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  1. Lasagna MAPS

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  2. soularena BG Map (free)

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    • 1846 views
  3. Texture-Swapped ordeal_1-2

    • 2 replies
    • 1387 views
  4. Hallow Town

    • 1 reply
    • 1290 views
  5. Lunar Map

    • 1 reply
    • 1733 views
  6. Ilyo Kwan

    • 1 reply
    • 1699 views
  7. Moon Haven

    • 1 reply
    • 1948 views
    • 1 reply
    • 1792 views
    • 1 reply
    • 1586 views
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    • 1638 views
    • 1 reply
    • 1729 views
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  8. Sitio Poblacion

    • 1 reply
    • 1775 views
  9. Arathi Battleground

    • 1 reply
    • 2225 views
  10. [w0w] Prtbar

    • 1 reply
    • 1094 views
  11. Truly Map Collection

    • 1 reply
    • 1971 views
  12. Arena 4fight - by Tio Akima

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    • 1341 views
    • 1 reply
    • 1278 views
    • 1 reply
    • 1170 views
  13. Askald

    • 1 reply
    • 1452 views
  14. Clock Tower Nightmare Mode Expansion

    • 1 reply
    • 6164 views
  15. Dark Room

    • 0 replies
    • 1399 views
    • 0 replies
    • 2032 views
    • 0 replies
    • 2066 views
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    • Hello, Hercules. I maked jRO event script 'Corridor of Abyss - Tiamat Castle War' is done. But it can't be run with Hercules. Are there any supporters who can convert Auriga script coding format to Hercules coding?   Auriga is a jathena made in Japan.   thx😀
    • View File Baron of Cards By deliver with noble items to the baron he will allow you to try your luck in your card game, being able to get cards mini-boss, mvps or common. Important: I was unable to upload the illustration images (always returns error -200), they are just images to use in cutin, here directly from my domain: (3mb): https://hyroshima.com/files/Card_illust.zip VirusTotal Rash: 59bd666490e2258c62c367200d3079d36a05f6e67349d5331a6f8987d36a65ca OBS: It is necessary to add the functions to manipulate arrays and found here:    https://www.youtube.com/watch?v=BIfQYpXqsPg Submitter Hyroshima Submitted 04/26/24 Category Events & Games  
    • How are you, my friends? This is my first post on the forum.. I haven't tried new emulators for a long time. Since a lot has changed, I decided to go back to using my super old emulator HAHA and I wanted to ask for your help.     my party vs party script worked perfectly years ago.. now I decided to put my server online and do some tests, I'm having this problem.     When the two parties register for the first time, everything goes very well. everyone is teleported     When the game ends they register again, only the leaders of each party enter..   and I'm having this error when the first game ends   [Erro]: script_rid2sd: erro fatal! no associated players! [Depurar]: Function: getcharid (1 parametro): [Depurar]: Dado: number value=1 [Depurar]: Source (NPC): 3 vs 3 Party on arena_room (105,93)   I have all the necessary modifications in the src.   Thank you in advance for any help.
    • You are welcome   Regarding a roadmap, not really. We do track missing features and bugs in GitHub issues: https://github.com/HerculesWS/Hercules/issues   There are some milestones regarding content, but they are more for organization purposes, as we don't have a roadmap like "We are trying to get X done next"
    • KirieZ, your reply is amazing. Not only does this help me better understand the interactions between the server and client, but it really helps me understand Hercules a bit more as a whole. Thank you so much for putting the time and effort into this response. I can't thank you enough! That said, I have one last question-    Is there any chance Hercules has something like a roadmap available for viewing? While the changelogs are a great help in understanding what content is released in recent builds, viewing a roadmap would really help in understanding the current and future planned content. Is there anything like this available?    Regards, Geras
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