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Everything posted by kyeme
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Hi, I'd like to add the suggestion: @who commands where in when you use it, you can view the all players online and the players @at vendor Name: kyeme (admin) | Party: 'HELLO' | Autotrade......11 Players found. (10 Players and 1 Autotrade) and script commands: getusers(<type>) 0 - Count of all characters on the map of the invoking character. 1 - Count of all characters in the entire server. 8 - Count of all characters on the map of the NPC the script is running in. ? - Count of all vendors (@at) in the entire server. Thanks
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Suggestion regarding map zone debuff flag. This is to remove the EFFECT inside of a map that have Zone Flag. Example: When you enter the map, the Energy Coat Buff (like SC_END SC_ENERGYCOAT) will be removed, and the GD_LEADERSHIP will not work even if you are beside the Guild Master. removed_status: { MG_ENERGYCOAT: true HP_ASSUMPTIO: true GD_GLORYGUILD: true GD_LEADERSHIP: true GD_GLORYWOUNDS: true GD_SOULCOLD: true GD_HAWKEYES: true } Thanks
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Hi, is this the fix for Sonic Blow bug?
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Hi, Sonic Blow Bug: http://herc.ws/board/tracker/issue-7933-sonic-blow/ Weapon Switch (Working as intended) http://herc.ws/board/tracker/issue-7307-status-weapon-switch/?gopid=18154#entry18154
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Bumpy bumpy~
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Try this: In your sc_config.txt Change: SC_PROTECTWEAPON, 28 SC_PROTECTSHIELD, 28 SC_PROTECTARMOR, 28 SC_PROTECTHELM, 28 to: SC_PROTECTWEAPON, 12SC_PROTECTSHIELD, 12SC_PROTECTARMOR, 12 SC_PROTECTHELM, 12
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I don't know why the Land skills are not showing in Replay. Using 2013 08 07 client and RO Cred Launcher From 2013-08-07 .rrf : Using 2013 08 07 client and RO Cred Launcher From Official .rrf : Any idea? Thanks in advance
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Official iRO server does have a colore displaybottom
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Hunting Missions on newest trunk version of hercules. no global_reg_value
kyeme replied to Dduwsmitt's question in Script Support
Hoping for someone/Dev to Pull Request on changes of Hunting Mission script. Thank you -
Is the "msg input box" included in your script sir? This: And I hope that this will be implemented in the not Plugin version (Main folder) too.
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Updating to Solved status http://herc.ws/board/topic/3886-hercules-1st-2014-megapatch/
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Hi Neo, can you include the effect of Disable Swear Filter patch in the Input Box (if possible). Thank you
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Agree
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Do I need to restart the server to make this work? Yes
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Any solution on how to solve for pre-re? Do you mean that you didn't see your MATK go up whenever you use Amplify Magic on your ALT+Q? For pre-renewal setting, base on my experience as a High Wizard @official server, you can't really see the changes on ALT+Q when you use Amplify Magic skill.
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*mapannounce "<map name>","<text>",<flag>{,<fontColor>{,<fontType>{,<fontSize>{,<fontAlign>{,<fontY>}}}}}};This command will work like 'announce' but will only broadcast to characters currently residing on the specified map. The flag and optional parameters parameters are the same as in 'announce', but target and source flags are ignored. example: mapannounce "bat_a01", "Group [1] has taken the work shop, and will now respawn there.",bc_map,"0xFFCE00"; @edit: Or use strcharinfo(3) 3 - The name of the map the character is in. mapannounce ""+strcharinfo(3)+"", "Group [1] has taken the work shop, and will now respawn there.",bc_map,"0xFFCE00";
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prontera,151,188,5 script Soul Linker 719,{ mes "^0000FF[ "+strnpcinfo(1)+" ]^000000"; mes "Hello "+strcharinfo(0)+""; mes "Do you want me to Soul Link you?"; next; switch(select("Yes:No")) { case 1: if(Zeny < .Zeny) || (Class < 7) { mes "^0000FF[ "+strnpcinfo(1)+" ]^000000"; mes "First jobs aren't allowed to use my service. or"; mes "You need "+.Zeny+" Zeny for a Soul Link."; close; } set .@basejob$,strtoupper(jobname(BaseJob)); if (jobname(BaseJob) == "Super Novice") set .@basejob$,"SUPERNOVICE"; if (jobname(BaseJob) == "Star Gladiator") set .@basejob$,"STAR"; if (jobname(BaseJob) == "Soul Linker") set .@basejob$,"SOULLINKER"; if (jobname(BaseJob) == "Assassin") set .@basejob$,"ASSASIN"; if (jobname(BaseJob) == "Bard" || jobname(BaseJob) == "Dancer" ) set .@basejob$,"BARDDANCER"; npcskill "SL_"+.@basejob$+"",5,99,99; set Zeny,Zeny - .Zeny; close; case 2: mes "^0000FF[ "+strnpcinfo(1)+" ]^000000"; mes "Okay,goodbye!"; close; }OnInit: set .Zeny,100; //Amount of zeny here end;} // --------------------------------------------------// Duplicates:// --------------------------------------------------geffen,124,69,4 duplicate(Soul Linker) Soul Linker#geffen 719
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We already have it since June 24, 2013 http://herc.ws/board/topic/1244-official-item-grouppackagechain/
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No, go to battle.c and you will see #ifndef RENEWAL_EDP And in your config/renewal.h disable the Renewal EDP by commenting //#define RENEWAL_EDP