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Judas

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Everything posted by Judas

  1. yes its stable now, we fixed one of the bugs that prevented it from being stable
  2. mini map icons are controlled by systemtowninfo so make sure that is translated
  3. thanks Samuel, looking forward to your release
  4. we hear you guys, please be patient =)
  5. A counter to that would switch to a different skin. But it would be nice to have a flag for this
  6. wav files are in datawav, though im not sure what is the filename for it
  7. just the agility was the problem, the script should work as it should.
  8. Welcome =D glad that your excited xd
  9. We don't support rA revision. Have you tried posting over at rAthena?
  10. I second what xgear says. I would look at any custom modifications you have first and disable them if possible and reloadscript. Using the latest I haven't encountered a @reloadscript crash as of now.
  11. let us know if you still need some help =)
  12. check sc_config in db folder, some of those sc_ effect names have changed
  13. is int (*harmony_request) (uint8 *dat, size_t dat_size); placed in the right area?
  14. you'd have to convert to hercules format for 2 files i think, but not sure chrif.h int (*harmony_request) (uint8 *dat, size_t dat_size);
  15. Pretty much correct, its there svn and shoukd be taking care of it
  16. see if there is a case for 0x970
  17. i rest my case then...xD anyway mmo.h should be set at 20120418 and recompiled check in src/char/char.c to see if you do have the case case 0x970: if not then that's your problem, if you do have it, may need more info...Cause for some reason it's not getting recognized
  18. you're using hercules? 0x970 refers to the new char create screen i believe
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