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Angelmelody

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Everything posted by Angelmelody

  1. Owing to 16571 1 remove '_02' setarray .woe_kill_arug$[0],"Manager#aru01_02::OnAgitEnd2","Manager#aru02_02::OnAgitEnd2","Manager#aru03_02::OnAgitEnd2","Manager#aru04_02::OnAgitEnd2","Manager#aru05_02::OnAgitEnd2";setarray .woe_kill_schg$[0],"Manager#sch01_02::OnAgitEnd2","Manager#sch02_02::OnAgitEnd2","Manager#sch03_02::OnAgitEnd2","Manager#sch04_02::OnAgitEnd2","Manager#sch05_02::OnAgitEnd2"; change to setarray .woe_kill_arug$[0],"Manager#aru01::OnAgitEnd2","Manager#aru02::OnAgitEnd2","Manager#aru03::OnAgitEnd2","Manager#aru04::OnAgitEnd2","Manager#aru05::OnAgitEnd2";setarray .woe_kill_schg$[0],"Manager#sch01::OnAgitEnd2","Manager#sch02::OnAgitEnd2","Manager#sch03::OnAgitEnd2","Manager#sch04::OnAgitEnd2","Manager#sch05::OnAgitEnd2"; 2 If you want to use any of the Novice castles make sure you enable them in ./npc/scripts_athena.conf npc: npc/events/nguild/nguild_dunsw.txtnpc: npc/events/nguild/nguild_treas.txtnpc: npc/events/nguild/nguild_guardians.txtnpc: npc/events/nguild/nguild_warper.txtnpc: npc/events/nguild/nguild_ev_agit.txtnpc: npc/events/nguild/nguild_flags.txtnpc: npc/events/nguild/nguild_managers.txtnpc: npc/events/nguild/nguild_kafras.txt
  2. I think it was stable cause I don't have any problem with 2012-07-16 client
  3. SkillID,CastingTime,AfterCastActDelay,AfterCastWalkDelay,
  4. Nope 2012-07-16 Ragexe support iteminfo.lub
  5. you should modify Duration1 field (the 5th field) 271,2000:1750:1500:1250:1000:500:1000:1000:1000:1000,3000:2500:2000:1500:1000,0,10000,300000,....................................
  6. if change to zero ? means no delay after casting the skill ? change to zero means no recover SP delay after casting MO_EXTREMITYFIST
  7. skill_cast_db.txt //-- MO_EXTREMITYFIST271,........,10000,........
  8. As far as I know, the OnTImerrxxxxxx label was only working in npc not working in function You can edit your script like the below code prontera,155,180,5 script somenpc 89,{do something bla bla bla;initnpctimer;close;OnTime5000:announce "blabla",bc_map,0x00cc00;end;OnTimer10000:announce "blabla 10 seconds",bc_map,0x00cc00;}
  9. function script Henshin { set @sr,1; specialeffect2 EF_HEAL; specialeffect2 EF_POTION_BERSERK; unittalk getcharid(3),"Henshin!!"; disguise 1785; percentheal 100,0; sleep2 10000; undisguise; set @sr,0; end;} autobonus2 "{if(((HP*100/MaxHP*100)/100) >=30 || @sr ) end; callfunc "Henshin"; }",10000,10000,BF_WEAPON|BF_MAGIC;
  10. https://github.com/rathena/rathena/commit/6572a9f Many people like this script command,it's pretty useful .
  11. I have same issues as Emistry , can you share you r lastPatches.xml ?
  12. Does anyone know the stats requirement for resisting all kind of status effects?
  13. you can try to configure it in db/sc_config.txt
  14. - script test -1,{end;Oninit:function checkmap;setarray .nam$[0],"prontera","geffen","morocc";set .size,getarraysize(.nam$);for(.@i=0;.@i <.size;.@i++) setmapflag .nam$[.@i],mf_loadevent;end;OnPCLoadMapEvent: .@m$=strcharinfo(3); if(checkmap(.@m$)){ attachnpctimer ""+strcharinfo(0); initnpctimer; } end;OnTimer10000: if(checkidle()>=600 && checkmap(strcharinfo(3)) && !checkhomcall() ){ set .@n,rand(1,1000); initnpctimer "test2",getcharid(3); addtimer 3000, strnpcinfo(3)+"::Ontimeout"; mes ""+.@n; mes "please enter the number"; next; input .@a; if(.@a==.@n){ set @ca,1; initnpctimer; close; }else{ atcommand "@kick "+strcharinfo(0); } end; } if(checkmap(.@m$) && !checkhomcall() ) initnpctimer; else detachnpctimer;end;Ontimeout: if(checkmap(.@m$) && !checkhomcall() ) initnpctimer; else detachnpctimer;end;function checkmap { set .@pm$,getarg(0); for(.@j=0;.@j <.size;.@j++) if(.@pm$==.nam$[.@j]) return 1; return 0;}}- script test2 -1,{end;Oninit:function checkmap;setarray .nam$[0],"prontera","geffen","morocc";set .size,getarraysize(.nam$);end;OnTimer60000: if(checkidle()>=600 && checkmap(strcharinfo(3)) && !checkhomcall() && !@ca ) atcommand "@kick "+strcharinfo(0);end;function checkmap { set .@pm$,getarg(0); for(.@j=0;.@j <.size;.@j++) if(.@pm$==.nam$[.@j]) return 1; return 0;}}
  15. bump! Can it be implemented ? official Scroll transform system give the transformed mob bonus , if we can set by ourself ,It would be much fun
  16. https://github.com/HerculesWS/Hercules/blob/master/db/re/item_trade.txt
  17. Dont use TortoiseSVN just use the Git follow #2 But if your using Linux its better to use svn checkout instead of using git, because its easier to merge your svn with the current changes even you have custom modifications in it rather using git. I found the issues caused by updating TortoiseSVN to rev 1.8 ,When I use older rev TortoiseSVN client ,everything work fine
  18. I dun know why the svn address not working with windows TortoiseSVN client,but it was working fine with linux svn checkout erro msg: Checkout from http://svn.github.com/HerculesWS/Hercules.git, revision HEAD, Fully recursive, Externals includedThe PROPFIND response did not include the requested properties
  19. agree to add more useful permissions
  20. Do you forgot this line? value = battle_config.client_accept_chatdori; ?
  21. maybe you can try @reloadatcommand
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