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Ridley

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Posts posted by Ridley


  1. Hello, thanks for sharing, but I have a question... I downloaded the iz_int(new).7z file and extracted in my GRF and everything kept black but the iz_int.7z file shows the "new" initial zone, so I want to ask the differences between those files.

     

    you got that wrong, the new one is the new one kro uses (since ~dec 2015), while the old one is the one herc (and rAthena) uses.

     

    The new one appears black because there isn't anything in this location. If you look it via browedit or smth you can see the interior of a ship


  2. k small update here. Apparently Hemagx dropped it so we had to start over. Dastgir will help out now but we have to start over again. I'm aware of rAthena's pr of the clan system, but ours will be different (there is no intention to merge theirs). Our plan is to make it configureable with a config file. We also talked about having some other neat features which will make it quite customizable (could be used for a faction system) and easy to add your own clans. 

    No promise here, but we also try to make the clan quests included in the initial commit. As said, these are plans we have and hopefully reach soon :) 


  3. @Ridley

     If you said the GRF is up-to-date 2016-08-04, Why the prontera theme and morroc is not newest like kRO?, morroc is not fully contruction done and prontera is not new

    Edited : thanks for release, i'm just asked

     

    Yes, I am already aware of it, just had no time yet to upload a fixed one (this issue is only with the option 2 grf)

    edit: yes grf uses the destroyed morroc minimap, will be updated on next upload, but the restored map is the correct one


  4. conf\map\battle\client.conf

     

    // Maximum allowed 'level' value that can be sent in unit packets.
    // Use together with the aura_lv setting to tell when exactly to show the aura.
    // NOTE: You also need to adjust the client if you want this to work.
    // NOTE: Default is 99. Values above 127 will probably behave incorrectly.
    // NOTE: If you don't know what this does, don't change it!!!
    max_lv: 99 

     

     

     


  5. a little tiny ninja bump to get help finding the forced login background location  :D

     

    forced login background is only needed for some langtypes (set in clientinfo.xml), 

    langtype 0, 1, 3, 4, 8, 9, 10, 11 and 14 support it without the diff, since you use french langtype (18) you use the diff to enforce it. This makes the client read thedata\texture\À¯ÀúÀÎÅÍÆäÀ̽\ t_¹è°æx-x.bmp files. In order to make a login screen you need to split it into 12 parts. There are tools available dooing that.

     

    without the diff you have to use bgi_temp

    edit: i uploaded them for you, it is containing 4 splitted backgrounds and 1 bgi_temp

    if you want only 1 background you use t_¹è°æ only

     

    t_ and t2 = first login and second login bg

    t3 and t4 are for old ragexe re (if i am correct)

    À¯ÀúÀÎÅÍÆäÀ̽º.7z

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