baby Novices in Novice Skills quest.

    http://trac.rathena.org/changeset/17336/rathena
    - Minor fixes for El Dicastes quest.

    http://trac.rathena.org/changeset/17337/rathena
    * Implemented HD ore refiners "Mighty Hammer" and "Basta" (hd_refiner). (bugreport:6577)
    * Fixed coordinates of "Suhnbi" (advanced_refiner).
    * Merged Hercules b17e2b7 (adapted):
    -- Implemented official Port Malaya warps.
    -- Fixed bug where players could not take the "Ring of the Wise King" and "Finding a Fairy" quests using the Cat Hand Agent warper inside Eden Group Headquarters.
    -- Fixed bug where players could not complete the "Guardian of Yggdrasil" quest. (bugreport:6855)

    http://trac.rathena.org/changeset/17338/rathena
    * Implemented Blessed ore refiner "Blacksmith Dister" and Refine Ticket NPC. Since these were event NPCs, they are disabled by default.
    * Updated item_db and item_trade with HD/Blessed ores/boxes and Guarantee Refine Tickets.
    * Added remaining Port Malaya generic town NPCs.

    http://trac.rathena.org/changeset/17340/rathena
    * Fixed a small error in the new refiners - thanks, Joseph!
    * Other misc. changes.

    http://trac.rathena.org/changeset/17342/rathena
    * Removed party size check for Malangdo Culverts, as there is none on official servers.

    http://trac.rathena.org/changeset/17343/rathena
    Fixed bugreport:7686
    - quests_dicastes.txt: Fixed variable.
    - quests_13_1.txt: Fixed invalid event label.

    http://trac.rathena.org/changeset/17344/rathena
    * Optimized Mora Enchants.
    * Updated mapflags for some newer maps. (ea:15238)

    http://trac.rathena.org/changeset/17346/rathena
    Revert countitem2 back to original check method - Fixes bugreport:7695
    Update unit_teleport_timer to enforce tid check (lighta) - Attempted fix for bugreport:7696
    Fixed small bugs in Mora Enchants script. (follow-up r17344, credits: Lemongrass)

    http://trac.rathena.org/changeset/17350/rathena
    > Quick fixes:
    * Incorrect quest check in Malangdo quests, "Yggdrasil Berry Gathering". (bugreport:7711)
    * Typo breaking ammunition in hotkeys. (follow-up r17349, bugreport:7709)

    http://trac.rathena.org/changeset/17353/rathena
    Added LG_BANISHINGPOINT hitrate increase - Fixes bugreport:7535
    Fixed pc.c compile warning when not using Renewal Drop Rate (Lighta) - Fixes bugreport:7704
    Some status.c and status.h standardizing (spaces suck)
  2. Upvote
    Michi reacted to Ind in 2014-10-22, Roulette and per-char gender!   
    2014-10-22 Client, Roulette and per-char gender!


    Made Possible Thanks to Yommy
    We're only able to provide you with this patch thanks to Yommy, Thank you very much!  
    Roulette
    During test period it will be disabled by default, to enable you must edit conf/battle/feature.conf // Roulette (Note 1)// Requires: 2014-10-22bRagexe or later// Off by default while test version is out; enable at your own risk -- the mean dev.feature.roulette: off Roulette rewards can be defined in db/roulette_db.conf As we understand the coins are points that you obtain by consuming an item, while such an item is not yet available (will be in a upcoming commit), you can set these values with @set command, they're TmpRouletteBronze,TmpRouletteSilver and TmpRouletteGold -- e.g. @set TmpRouletteBronze 5 Requires PACKETVER 20141022 or higher. Where you can get such client? Here (Again, Thanks to Yommy!) In action: http://herc.ws/board/damocles/ind/screenHercules136.jpg
      Per-Character Gender
    Sex is now a character table field, which can be defined as 'M', 'F' or 'U'. 'U' being the default value, meaning undefined, which means the accounts gender takes precedence (upcoming) a script command to change a characters gender Requires PACKETVER 20141022 or higher. Where you can get such client? Here (Again, Thanks to Yommy!) In action: http://herc.ws/board/damocles/ind/screenHercules137.jpg  
    Special Thanks to
    Yommy ..Yommy ...The all-awesome Yommy~! Thank you again! Ziu for extra roulette information (some yet to be applied) Haruna  
    Link~u!
    Commit 2014-10-22 client
  3. Upvote
    Michi reacted to Yommy in 2014-10-22 Client Download   
    Hello Hercules, its been a while
     
    here i present a new client, which requires a fully updated kRO and Hercules.
    https://mega.co.nz/#!kYRAFRqJ!GF4vLIcOKQHsIQkCgZ2oGbXiJaxRsmn1ldohBgOXi3I
     
    its already patched with some options, which i needed for testing..
    ..Disable Ahnlab
    ..Disable ragexe filename check
    ..Read msgstringtable
    ..Read datafolder first
     
    NEMO Patcher should work for most things, but there may be some patches that are broken.
     
    <3
  4. Upvote
    Michi got a reaction from eitopop in Client Translation Project   
    This is a new translation client project that Dastgir and Me want to share for Hercules only.
     
    What this Project contain?
     
    - itemInfo.lua with iro/kro translation.
    - Some lua that contain last translation found on the board or made by us.
    - Last accessoryid.lub / accname.lub / jobname.lub / NPCIdentity.lub decompiled.
    - Texture Buttons translate.
    - msgstringtable.txt fully translate.
    - Txt files translate (questid2display.txt, mapnametable.txt etc...)
    - Up-To-Date itemInfo and other files required to run a basic Translated client.
     
    You can help us by opening PR, or just pm Dastgir to get access to the repo...
     
     
    What Client is compatible?
     
    - Client compatible until 2016.
    Link:
     
  5. Upvote
    Michi got a reaction from KingIris in What do you think about my first Thor Patcher Design?   
    Really nice =) 10/10
  6. Upvote
    Michi got a reaction from Hadeszeus in UNLIMIT how to recude the attack percentage change?   
    You can change it here
    if( sc && skill_id != PA_SACRIFICE && sc->data[SC_UNLIMIT] && (wd.flag&(BF_LONG|BF_MAGIC)) == BF_LONG) { switch(skill_id) { case RA_WUGDASH: case RA_WUGSTRIKE: case RA_WUGBITE: break; default: ATK_ADDRATE( 50 * sc->data[SC_UNLIMIT]->val1 ); } } ->   ATK_ADDRATE( 50 * sc->data[sC_UNLIMIT]->val1 );
  7. Upvote
    Michi got a reaction from Zirius in Massive RE Monster DB Update   
    I finaly finish the Mob Skill DB update:
    https://github.com/HerculesWS/Hercules/commit/744c3fc19a6681b80eb3d679fdd3914c2d7099f8
     
    Now all mobs working as official
  8. Upvote
    Michi got a reaction from Angelmelody in Massive RE Monster DB Update   
    I finaly finish the Mob Skill DB update:
    https://github.com/HerculesWS/Hercules/commit/744c3fc19a6681b80eb3d679fdd3914c2d7099f8
     
    Now all mobs working as official
  9. Upvote
    Michi got a reaction from Dastgir in Massive RE Monster DB Update   
    I finaly finish the Mob Skill DB update:
    https://github.com/HerculesWS/Hercules/commit/744c3fc19a6681b80eb3d679fdd3914c2d7099f8
     
    Now all mobs working as official
  10. Upvote
    Michi got a reaction from Ehwaz in Massive RE Monster DB Update   
    I finaly finish the Mob Skill DB update:
    https://github.com/HerculesWS/Hercules/commit/744c3fc19a6681b80eb3d679fdd3914c2d7099f8
     
    Now all mobs working as official
  11. Upvote
    Michi got a reaction from karazu in Massive RE Monster DB Update   
    I finaly finish the Mob Skill DB update:
    https://github.com/HerculesWS/Hercules/commit/744c3fc19a6681b80eb3d679fdd3914c2d7099f8
     
    Now all mobs working as official
  12. Upvote
    Michi got a reaction from Nebraskka in Massive RE Monster DB Update   
    I finaly finish the Mob Skill DB update:
    https://github.com/HerculesWS/Hercules/commit/744c3fc19a6681b80eb3d679fdd3914c2d7099f8
     
    Now all mobs working as official
  13. Upvote
    Michi got a reaction from kyeme in Massive RE Monster DB Update   
    I finaly finish the Mob Skill DB update:
    https://github.com/HerculesWS/Hercules/commit/744c3fc19a6681b80eb3d679fdd3914c2d7099f8
     
    Now all mobs working as official
  14. Upvote
    Michi got a reaction from Jedzkie in Massive RE Monster DB Update   
    I finaly finish the Mob Skill DB update:
    https://github.com/HerculesWS/Hercules/commit/744c3fc19a6681b80eb3d679fdd3914c2d7099f8
     
    Now all mobs working as official
  15. Upvote
    Michi got a reaction from Jezu in August Digest 2014   
  16. Upvote
    Michi got a reaction from THPO in August Digest 2014   
  17. Upvote
    Michi got a reaction from grimmm in Client Translation Project   
    This is a new translation client project that Dastgir and Me want to share for Hercules only.
     
    What this Project contain?
     
    - itemInfo.lua with iro/kro translation.
    - Some lua that contain last translation found on the board or made by us.
    - Last accessoryid.lub / accname.lub / jobname.lub / NPCIdentity.lub decompiled.
    - Texture Buttons translate.
    - msgstringtable.txt fully translate.
    - Txt files translate (questid2display.txt, mapnametable.txt etc...)
    - Up-To-Date itemInfo and other files required to run a basic Translated client.
     
    You can help us by opening PR, or just pm Dastgir to get access to the repo...
     
     
    What Client is compatible?
     
    - Client compatible until 2016.
    Link:
     
  18. Upvote
    Michi got a reaction from pr3p in 3rd class post balance update   
    Yup almost finish 
  19. Upvote
    Michi got a reaction from Slowpoker in Client Translation Project   
    This is a new translation client project that Dastgir and Me want to share for Hercules only.
     
    What this Project contain?
     
    - itemInfo.lua with iro/kro translation.
    - Some lua that contain last translation found on the board or made by us.
    - Last accessoryid.lub / accname.lub / jobname.lub / NPCIdentity.lub decompiled.
    - Texture Buttons translate.
    - msgstringtable.txt fully translate.
    - Txt files translate (questid2display.txt, mapnametable.txt etc...)
    - Up-To-Date itemInfo and other files required to run a basic Translated client.
     
    You can help us by opening PR, or just pm Dastgir to get access to the repo...
     
     
    What Client is compatible?
     
    - Client compatible until 2016.
    Link:
     
  20. Upvote
    Michi got a reaction from Jezu in Rathena Mora Quest AND Hercules Mora Quest   
    Hi,
     
    That's right they should be drop by mob. I'm finishing to update the mob_db.txt, should be ready really soon.
  21. Upvote
    Michi got a reaction from kukayasko in Client Translation Project   
    This is a new translation client project that Dastgir and Me want to share for Hercules only.
     
    What this Project contain?
     
    - itemInfo.lua with iro/kro translation.
    - Some lua that contain last translation found on the board or made by us.
    - Last accessoryid.lub / accname.lub / jobname.lub / NPCIdentity.lub decompiled.
    - Texture Buttons translate.
    - msgstringtable.txt fully translate.
    - Txt files translate (questid2display.txt, mapnametable.txt etc...)
    - Up-To-Date itemInfo and other files required to run a basic Translated client.
     
    You can help us by opening PR, or just pm Dastgir to get access to the repo...
     
     
    What Client is compatible?
     
    - Client compatible until 2016.
    Link:
     
  22. Upvote
    Michi reacted to Jguy in Mob_DB file structure overhaul   
    I see no reason now that we have this: http://herc.ws/board/topic/2954-item-db-file-structure-overhaul/
     
    ...to have it done on the mob_db's as well. Makes it easier to read, limits the amount of commas, etc. Basically the same reasons why we did it to the item_db. Thoughts? Flames? Opinions?
  23. Upvote
    Michi reacted to jaBote in Dastgir's Services   
    Topic approved. Best of luck!
     
    P.S.: I can assure you he's one of the best guaranteed paid services to date: you just have to check his previous career, and the reputation, dedication and past contributions he's had here at Hercules.
  24. Upvote
    Michi reacted to Dastgir in Dastgir's Services   
    Hello Hercules Community,

    I am offering my Services to you @ some expense of money.

    Works for Emulator: Hercules/rAthena/Others(if any)
    Services:
    Scripting. (Min Price:5$ ) Source Modification(/Addition).(Min Price: 5$) Converting to/Creating a Plugin[Hercules Specific].(Min Price: 5$) Migrating Your Server. (Min Price: 10$) Adding Custom Items/Maps/Mobs. (Min Price: 5$) Creating/Adding New Skills. (Min Price: 10$) Changing of Emulator (Min Price: 10$) ClientSide Things. (Min Price: 5$) Fixing Errors. (Min Price: 5$) Script Review. Consulting And Anything else, that you want, just drop me a PM
    Maximum Price: Depends on Complexity of the Work
    What Else:
    Free Support for Service bought from me.

    Contact Info:
    Post Here Via PM Payment Methods:
    PayPal Only PM me if you want any other payment method, and I might check If I can have it.

    Status: AVAILABLE
  25. Upvote
    Michi reacted to Frey in Open Source ragnaBR   
    First of all, i'm posting two versions of the same text, one in english (following the rules of the forum) and another version in portuguese (my mother language). I'm doing that just because the root of this ideia is globalization and show it to my community (which nowadays is purely brazilian).
     

     
     
     
    Open Source ragnaBR

    WTF is ragnaBR?
    ragnaBR is a 8 year old community, it was the biggest Brazilian private server and has had many moments of glory. We are one of a few communities that has a server online without any wipe for that long.
    The server Odin(30/30/15) was opened with the ragnaBR foundation in 2006 and it is online until nowadays without any wipe, cause of the age, we have a lot revitalization projects on it.
    The second one, is the server Vili(1k/1k/100/MVP:50/MVP-Card:25), it is online since 2012, and unfortunately is empty nowadays.


    The Problem
    I’m the community founder and administrator, I’ve always put focus on quality, honesty and of course, the game Ragnarok Online. My administration method was the cause of the success. However, this method helped to put the ragnaBR where it is now, I’ve always had problems to share duties and always preferred to do the things by my own.
    Today, im 8 years older, my life is really busy and its being hard to keep the community cause I have too many duties, I’m the core dev, web dev and front end dev. It is very hard to find trustworthy people, the ragnaBR has been never a company, we do not follow the pattern of “private server oriented as a money machine”.
    The community’s actual situation is critical, it would be easier close the doors and move on, but I have a huge respect within the community and the history of many people that played in server on these last 8 years.
     

    The Revitalization and Open Source Server
    I’m writing this in English and Portuguese because i saw the opportunity to turn this in a bigger thing and save my beloved community, the goal is change the way it works and maybe even change the way of another private servers work.
    My intention is to set up a dev team to work on improvements projects and open all of them to the private server’s community.

    I am putting myself in the front, maybe I am being ingenuous, but I believe when you love something, it worth the criticism.

    Few of our projects that are on hold:
    - Web Portal - Multi-language NPCs. - WOE Improvements - BG Improvements - PVM Improvements - Tools and systems to rebalance an old server


    The intention is not to destroy, it’s to rebuild it and create a new type of private server and at the same type contribute with the emulator community

    What we do need:
    - Administrador - Core Devs - Scripters - PHP Devs - Front End Devs

     

    The Result
    People who participate, will have a compromise with us and in case of the server make profit, this profit would be shared between the fixed collaborators. But the main ideia is far away of making profits!
    My goal with this is keep ragnaBR community alive creating a new way to maintain a server, building a global server, without commercial things.
    I cannot maintain the ragnaBR community by myself anymore, I think this could be a win-win situation and out of this, we can turn the server in one of the best and biggest private server ever made and at the same time keep the development process open.

    For those are asking, why not create a new server instead of trying to resuscitate one? It is simple, 8 years of existence is the biggest differential and it cannot be bought.
    I see many innovations here in Hercules board, there are many talented people here, i believe when we get united for something truly and honest, without the “money” complication, we can do wonderful things.

    I just thrown this idea, I would like to receive feedbacks about it, could be here or via MPs

    In case of enough number of people shown interest, I ll move on with the idea.
     
    Cheers!
    Gustavo / [Adm]Frey
     
     
     
    Portuguese Version:
     
    Quem é ragnaBR?
    A comunidade ragnaBR tem 8 anos de vida, já foi o maior servidor privado do Brasil e teve seus dias de glória. Somos uns dos únicos servidores privados a possui um servidor que está online e SEM WIPE desde o início.
    O Servidor Odin(30/30/15) foi aberto com o ragnaBR em 2006 e está online até hoje sem sofrer nenhum WIPE, devido à idade, temos vários projetos de revitalização nele.
    O Segundo servidor é o Vili(1k/1k/100/MVP:50/MVP-Card:25), online desde 2012, está infelizmente vazio.
     

    O Problema
    Sou administrador e fundador da comunidade, sempre foquei em qualidade, honestidade e principalmente no ragnarok online em si, minha forma de administrar foi um dos grandes problemas, sempre apresentei resistência em dividir as tarefas, esse é o motivo do sucesso, porém também do decline que a comunidade está atualmente.
    Hoje sou 8 anos mais velho, estou com minha rotina muito ocupada e está muito difícil de tomar frente como core dev, web developer, front end developer. É muito difícil encontrar pessoas de confiança, o ragnaBR nunca foi uma empresa, nós não seguimos o formato de ragnarok é uma máquina de dinheiro.
    A situação do servidor é crítica, seria mais fácil fechar e dar adeus aos players, porém eu preservo um imenso respeito a comunidade e a história de muita gente que passou pelo servidor nos últimos 8 anos.


    A Revitalização e Servidor Open Source
    Estou postando isso em inglês e português porque eu vi uma oportunidade de transformar isso em algo maior e salvar a comunidade, mudando a forma que ele funciona e talvez até mudando a forma que outros privates funcionam. Minha intenção é montar uma equipe de devs para trabalhar em projetos de melhorias e abrir isso para comunidade de servidores privados usar.
     
    Estou colocando minha cara a tapa, talvez esteja sendo ingênuo, mas acredito que quando gostamos de algo, vai valer as criticas.

    Alguns de nossos projetos que estão parados:
    - Portal Web - NPCs multi linguagem - Melhorias na WOE - Melhorias na BG - Melhorias no PVM - Ferramentas e sistemas para rebalancear servidores antigos



    O foco principal não é destruir e sim reconstruir e aproveitar os produtos dessa reconstrução para melhorar a comunidade..

    O que nós precisamos:
    - Administradores - Developers de Core - Scripters - Desenvolvedores PHP - Desenvolvedores de Front End

     

    O Resultado
    Quem participar, terá um compromisso conosco e caso o servidor seja lucrativo receberá uma parte dos mesmos, porém a ideia aqui não é monetizar e sim inovar.
    Minha meta é manter a comunidade ragnaBR viva criando uma nova maneira de manter o servidor, construindo um servidor global sem influencia comercial.
    Eu não posso manter o ragnaBR sozinho mais, eu acho isso pode ser uma situação onde todos saem ganhando, nós podemos transformar o servidor em um dos maiores já criado e ao mesmo tempo manter o processo de desenvolvimento aberto.

    Para aqueles que estão questionando, porque não criar um servidor novo ao invés de ressuscitar esse? É simples, temos 8 anos online, esse é um diferenciar que não pode ser comprado.
    Eu vejo inovação no próprio Hercules, existe muita gente talentosa aqui, acredito que quando nos unimos por alguma coisa honesta e verdadeira, sem influencias comerciais, podemos fazer coisas maravilhosas.

    Abri a idéia, gostaria de receber feedbacks via PM (português ou inglês) ou aqui no tópico mesmo (inglês).
     
    Caso um número suficiente de pessoas apresentarem interesse, darei continuidade a essa ideia.

    Obrigado pela atenção ^^
    [Adm]Frey / Gustavo
     
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