Angelmelody
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Everything posted by Angelmelody
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R> quest warper with last warp function
Angelmelody replied to brosss241's question in Script Requests
http://www.eathena.ws/board/index.php?showtopic=263451&pid=1466338&mode=threaded&start=0#entry1466338 you can use a function to check quest variable , if function return true also unlock the warp -
R> quest warper with last warp function
Angelmelody replied to brosss241's question in Script Requests
Can you explain how does the quest warper work? I can't get the quest warper means. -
my hercules data is up to date , but I deleted some files by accident, how can I re-downolad those data? edit: my client is Tortoisegit
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R> quest warper with last warp function
Angelmelody replied to brosss241's question in Script Requests
http://rathena.org/board/topic/57378-toastys-warper/ -
R> quest warper with last warp function
Angelmelody replied to brosss241's question in Script Requests
Toasty Warper has last warp function, but new towns and all the dungeo require done by your self -
I want the location of warpportal can be specified and then refer to original warpportal command to create new command warpportal2 , but it was still not working as my Intended I have no idea why It does't work , I m still noob in src please check my code , thank you warpportal2 {"<source map>"},<source x>,<source y>,"<target map>",<target x>,<target y>; BUILDIN(warpportal2) { int spx; int spy; unsigned short smapindex, tmapindex; int tpx; int tpy; struct skill_unit_group* group; struct block_list* bl; bl = map->id2bl(st->oid); if( bl == NULL ) { ShowError("script:warpportal: npc is neededn"); return false; } if( script_hasdata(st, 7) ){ smapindex = mapindex_name2id(script_getstr(st,2)); if( smapindex == 0 ) return true;// map not found spx = script_getnum(st,3); spy = script_getnum(st,4); tmapindex = mapindex_name2id(script_getstr(st, 5)); tpx = script_getnum(st,6); tpy = script_getnum(st,7); } else { spx = script_getnum(st,2); spy = script_getnum(st,3); tmapindex = mapindex_name2id(script_getstr(st, 4)); tpx = script_getnum(st,5); tpy = script_getnum(st,6); } if( tmapindex == 0 ) return true;// map not found group = skill->unitsetting(bl, AL_WARP, 4, spx, spy, 0); if( group == NULL ) return true;// failed if(smapindex != 0) group->map = smapindex; group->val1 = (group->val1<<16)|(short)0; group->val2 = (tpx<<16) | tpy; group->val3 = tmapindex; return true;} BUILDIN_DEF(warpportal2,"viisi?"),
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thank you
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tested , not working , I don't think your syntax of warpportal script command compatible with hercules
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http://pastebin.com/KzxHKQFR I want warp npc to cast a warp portal , so commented out line 311 and add line 312 ,but Unfortunately it crashes my map server Does anyone know how to fix the crash?
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I tested kro msgstringtable.txt downloaded form svn and the result is line 2492 . It is so strange ! my msgstringtable.txt from Chinese ro read line 2491 kro msgstringtable.txt released by Yommy read line 2492
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try line 2491
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@autotrade to persist through reboots/crashes
Angelmelody replied to jTynne's question in Source Requests
bump! since the official auction system was removed,our server need this feature -
@autotrade to persist through reboots/crashes
Angelmelody replied to jTynne's question in Source Requests
Is it possible implemented on hercules? -
How to increase the damage of Sniper Class
Angelmelody replied to Nameleszx's question in General Server Support
you need powerful bow , refine and enchantment -
OnPCLoadMapEvent:This special label will trigger once a player steps in a map marked with the 'loadevent' mapflag and attach its RID.
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@keough that's Chinese language , I play it too http://ro.haohaowan.com/index.html
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@autotrade to persist through reboots/crashes
Angelmelody replied to jTynne's question in Source Requests
bump! need this feature -
Personally,i feel only the bug tracker section had responses last 2 months , myabe devs are busy
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It seems you're trying summon a guardian or EMPERIUM on on a non-castle map (pvp_4-5) try to add that map in db/castle db.txt and mapflag gvg_castle.
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https://github.com/HerculesWS/Hercules/commit/835188124a6e590b406d81803b8d47f07884a9ea update your current herc to latest revision
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2013 Ragexe and Diff (Up to date 2013-08-07)
Angelmelody replied to Shakto's topic in Client-Side Releases
You have chosen the option Disable Packet Encryption? It is necessary already had the same problem ah..thanks I can now test Rebellion.. wow~ so Hercules plan to implement Rebellion ? -
src/config/core.h /// Uncomment to enable Non Stackable items unique ID /// By enabling it, the system will create an unique id for each new non stackable item created //#define NSI_UNIQUE_ID
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R> item that Reduces damage of skill to player wearing it
Angelmelody replied to xienne15's question in Database Support
it will work as a shield to that skill or it will make my skill reduce? https://github.com/HerculesWS/Hercules/blob/master/doc/item_bonus.txt#L190 Increase damage of skill with a positive number maybe reduce by giving a negative number, I m not sure -
R> item that Reduces damage of skill to player wearing it
Angelmelody replied to xienne15's question in Database Support
try this bonus2 bSkillAtk,skillname,-50;; -
2013 Ragexe and Diff (Up to date 2013-08-07)
Angelmelody replied to Shakto's topic in Client-Side Releases
dunno why this option Use Custom Aura Sprites crashes my client when I login with 2nd job Character