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Ridley

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Posts posted by Ridley


  1.  

    -	script	mapload	FAKE_NPC,{
    OnPCLoadMapEvent:
    sleep2 10; // small delay
    	if( strcharinfo(3) == "mapname") { // if player goes to map
    		query_sql("SELECT COUNT(*) FROM `login` WHERE `last_ip` = (SELECT `last_ip` FROM `login` WHERE `account_id` = "+getcharid(3)+")",.@ipcount); // check and count ip
    		if (.@ipcount >= 2) {	// and if yes
    			warp "prontera",156,184;	// warp out
    			message strcharinfo(0),"Access Deined: No Dual Clienting allowed here"; // and tell why
    			end;
    		}
    	} else {
    		end;
    	}
    }
     
    <MAPNAME>	mapflag	loadevent // mapflag for the map you wanna use it

     

     

    edit: added spoiler. just read you wanted only the eventname. It's OnPCLoadMapEvent. You also need to give the map the loadevent mapflag


  2. It's definitely client side and I can't imagine depending on the emu. I just had no progress with it yet since I had other tasks I wanted to finish yet. Adding the sound to the itemscript would be a workaround


  3. index.php?app=downloads&module=display&section=screenshot&id=269

    File Name: Collection - Fixed Dungeon Maps

    File Submitter: Ridley

    File Submitted: 16 Jul 2016

    File Category: Maps & Textures

     

    As we know some maps have spots outside the actual map players can't reach, but it can happen mobs and specially bosses (in this case Ifrit) can spawn there.

     

    This is a fixed version of those. There is actually no need to add this to your grf, just use the map file and update your mapcache from it's gat.

     

    contains:

    thor_v03

    lhz_dun04

     

    Note: Please let me know if you spot maps where you can warp

     

    Click here to download this file


  4. thank you for pointing that out, i may have a look on that :] (i mostly have my sound effects disabled and never noticed that)

    edit:

    what client do you use?


  5. I often read about people making a pre-renewal server. This is not meant to be a real discussion, If you hate renewal I wont convince you but on the other hand you wont make me enjoy pre-re servers x)

     

    Anyways. I wondered why would you make one. Why adjusting renewal content to pre? Is it about new formulas/skills? I have the impression most pre-re servers needs highly customization to be different and special, while on Re you need to have the latest content and be uptodate. 

    So yea, I can't see a point in making/playing a pre-re server just to play some customzied late game content. also I don't want to play classes and quests I mastered already 7 years ago. 

     

    What is your reason why you prefer pre/re?

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