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Angelmelody

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Everything posted by Angelmelody

  1. http://www.eathena.ws/board/index.php?showtopic=263451&pid=1466338&mode=threaded&start=0#entry1466338 you can use a function to check quest variable , if function return true also unlock the warp
  2. Can you explain how does the quest warper work? I can't get the quest warper means.
  3. my hercules data is up to date , but I deleted some files by accident, how can I re-downolad those data? edit: my client is Tortoisegit
  4. http://rathena.org/board/topic/57378-toastys-warper/
  5. Toasty Warper has last warp function, but new towns and all the dungeo require done by your self
  6. I want the location of warpportal can be specified and then refer to original warpportal command to create new command warpportal2 , but it was still not working as my Intended I have no idea why It does't work , I m still noob in src please check my code , thank you warpportal2 {"<source map>"},<source x>,<source y>,"<target map>",<target x>,<target y>; BUILDIN(warpportal2) { int spx; int spy; unsigned short smapindex, tmapindex; int tpx; int tpy; struct skill_unit_group* group; struct block_list* bl; bl = map->id2bl(st->oid); if( bl == NULL ) { ShowError("script:warpportal: npc is neededn"); return false; } if( script_hasdata(st, 7) ){ smapindex = mapindex_name2id(script_getstr(st,2)); if( smapindex == 0 ) return true;// map not found spx = script_getnum(st,3); spy = script_getnum(st,4); tmapindex = mapindex_name2id(script_getstr(st, 5)); tpx = script_getnum(st,6); tpy = script_getnum(st,7); } else { spx = script_getnum(st,2); spy = script_getnum(st,3); tmapindex = mapindex_name2id(script_getstr(st, 4)); tpx = script_getnum(st,5); tpy = script_getnum(st,6); } if( tmapindex == 0 ) return true;// map not found group = skill->unitsetting(bl, AL_WARP, 4, spx, spy, 0); if( group == NULL ) return true;// failed if(smapindex != 0) group->map = smapindex; group->val1 = (group->val1<<16)|(short)0; group->val2 = (tpx<<16) | tpy; group->val3 = tmapindex; return true;} BUILDIN_DEF(warpportal2,"viisi?"),
  7. tested , not working , I don't think your syntax of warpportal script command compatible with hercules
  8. http://pastebin.com/KzxHKQFR I want warp npc to cast a warp portal , so commented out line 311 and add line 312 ,but Unfortunately it crashes my map server Does anyone know how to fix the crash?
  9. I tested kro msgstringtable.txt downloaded form svn and the result is line 2492 . It is so strange ! my msgstringtable.txt from Chinese ro read line 2491 kro msgstringtable.txt released by Yommy read line 2492
  10. bump! since the official auction system was removed,our server need this feature
  11. OnPCLoadMapEvent:This special label will trigger once a player steps in a map marked with the 'loadevent' mapflag and attach its RID.
  12. @keough that's Chinese language , I play it too http://ro.haohaowan.com/index.html
  13. Personally,i feel only the bug tracker section had responses last 2 months , myabe devs are busy
  14. It seems you're trying summon a guardian or EMPERIUM on on a non-castle map (pvp_4-5) try to add that map in db/castle db.txt and mapflag gvg_castle.
  15. https://github.com/HerculesWS/Hercules/commit/835188124a6e590b406d81803b8d47f07884a9ea update your current herc to latest revision
  16. You have chosen the option Disable Packet Encryption? It is necessary already had the same problem ah..thanks I can now test Rebellion.. wow~ so Hercules plan to implement Rebellion ?
  17. src/config/core.h /// Uncomment to enable Non Stackable items unique ID /// By enabling it, the system will create an unique id for each new non stackable item created //#define NSI_UNIQUE_ID
  18. it will work as a shield to that skill or it will make my skill reduce? https://github.com/HerculesWS/Hercules/blob/master/doc/item_bonus.txt#L190 Increase damage of skill with a positive number maybe reduce by giving a negative number, I m not sure
  19. dunno why this option Use Custom Aura Sprites crashes my client when I login with 2nd job Character
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