Jump to content

Judas

Community Contributors
  • Content Count

    576
  • Joined

  • Last visited

  • Days Won

    10

Everything posted by Judas

  1. mapnametable you use to choose a name/edit the name of the map resnametable you can create a blank txt file for that. format is this: where custom1 is your map alias, and 06guild_r is the map to duplicate. So to get to your custom map it would be @warp custom1 custom1.gnd#06guild_r.gnd# custom1.gat#06guild_r.gat# custom1.rsw#06guild_r.rsw# À¯ÀúÀÎÅÍÆäÀ̽ºmapcustom1.bmp#À¯ÀúÀÎÅÍÆäÀ̽ºmap06guild_r.bmp#
  2. np, I haven't used it for a while, but if you post here we can walk through the process if you run into any problems
  3. resnametable is used to duplicate maps I believe. The format is pretty much straightfoward if you look at that file.
  4. 2) And I'll also add to this if you're using ragexe, iteminfo support is added in 2012-07-12+
  5. malu is correct, there are different factors to consider to be stable and get the correct information, in terms of stat points change when going to the specific level ranges as well. Hopefully, we can enjoy malu's full blown renewal formula and skill implementation :3
  6. nah, he released like a whole set of them for the public.
  7. it shouldn't really if hshield was disabled via the patcher
  8. remove the view button via hex, but probably have to make sure that view button isn't used anywhere else
  9. they moved forums, forgot the link though
  10. well the failed to authenticate i think it's the clientinfo right? I'm sure if you used grf option it would work, but it should work with data folder too
  11. mm any chance you could pm me the hex strings needed for restore login window then :3
  12. hi ind, hope you can update this for the adjust skill damage too
  13. is restore login included, cause it was working on 03-20 and for the ppl that reports that it works it would be nice to have
  14. Maybe you used same id of existing item
  15. how about we drop the motd.txt file and make it a onpcloginevent npc script? I agree on dropping motd file. If we go through of it being an npc script, we just have to make sure players know that the file for controlling this is in directory X. I know a lot of people say, just get rid of those lines. Is there any customizations we can do this script? Some people like to tweak it to display relavant information about their server.
  16. Hi ind, mainly this: Skill ID, Mode, Damage against Players{, Damage against Mobs{, Damage against Bosses{, Damage against Other}}} Adoramus: PvP & GvG maps, +50% against players, +0% against mobs, +10% against boss monsters, +15% against others With ours, we can adjust the damage, either globablly or a selected map, but we can't adjust it only for players, monsters, bosses, both, and so on
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.