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Reputation Activity
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caspe got a reaction from Tsuuu in Guild Announcement after Emergency Call ready
@Myriad thanks,
maybe post here it will be useful for others to.
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caspe reacted to Dastgir in [Release] ExtendedBG for Hercules (with eAmod BG modes)
Repository Link: https://github.com/dastgirp/eBG (Please read README.md for installation steps)
Leave Comments/Suggestions if you find something.
NOTE:
There might be some(/many) debug messages left in map-server which will be cleaned up. I will add battle.conf soon (you have to add it yourself for now or edit the plugin) The plugin might be a big mess to read/understand (I did many experiments over the year) There might be some bugs Thanks to @Rebel and @Myriad for testing and providing initial feedback
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caspe reacted to Truly in Truly Map Collection
View File Truly Map Collection
Hey there everyone, long time no see!
So it's been a very long time since I have been on these boards and I do miss it all. Feeling a little nostalgia looking through these all, I decided to release them all to the public, completely free. Going in no particular order after the first few, they are just my favorites. I hope you guys love them as I have.
Sanctum
Main town oriented map. My absolute favorite and latest work (When I was mapping). The idea I had for this was a chuck of a mountain broke off and landed here, subsequently creating a waterfall from atop and surrounding the town. Giving it protection and a perfect center for life. I never got around to finishing the outside of the map, I don't even know what I thought for the surroundings, perhaps just trees.
Sanctum In
And here is the inside map for Sanctum. The first picture is the general area where various NPC's can be placed. The second picture is where I planned to use an script to automatically place anyone who wished to vend in the one walkable/edited Gat. It would cycle through and remove those vending for a prolonged period of time and also anyone not vending at all.
Guild Base
This map was designed for the top guilds or just those who hold castles to have a domain of their own. The first picture is just a hangout spot for anyone in the guild. The second picture is for any combat/training/monster summoning to be done. The third picture is for the guild master where special NPC's can be placed as the server owners desire.
Novice Starter Grounds
PvP Valkyrie
A little small for a PvP map but I enjoyed making it and like how it turned out.
Trinity
The first main town I made some time back around 2010. Don't judge me on some of the rookie mistakes I made with lighting and such haha. The following Trinity ___ maps are connected via a warp on the edges of the map.
Trinity In
Trinity Courtyard
Before the Sanctum maps, this was my favorite creation. I just liked the feel of this one.
Trinity Vending
Similar to the Sanctum In vending idea, I wanted to limit vending to only those tiles with the colored objects on it.
Trinity Port
Anexus
A simple instance based map with a boss at the end. Another one of my earlier works.
Works
The beginnings of my templates map. I would urge any current mapper to use this technique to create unique model compilations and copy it over to the map in progress. I have used this to create a forest that looks completely customized in a matter of minutes.
Well there they are, open to any and all. I hope to hear your feedback on these!
Thanks,
Truly ~
Submitter Truly Submitted 07/05/18 Category Maps & Textures
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caspe reacted to AnnieRuru in Suggestion for restricted equipment (making a new conf for it)
http://upaste.me/f94d11052d9751e97
this one should go inside SVN
EDIT: suddenly I feel this one can be improve ....
ok this one better
http://upaste.me/d2ac11053eed06c03
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caspe reacted to ljsb in Hercules Battlegrounds
@caspe
Sorry for the delay in the reply. I'm busy with things in life, but I plan to continue contributing to the Smoke plugin as soon as possible, maybe later this month.
I suggest you open issues related to defeats, in the official repository, can make life easier for other contributors.
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caspe got a reaction from Kubix in Queue BG rewrite
@Kubix Thank you for this awesome release it still working fine with manual installation, i'm manage to make CTF working with this release. Thanks. .
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caspe got a reaction from tathanvocuc017 in soularena BG Map (free)
View File soularena BG Map (free)
It is a small gift from me to the Ragnarok Community
soularena is created for SoulRO and anyone can use it
This map is created by me (caspe) & it is 100% free
Request to users
Do not claim other's work as yours Do not sell this map Give credit to the original creator all texture and models which are used in this map are created by Gravity.
Submitter caspe Submitted 02/09/18 Category Maps & Textures
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caspe got a reaction from IndieRO in soularena BG Map (free)
View File soularena BG Map (free)
It is a small gift from me to the Ragnarok Community
soularena is created for SoulRO and anyone can use it
This map is created by me (caspe) & it is 100% free
Request to users
Do not claim other's work as yours Do not sell this map Give credit to the original creator all texture and models which are used in this map are created by Gravity.
Submitter caspe Submitted 02/09/18 Category Maps & Textures
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caspe reacted to Murilo BiO' in Clan System
Yay! It's merged!!
https://github.com/HerculesWS/Hercules/commit/19c94017a31d86f7848085162ffb741770975128
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caspe reacted to Murilo BiO' in IP address based G pack
The simpler way is just adding getitem2 under the getitem on the script, with static values like on the first one. But remember, someone with dynamic IP can receive multiple G Packs.
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caspe reacted to Nihad in Command @resist
I keep similar commands in a single plugin, so here is mine with all the extra stuff removed. Pretty sure it should work.
https://pastebin.com/0FxmwkC5
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caspe reacted to Alayne in Alayne's Scripts Collection
< Alayne's Script Collection >
After several asks, here's a link to my github
Feel free to comment or add anything that might be usefull and that I won't think of
I've decided to release my scripts here, it'll be easier to me so I can duplicate it on hercules and rathena rather than uploading twice. So sorry for multiple upload between there and download section
Don't mind the name Nyliar in the git, that's me too ^^
< Instances >
< Quests >
< Event >
< PvP Content >
< Utilities >
< Full Systems >
< Dungeons >
< Raid >
< Battleground >
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caspe reacted to Shiro in Shiro Designs Free Thor Patcher
View File Shiro Designs Free Thor Patcher
Uhmm... So the owner of Amatsu Ragnarok Online didn't pay me at all so here it is.
It is coded already.
It includes PSD file, Config Files, Web files and Thor Generator
Have fun
Submitter Shiro Submitted 07/28/17 Category Other Graphics
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caspe reacted to ljsb in Hercules Battlegrounds
Great plugin!
I've just pushed an implementation so that team emblems are displayed on the character's head instead of swords.
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caspe reacted to ljsb in Hercules Battlegrounds
Fixed in pull #36, f963865
Awaiting @Smoke approval.
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caspe reacted to Hyvraine in Stellar - FluxCP (Herc FluxCP)
View File Stellar - FluxCP (Herc FluxCP)
Stellar by HTML5 UP | @ajlkn | html5up.net
Free for personal and commercial use under the CCA 3.0 license (html5up.net/license)
Integrated to FluxCP (Hercules) by Hyvraine of Hyvraine Designs | facebook.com/HyvraineDesigns
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Ported this to FluxCP (Herc) as I was fiddling with responsive templates. It's semi-responsive, I think.
FEATURES:
WoE Countdown Top Guild Top Player (based on FluxCP's Character Ranking module) HOW TO INSTALL:
This follows the default theme of FluxCP, it acts similar like Emphaino where it inherits the default FluxCP pages.
Extract the RAR file in the themes folder. In application.php: make sure 'stellar' comes first and then 'default' next 'ThemeName' => array('stellar','default'), // Names of the themes you would like to use. Themes are in FLUX_ROOT/themes. First theme listed will be default theme. And you should be good to go.
HOW TO EDIT:
Site title is still dependent on the variable SiteTitle inside application.php.
Edit index.php in stellar/main/ for the front page stuff.
For the Favicon, Logo, Description, WoE Hours, Site Navigation, please visit settings.php for more instructions.
Submitter Hyvraine Submitted 01/09/18 Category Web Resources
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caspe reacted to 15peaces in Weird lightmap problem
It's a problem with the nvidia display driver... there is no permanent fix right now (and for years now ^^"), you can use ctrl+alt+del, then escape.
This should fix the graphic side issues (not only this one, also some other graphic-bugs) as long as you don't restart the client (however, sometimes the client will crash ^^").
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caspe reacted to Temtaime in New life for RO
É le voilà !
http://aesir.perfontain.ru/forum/topic/22-æsir-open-sourced/
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caspe reacted to benching in Ragnarok Guild Package NPC
File Name: Ragnarok Guild Package NPC
File Submitter: benching
File Submitted: 03 May 2016
File Category: Quest, Shops, Functions & Algorithms
Guild package Redeemer NPC
[NPC Information]
Includes:
1.Package Code Generator
2.Package Code ( for Guild with Players of the same IP )
3.Different Package set for Guild Master.
4.Different Package set for Guild Member.
To Redeem the guild package:
1.Should be a Guild Master
2.Required Minimum Guild Member. (8 default)
3.All Guild Members should be Online
4.Non Duplicate IP Check ( to avoid multiple login of single player )
5.Duplicate IP Check ( Use the code to bypass IP check )
6.Online Status Check
7.First time to Redeem GPack (IP Based)
Click here to download this file
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caspe reacted to Sephus in Hercules Battlegrounds
I am busy with real life... part of the reason I made the plugin open-source was that I saw potential for it to have more contributors. As far as the errors for the plugin go, I'll leave it to someone to be generous and fill in the gaps until I find the time.
BladeCP is a side-project of mine (since a year) that I find more interesting, so yes I'm caught between the two and prefer to work on this one when I feel like doing anything RO-related. Sorry :/
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caspe reacted to Sephus in BladeCP - An advanced CMS
Greetings everyone,
Today I'm introducing a project that I've been envisioning and working on for a couple of months, a control panel developed using Laravel (currently v5.8) that has quite a few advanced features that no other panel has offered before.
Feature Insight
Bootstrap Responsive Design
The panel by default will come with one bootstrap-based responsive design that is elegant, light coloured and adjusts to screens of all sizes. The panel is also capable of supporting custom themes.
Master Account System
Create and manage all your game accounts in any server from one main web-account.
Passwords of the master accounts are hashed using bcrypt to ensure safety for all registered users.
ROGen
Adapted from @KeyWorld's ROChargen, a library in php that extracts images from sprites and uses resources inside data folders (and not grf files). With the help of this library images of headgears, skill icons, illustrations, item images, monsters and mini maps are can be generated and displayed on web pages.
Complete Database Libraries
Using a library with conversions of information in the client folder, the website incorporates in-game information such as skill and item descriptions, quest information and much more.
Character Overview
The character overview page is an important part of a user's experience. With the features mentioned above, we're able to display alot of information about one's in-game characters on the fly.
User Profiles
Additionally, something that's never been seen before in RO CMS or Panels are public user profiles. The ability of a user to view another user's in-game information through the control panel.
Customisable Email Templates
Administration Section
The demo for this site is live and available at - http://bladecp.xyz
ID: [email protected] Pass: abcdef
How do I gain access to this awesome panel?
PM me on discord @Sxyz#0202!
To get in touch or check out updates on this project, join my discord channel @ https://discord.gg/pWgZHzx