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Everything posted by bWolfie
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Anyone can recommend that can host ragnarok server?
bWolfie replied to KTBRDGTT's question in General Server Support
You should try Digital Ocean. Their servers are pretty highly used, meaning for a production environment, it wouldn't be ideal for anything larger than a small community of 10+ players, but their website has lots of guides. I started their with almost zero knowledge, and now it's almost like a second language to me. -
Great work! I think you should release it Or maybe Herc dev could look to put this in a battleconf setting.
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Yes i understand all that. I want to make it so the NPC takes a record of their IP and block usage of that npc afterwards. I did some searching and found a guild pack script to use in what I'm after. From this thread: https://rathena.org/board/topic/94294-guild-pack-npc-giver-help-please/ 1. First script needs label to call in callsub: S_Check_IP: return query_sql("SELECT 1 FROM `guildpack` join login on login.`last_ip` = `guildpack`.`last_ip` where login.account_id = "+ getcharid(CHAR_ID_ACCOUNT), .@tmp); 2. Then define IP: .@myip$ = getcharip(); 3. Return true through callsub if IP exists in table: if (callsub(S_Check_IP)) { mes .@name$; mes("^616D7EIt seems I have already recorded your IP Address: ^ff0000" + .@myip$ + "^000000."); close; } 4. If does not exist, enter new entry to previously created table: query_sql("INSERT INTO `guildpack` VALUES (NULL," + getcharid(CHAR_ID_ACCOUNT) + ",'" + escape_sql(strcharinfo(PC_NAME)) + "','" + .@myip$ + "')"); All in all it looks something like this: https://pastebin.com/Lk8MHMBg This can be used for get_unique_id() too if you have gepard shield. My intention was to use this in a Lottery script, so people could only purchase one ticket per week. After each lottery draw, the table would be truncated so everybody can buy tickets again.
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Hello! I'm guessing this has been done time and time again, but my search skills are newbie at best. I have this particular NPC which I only want to be allowed to use once per IP, and then restricted from then on. E.g. Player A buys Jellopy from NPC on Account 1. Player A logs out, logs into Account 2. Player A is denied buying Jellopy from NPC on Account 2. It would be as if the NPC took a record of the IP, and then once that IP was in the system, anyone carrying the IP could not buy the jellopy again.
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Yup got this problem on my server too. Dunno what to do about it.
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I guess for something like this people maybe prefer to manually add things as opposed to plugin version. I have this version of BG working on my server. Can't give you any help tho, since someone else put it in. The only thing missing is the teams.
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Very nice work. Excellent idea.
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https://github.com/HerculesWS/Hercules/blob/master/doc/script_commands.txt#L7578 soundeffect script command can help you here. It plays .wav files in your GRF.
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Somebody has to manually change it every week. If they forget, then the week before will repeat. A script would make life easier meaning we can forget about it for good until we need to change the routine/pattern again.
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I want to set it via a script using this NPC. My castles change every week, so I currently have to delete all the sessions and re-add them every week.
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Bump. Please help!
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You can combine atcommand and OnInit to have the commands execute on script start.
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Bump.
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Hello, I am using Euphy's WOE Controller to schedule Wars of Emperium. An issue I have is each week the castle will change for a particular time. E.g. Week 1: Kriemhild (Prontera) @ Sat 13:00. Week 2: Bright Arbor (Payon) @ Sat 13:00. Is it possible to set the castle and/or other variables using script commands? If so, how? Thanks, TZ
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[Headgears/Garments] Haziel's Graphics
bWolfie replied to Haziel's topic in Spriting & Palette Showcase
I think Haziel should take a moment and not take on any new projects. Just to catch up on everything. And then go from there. -
I always wondered what are people supposed to use instead of goto
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Very nice. A useful, but dangerous command, for sure!
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bump
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Hmm, is there a script that will message the usage delay to a player? You can make a script, yes, but you won't be able to stop them using the berry again. Example: if (@ygg_berry <= gettimetick(2)) { percentheal 100,100; @ygg_berry = gettimetick(2) + 10; } This will give a 10 second delay for the effect to take place. The issue with this method is if the player uses a berry before the delay timer is finished, the berry will be consumed and no effect will take place.
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welcome back rapalooza!
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Maybe client too old for this feature.
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Flux CP - Donation Error? PaymentNotifyRequest.php
bWolfie replied to bWolfie's question in Website Support
Thanks. I did: chown -R 48:48 ../cp/data/logs chmod -R 0777 ../cp/data/logs What should my chmod value be? When I did 0600 like it recommended in error.php, site wouldn't work.