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Ridley

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Everything posted by Ridley

  1. https://github.com/HerculesWS/Hercules/commit/e69e8c5315d0b95ecbe3072c11ba60e108ed9ec5
  2. Wow that must be really old xD
  3. sorry, don't know why i always use "dummy file", this is the new iz_int. The black texture simply appears because you start at an empty spot
  4. maps has nothing to do with translation. you use kro's data.grf and there the map was replaced with a dummy file http://herc.ws/board/files/file/261-starter-map-iz-int/
  5. - to edit you need browedit - to use it, you need to add it to your grf
  6. you seriously not reply to the other post but making a new one? http://herc.ws/board/topic/12971-help-with-pvp-script/
  7. File Name: Gothing Lolita & French Maid File Submitter: Ridley File Submitted: 06 Jul 2016 File Category: Sprites & Palettes Old female GM sprites - I don't know if they are available anywhere right now, but I know some people want them Note some client protection prevents any manipulation of gm sprites. Credits to the Author Click here to download this file
  8. I often read about people making a pre-renewal server. This is not meant to be a real discussion, If you hate renewal I wont convince you but on the other hand you wont make me enjoy pre-re servers x) Anyways. I wondered why would you make one. Why adjusting renewal content to pre? Is it about new formulas/skills? I have the impression most pre-re servers needs highly customization to be different and special, while on Re you need to have the latest content and be uptodate. So yea, I can't see a point in making/playing a pre-re server just to play some customzied late game content. also I don't want to play classes and quests I mastered already 7 years ago. What is your reason why you prefer pre/re?
  9. 467 downloads

    Old female GM sprites - I don't know if they are available anywhere right now, but I know some people want them Note some client protection prevents any manipulation of gm sprites. Credits to the Author
  10. File Name: Status Ailments File Submitter: Ridley File Submitted: 06 Jul 2016 File Category: Sprites & Palettes Due to a recent question: This file will add the text to the negative status. Add it to your data\sprite\ÀÌÆÑÆ® Click here to download this file
  11. File Name: Kafra Cutins File Submitter: Ridley File Submitted: 06 Jul 2016 File Category: Client Resources Not the ones which were recently requested, but I found some Kafra cutins on my storage. Contains 15 Kafra Cutins Add to your grf in \texture\À¯ÀúÀÎÅÍÆäÀ̽º\illust call them in script with the cutin command Click here to download this file
  12. 1253 downloads

    Add it to your data\sprite\ÀÌÆÑÆ®
  13. 284 downloads

    Not the ones which were recently requested, but I found some Kafra cutins on my storage. Contains 15 Kafra Cutins Add to your grf in \texture\À¯ÀúÀÎÅÍÆäÀ̽º\illust call them in script with the cutin command
  14. what exactly isn't updated? did you create the table?
  15. The whole damage calculation is different
  16. 1. I'd say you should ask the person you have paid xD 2. You should post the whole report 3. Use code box
  17. k I hope to do that without beeing too dramatic or insulting xD rAthena's content is not merged (most of the time) because the code is crap. I don't know Haru personally but if you follow the pull requests you can see that he is quite picky. But that is one of the reasons why Herc is so much faster (and imo better) than rA. Why should they blindly merge code which Ind removed/replaced over several years. I won't say Herc is dead, they announced that thei're looking for staff. Most of the current ones are more the architect type. Then there is the aim to be official. It has no use to add some fantasy formulas (rA's HomunS, Rebellion) but this is my opinion. And yea there is no recent Aegis leak to get proper information. What I like on Herc: Even if it's official but obviously a bug they won't implement it. Playtester is following blindly and even add those bugs. But from what I saw recently from him he now adds options to disable those. Years ago I was part of rA by myself and I know what drama happens there. I do not know how it's here but the simple fact is that the Emu Architects are here while the content writers are at rA and blow their code up. Edit: Additionaly I have the feeling that's most ppl can't stand when their code is reviewed in a negative way. As you can see on rA is no code review at all. Here on herc you get instructions what to do/improve and they ask questions for specific lines in the code. I think that's another reason why people stay on other emulators.
  18. Not sure what you want to say, but I asume you want only your VIP's to be warped? either check for normal players and exclude them (default groupID 0) if(.active == 1 && (getgroupid() != 0)){ or check if they have your VIP Group ID OnInit: bindatcmd "autores", strnpcinfo(0) +"::OnAtcommanda", 14, 99; bindatcmd "autorescheck", strnpcinfo(0) +"::OnAtcommandb", 14, 99; .vipgroup = 4; // Group ID for VIP end; if(.active == 1 && (getgroupid() == .vipgroup)){
  19. it's no texture but a sprite (ef_snow.spr) and hardcoded in the client. but you can disable it with a hex editor (I use Hexedit) open your client with Hexedit find: 786D61732E727377 replace with: 0000000000000000 result: @@Mysterious this should be moved to Client-Side Support
  20. OnPCDieEvent: if(.active == 1) { getmapxy(@mapname$,@mapx,@mapy,0); if(@mapname$ == .map$) { message strcharinfo(0),"AUTO REVIVING IN 5 SECONDS"; sleep2 5000; atcommand "@alive"; warp .map$,.mapx,.mapy; end; } else { end; } } else { end; } use the command before the warp, (warp detaches the player) example above is how i did it in the autores command http://herc.ws/board/files/file/240-autores-auto-resurrection/
  21. please use the search function. this question is asked at least once per day q.q you can find translated files here, either add them to your custom grf or merge with the data.grf https://github.com/ROClientSide/Translation
  22. the grf has some minor issues which i will fix for the next update (no eta on this yet). you still need stuff like the client translationf rom https://github.com/ROClientSide/Translation and a clientinfo providing your server information either make a custom grf or merge it with the data.grf yeah that's true. i will post here if i have an update for it uhm, what do you mean? feel free to use it for your server
  23. I sent you my skype in a PM
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