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vBrenth

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  1. Upvote
    vBrenth got a reaction from koko24 in Asura SP Cap   
    The CAP is already at 6k
     
  2. Upvote
    vBrenth reacted to Dastgir in Dastgir's Services   
    Status Available. Now with half the price than regular.
  3. Upvote
    vBrenth reacted to Emistry in Server bots   
    get a supercomputer run 10,000 openkore bot ...and set each bot to act as much as human xD-
  4. Upvote
    vBrenth reacted to Dastgir in [Release] ExtendedBG for Hercules (with eAmod BG modes)   
    Hello Hercules Community,
     
    Let me explain it first.
    It is ExtendedBG, which tends to contain all eAmodBG modes and extra modes(as and when coded).
    Some Previews:
    http://imgur.com/a/2SSVR
    Ohh, and the last thing I forgot to tell,
    Its 100% Plugin and Script, no Source Edits ..
     
    Special Thanks To:
    jaBote co-founded this project(and really thanks to him , that he motivated me at start at provided some functions and idea of how the base should be, and what we should do it to give flavor of Hercules in it).
     
    Repository Link: https://github.com/dastgirp/eBG (Please read README.md for installation steps)
     
    Leave Comments/Suggestions if you find something.
    NOTE:
     There might be some(/many) debug messages left in map-server which will be cleaned up. I will add battle.conf soon (you have to add it yourself for now or edit the plugin) The plugin might be a big mess to read/understand (I did many experiments over the year) There might be some bugs Thanks to @Rebel and @Myriad for testing and providing initial feedback
    Contact me on Discord: @Dastgir#1460 if there's some urgent issue or else open the issue in github. keep this topic for support.
     
    Want to encourage me??

     
  5. Upvote
    vBrenth reacted to karazu in Happy Birthday Dastgir   
    Happy Birthday Happy Birthday Happy Birthday Happy Birthday Happy Birthday Happy Birthday Happy Birthday      



    ONE OF THE BEST SCRIPT DEVELOPER IN HERC


    MORE POWER!


     
  6. Upvote
    vBrenth reacted to Ind in [MAP] Size restrictions?   
    I failed to figure on my own, does the client display any issues when utilizing a map greater than 512*512? I understand map server poses a restriction (which can be increased) for size purposes, but does the client impose any? knowing this would help me work on a feature for the herc.
    Thanks
  7. Upvote
    vBrenth reacted to Hadeszeus in Seriously, where do you host your server?   
    Thanks for this info. 
  8. Upvote
    vBrenth reacted to frankiexrussian in Seriously, where do you host your server?   
    DO NOT Host with pony vps they have horrible service and its only 1 person that owns the company and hes never online to help u with problems if something happends pony vps is a bad host do not go with them or u will waste your money like i did 
  9. Upvote
    vBrenth reacted to astralprojection in Introducing Hercules Channel System   
    How about adding <option> to make channel READ-ONLY?
    - Players can't send message in this channel, only read message.
     
    This will be useful for script, GM etc. announcements.
     

  10. Upvote
    vBrenth reacted to jaBote in Introducing Hercules Channel System   
    I find this last suggestion of use.
  11. Upvote
    vBrenth got a reaction from Tio Akima in ERROR diff - NEMO   
    Its already diffed with that option, please read
     
    http://herc.ws/board/topic/7617-2014-10-22-client-download/
     
  12. Upvote
    vBrenth reacted to luis.seifert in [Problem] Custom Weapon Sprite   
    iteminfo.lua
     
    [18104] = { unidentifiedDisplayName = "", unidentifiedResourceName = "", unidentifiedDescriptionName = { }, identifiedDisplayName = "Punhos Celestes", identifiedResourceName = "Punhos_Celestes", identifiedDescriptionName = { }, slotCount = 4, ClassNum = 103 }, dataspriteÀΰ£Á·¸ùÅ©

     
    dataluafiles514lua filesdatainfoweapontable.lua
     
     Weapon_IDs = { WEAPONTYPE_Punhos_Celestes = 103,  WeaponNameTable = { [Weapon_IDs.WEAPONTYPE_Punhos_Celestes] = "_Punhos_Celestes",  
     
    Expansion_Weapon_IDs = {  [Weapon_IDs.WEAPONTYPE_Punhos_Celestes] = Weapon_IDs.WEAPONTYPE_KNUKLE,   
    If you follow these for your katar, everything will be ok. 
     
     
    Also, change:
    [Weapon_IDs.WEAPONTYPE_DragonFang_Katar] = WEAPONTYPE_CATARRH,
    to
    [Weapon_IDs.WEAPONTYPE_DragonFang_Katar]  = Weapon_IDs. WEAPONTYPE_CATARRH,
  13. Upvote
    vBrenth reacted to Garr in Reject Swords reflect (max hp cap)   
    Just a question... why were you using ATTACKER'S HP then? You'd need to use target, and not src. Try this one:
     
    if(wd.damage && tsc && tsc->data[SC_SWORDREJECT] && (src->type!=BL_PC || ( ((TBL_PC *)src)->weapontype1 == W_DAGGER || ((TBL_PC *)src)->weapontype1 == W_1HSWORD || ((TBL_PC *)src)->status.weapon == W_2HSWORD )) && rnd()%100 < tsc->data[SC_SWORDREJECT]->val2 ) { ATK_RATER(50); wd.damage = min(status_get_max_hp(target),wd.damage); status_fix_damage(target,src,wd.damage,clif->damage(target,src,0,0,wd.damage,0,0,0)); clif->skill_nodamage(target,target,ST_REJECTSWORD,tsc->data[SC_SWORDREJECT]->val1,1); if( --(tsc->data[SC_SWORDREJECT]->val3) <= 0 ) status_change_end(target, SC_SWORDREJECT, INVALID_TIMER); }
  14. Upvote
    vBrenth reacted to Garr in Reject Swords reflect (max hp cap)   
    I'm sorry to break it to you, but if you'll use csnv's fix, it will only send packet to client showing minimized damage, yet the damage applied on server will be full...
    I think if you'll hit the attacker after you'll see what I mean.
     
    ETA: Yup, if you'll check it with monster that shows HP in () after name, you'll see what I mean. Easiest to test with quad tanee shoes stalker.
  15. Upvote
    vBrenth reacted to Dastgir in Dastgir's Services   
    Hello Hercules Community,

    I am offering my Services to you @ some expense of money.

    Works for Emulator: Hercules/rAthena/Others(if any)
    Services:
    Scripting. (Min Price:5$ ) Source Modification(/Addition).(Min Price: 5$) Converting to/Creating a Plugin[Hercules Specific].(Min Price: 5$) Migrating Your Server. (Min Price: 10$) Adding Custom Items/Maps/Mobs. (Min Price: 5$) Creating/Adding New Skills. (Min Price: 10$) Changing of Emulator (Min Price: 10$) ClientSide Things. (Min Price: 5$) Fixing Errors. (Min Price: 5$) Script Review. Consulting And Anything else, that you want, just drop me a PM
    Maximum Price: Depends on Complexity of the Work
    What Else:
    Free Support for Service bought from me.

    Contact Info:
    Post Here Via PM Payment Methods:
    PayPal Only PM me if you want any other payment method, and I might check If I can have it.

    Status: AVAILABLE
  16. Upvote
    vBrenth reacted to Dastgir in Plugin Collections   
    Hello Community,
     I am feeling like, there's many plugin on forum, but not been actively used, due to out-of-date plugin
     
    I have updated Shikazu's Plugin first(as it was requested on the thread from 25th April), maybe Shikazu busy on his rl.
    Also I have included My Plugins there.
     
    I would like to add more plugins there(which are not updated on hercules forum <- please suggest if you find some outdated plugin and want me to update it )
     
    List of Plugins and Owners:
    https://github.com/dastgir/HPM-Plugins/blob/master/README.md  
    Repository: https://github.com/dastgir/HPM-Plugins
     
    Thanks.
  17. Upvote
    vBrenth reacted to Dastgir in 2014-10-22, Roulette and per-char gender!   
    You have to double click those gold, silver and bronze coin so that you gain points related to roulette
  18. Upvote
    vBrenth got a reaction from heidernskk03 in Card X icon when compound   
    Hmm make sure you have ur custom cards on your
     
    numids***.txt files.
  19. Upvote
    vBrenth reacted to Zephyr in About continuity of custom NPCs on Hercules Repository.   
    Remove them all. If an adm can't make this basic scripts by themselves, they don't deserve a successful RO server.
     
    @edit
    Keep just the warper, job master and card remover. Because they are a very long NPC to build, but don't keep them at the git, instead, make some pinned topic at the scripts area here in the forum to put them.
  20. Upvote
    vBrenth reacted to Dastgir in A bit of info please   
    Super High Rate wih renewal is not recommended, it may cause unbalancing issue if not handled all hp and damage well.
  21. Upvote
    vBrenth reacted to anacondaq in Flux Control Panel for Hercules   
    SECURITY HOLES IN FLUX CP! TAKE ATTENTION
    Please, close a security hole in fluxcp (any version)
    I did post it to rAthena pms to people what still active in development and support of flux, but they ignoring it.
     
    The problem in next: anyone can view any account details, paypal details, transaction details, how much a player donate for a server, whem, his private information (First, Last Name), and many more.
     
    The hole in /data/ %all files%
    You can check it on any server, but for example i will publish only one
    [ link removed ]
     
    There is another bugs, but i can't remember them, there are many security holes in mail system, in donation module, in vending module.
    But nobody listen. That is the biggest problem. People do not care, so i'm publish this information here, and i guess, it will be solved much faster.
     
    Have a nice day
  22. Upvote
    vBrenth reacted to nana in Party Drop Rate Updated.   
    How can i make that if the char is afk or same IP add then dont give the bonus of drop rate?
  23. Upvote
    vBrenth reacted to Ai4rei in GRF Diet Plan, v1.0.0.0 - last updated 2014/10/05   
    GRF Diet Plan


    About
    This tool is a feature test of RO Patcher Lite's GRF library. It reduces GRF archive size by eliminating duplicated data, with non-shared palettes giving the best ratios. No client modifications are needed. See readme.txt for more details.

    Known Issues
    Using the "use best compression" option (off by default) might cause the client being unable to read certain files or degrade performance.

    Download & Website
    http://nn.ai4rei.net/dev/rotools/

    License

    This work is licensed under a Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 Unported License.
  24. Upvote
    vBrenth reacted to AnnieRuru in @market clone   
    http://herc.ws/board/topic/7127-maintenance-mode/?p=43750
    ask Hadeszeus is his sscanf is really working fine or not
    because that also works fine in my test server
     
    I know I'm being sarcastic, and love to do string calculation hahaha
    or actually I just simply hate people posting error ... error ... on my topic, kinda spoiled my reputation
     
    in msvc2010, sscanf will throw error, saying need to use s_sscanf
    then if you use s_sscanf, then other members who are not using mscv will get an error ...
    very annoying
    but when calculate the string, everybody happy
  25. Upvote
    vBrenth got a reaction from AnnieRuru in @market clone   
    What im saying is the character position, for example you face is on the north is south the clone should copy it too and also if its your sitting while using @market
    the clone will copy ur character sitting too but the problem is you have to refresh/rewarp to see it sitting. (dastgir market)
     
     
    Its just throw me that error
     
     
    Its fine its cute, just the character direction ehe. and compile warning o.O
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