WalkingBad
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Everything posted by WalkingBad
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item bitmask is what you need i think... (2^10) 1024 = Costume Top Headgear (2^11) 2048 = Costume Mid Headgear (2^12) 4096 = Costume Low Headgear (2^13) 8192 = Costume Garment/Robe
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i didn't change anything on that script.. i get that script from rAthena.. and tested it with progress bar.. that's why i ask for a help here on how to change that progress bar into cutins.. just like on this video...cuz i didnt know how to do it..
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when player reach job lvl 10 he/she will automatically receive an item and warp to a map "ex. Prontera,150,150" how can i add it in here.. ..................... nahhhhhh TOPIC CLOSED... i made it
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how to make this script that only gm's can talk to this NPC? this is a great npc.. and there's a little prob..
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imma try this later when i got home.. Thank you bro... have a good day.. i have try it.. but there is no animated casting when i start fishing.. what happen is when i click the npc it become an instant fishing no any animated casting..
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how to change the progressbar into cutins? just like a loading ... i have my cutins bmp jawaii,216,285,0 script School of Fish#1 844,{ if (isequipped(2764)) && (isequipped(2775)){ specialeffect2 EF_BUBBLE; set .@fcast,15; if (isequipped(2550)) { //Fisher's_Muffler set .@fcast,.@fcast - 3; } if (isequipped(2443)) { //Fish_Shoes set .@fcast,.@fcast - 2; } progressbar "ffffff",.@fcast; if (rand(1,20) == 2) { getitem 6096,1; //Big Fish specialeffect EF_BUBBLE; mapannounce "jawaii","" + strcharinfo(0) + " has caught a Blue Fish!!!",bc_map,"0xff77ff"; end; } set .@rhea_ran,rand(1,70); if (.@rhea_ran < 20) { getitem 579,1; //Fresh Fish } else if (.@rhea_ran == 20) { getitem 908,1; //Spawn } else if (.@rhea_ran == 21) { getitem 909,1; //Jellopy } else if (.@rhea_ran == 22) { getitem 963,1; //Sharp_Scale } else if (.@rhea_ran == 23) { getitem 956,1; //Gill } else if (.@rhea_ran == 24) { getitem 6049,1; //Marlin } else if (.@rhea_ran == 25) { getitem 918,1; //Sticky_Webfoot } else if (.@rhea_ran == 26) { getitem 960,1; //Nipper } else if (.@rhea_ran == 27) { getitem 910,1; //Garlet } else if (.@rhea_ran == 28) { getitem 938,1; //Sticky_Mucus } else if ((.@rhea_ran > 28) && (.@rhea_ran < 40)) { getitem 624,1; //Rotten Fish } else { mes "Nothing was caught."; close; } if (rand(1,200) == 3) { getitem 644,1; //Gift_Box mapannounce "brasilis","" + strcharinfo(0) + " has caught a Gift Box!!",bc_map,"0x00ffff"; } if (rand(1,500) == 3) { getitem 603,1; //Old_Blue_Box mapannounce "brasilis","" + strcharinfo(0) + " has caught an Old Blue Box!!",bc_map,"0x00ffff"; } if (rand(1,3000) == 3) { getitem 617,1; //Old_Violet_Box mapannounce "brasilis","" + strcharinfo(0) + " has caught an Old Purple Box!!",bc_map,"0x44ff44"; } end; } else { mes "Fish are swimming in the water."; close; }}
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nooooooo sorry man.. its fine.. i made it Thank you bro
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just want to request a script... when you talk to the npc an image will appear ...
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annie.. im having this problem when i use @guildaccept ...here's a screen shot
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- script rickroll -1,{ OnInit: setarray .Messages$[0], "Never gonna give you up", "Never gonna let you down", "Never gonna run around and desert you", "Never gonna make you cry", "Never gonna say goodbye", "Never gonna tell a lie and hurt you"; bindatcmd "rickroll",strnpcinfo(3)+"::OnAtcommand"; end; OnAtcommand: atcommand "@me " +.Messages$[rand(getarraysize(.Messages$))]; end; } how to add delay??? like every 10 Seconds
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i always did ... hmmm is there really a unique (char_id,guild_id) i miss that THING!!!!!!!!whaaaat.. how to do this unique (char_id,guild_id)?
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when it comes to source mod im always getting this kind or error... i hope you help me
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yeaa im 100% sure.. im always checking it and as i see.. there's no error appear.. i clearly followed all the details in the Costume v2 ... what should i do now to fix that error?..
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you didn't added the scriptcommand or didn't compiled after adding it here's my screenshot .. i done it and i did recompiled it not just once
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what does this mean??? how to fix this error
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Ultimate Guild Ranker
WalkingBad replied to Dastgir's topic in PvP, WoE, GvG, & Battleground Releases
is this fine?? when i try to check the "Previous Month Top 10 Guilds" that Warning & Debug appears... hmmm and if you're open for suggestion.. can you add a Reward when WOE Ends is it possible? -
GvG Emperium Breaker ladder
WalkingBad replied to AnnieRuru's topic in PvP, WoE, GvG, & Battleground Releases
hmmmp.. i dont get this one /* SQL Query alter table `char` add empbreak int(11) unsigned not null default 0 after unban_time, add index (empbreak); */ please check my 2 screen shots if i do it correctly is this correct? or this one -
my problem is already solved yesterday bro.. i found themon's post at client release.. and i am now using themon's Emulator with a 2013-12-23 client and it works well .. i am now working with my scripts for my test server .. Thanks a lot for helping me.. more power to you jaBote and to the Hercules team.. "Topic Closed"
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then i'll be waiting for the update till hercules support 2014 clients.. i'll be using 2013 clients for now... Thanks you bro and Congrats new Script Developer i will mark your post as Solved so the topic will be closed ...more power
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how about max aspd on a special area.. and when you get out of that area your attack speed will back to normal? is it possible ??
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can someone help me with atkspeed formula
WalkingBad replied to blackberie's question in Script Support
its because you are using the Renewal attack speed... you disable it by commenting the line src/config/renewal.h // renewal ASPD [malufett] // (disable by commenting the line) // // leave this line to enable renewal ASPD // - shield penalty is applied // - AGI has a greater factor in ASPD increase // - there is a change in how skills/items give ASPD // - some skill/item ASPD bonuses won't stack #define RENEWAL_ASPD //#define RENEWAL_ASPD (means disabled) #define RENEWAL_ASPD (means enabled) -
i just want to post this.. i downloaded themon's emulator and 2014 clients... and i am now using it with 2013-12-23 clients and it works fine.. because the 2014 clients iv'e downloaded from his github is not yet fully updated "if i am not mistaken" .. anyway here's a screen shot 2014-01-15 client screenies 2014-02-05 client not yet translated 2014-03-05 client Multiple GRF Error Fix Camera Angles Use Custom Aura Sprites and the reason why i posted this.. i want to use the 2014-01-15 client XD
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2013 Clients that read .........
WalkingBad replied to WalkingBad's question in Client-Side Requests
problem solved... Thank you Properties & evilpuncker for helping me i will now mark this topic as Solved .. Topic Closed -
here's my map & char-server.conf they both have a red mark exclamation point char server - http://pastebin.com/kn2pti3L map server - http://pastebin.com/HBQEVFHB