Scripts that signal players to join an event at a specific times or often use a map, or an instance map to help players farm items. Example: Clucker event, Disguise event, Gold room, MvP room, Chess script
Scripts that rewards players for hunting monsters and/or gathering items, shops, or simply want to show simple functions and algorithms of scripting. Example: Headgear exchanger, Quest scripts, Mall NPC, Weapon dealer, Decimal Point System, Sorting Algorithm
Private Girls From Your Town - No Selfie - Anonymous Adult Dating
https://PrivateLadyEscorts.com
Private Lady In Your City - Anonymous Adult Dating - No Selfie
I think it would be good to give more details about what do you mean by "mentions of multiple maps"...
Usually we run every game map in a single Hercules map-server.
There used to be a way to split the load between multiple map-servers, but as far as I know, this feature was removed from hercules a few years ago. It would only really make sense for very populated servers (where a single process couldn't keep up with the entire game world)