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Litro

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Everything posted by Litro

  1. what is the file name for memory leaks ?? i cant see its
  2. Well i dont understand at all, from the guide @Angelmelody provide, there is slight different from what provided by @Frey Angelmelody Guide : pc.h- short id, group;+ unsigned short id, group;- int (*bonus_item_drop) (struct s_add_drop *drop, const short max, short id, short group, int race, int rate);+ int (*bonus_item_drop) (struct s_add_drop *drop, const short max, unsigned short id, short group, int race, int rate);pc.c- int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id, short group, int race, int rate) {+ int pc_bonus_item_drop(struct s_add_drop *drop, const short max, unsigned short id, short group, int race, int rate) { Frey Patch File : pc.h- short id, group;+ #ifdef ITEMDB_OVER65K+ unsigned int id;+ #else+ unsigned short id;+ #endif+ short group;- int (*bonus_item_drop) (struct s_add_drop *drop, const short max, short id, short group, int race, int rate);+ int (*bonus_item_drop) (struct s_add_drop *drop, const short max, int id, short group, int race, int rate);pc.c-int pc_bonus_item_drop(struct s_add_drop *drop, const short max, short id, short group, int race, int rate) {+int pc_bonus_item_drop(struct s_add_drop *drop, const short max, int id, short group, int race, int rate) { from Frey Patch File there is ITEMDB_OVER65K dif, is it mean can make item_db id more than 65 K ?? and when Angelmelody Just Adjust main.sql file and pc.h and pc.c from src part, Frey Patch File have addition src file to be patched buyingstore.h, clif.c, npc.h, packets_struct.h, pet.c, script.c, searchstore.h, HPMHooking.Hooks.inc for HPMHooking.Hooks.inc, read back comment from @evilpuncker, then its fine to leave it untoched ?? i was planning apply patch for this last week but my office work make me have no time to, test it and now im have free time to back testing it on offline server. and here come my question, 1. what is different the part from Angelmelody and Frey on pc.c and pc.ha part ? "Int id / unsigned short id" ? 2. from frey patch file thereis src file that i listed before what is it stand for ? 3. Just for Frey, have you fixed the small isue that you mentioned above ?? i have take a look on ragnaBR repo thereis change 8 day ago and the file seems same from before Im Sorry for being a noob, if some one have a time to answer it what i can do is being grateful for it, and thanks for you guys anyways
  3. still happens ? is yes, but always ? is not, how about this warning, can you helpme ? [Warning]: Memory leak detected at ERS 'db.c::db_alloc_ers', 18 objects not freed.
  4. upsss sory i was wrong here my party.c : http://upaste.me/r/a549119069717c937
  5. First is yes im increasing max party on mmo.h #define MAX_PARTY 36 and here my party.c http://upaste.me/r/2d7811899fb700367 ahh some time if i do map exit it will throw a warning message [Warning]: Memory leak detected at ERS 'db.c::db_alloc_ers', 18 objects not freed. the ' objects not freed. ' have a random number some time ' 5 objects not freed.' and another time was another number,
  6. [Error]: --- nullpo info --------------------------------------------[Error]: c:herculessrcmapparty.c:1074: 'sd' in function `unknown'[Error]: --- end nullpo info ----------------------------------------[Error]: --- nullpo info --------------------------------------------[Error]: c:herculessrcmapparty.c:1074: 'sd' in function `unknown'[Error]: --- end nullpo info ----------------------------------------[Error]: --- nullpo info --------------------------------------------[Error]: c:herculessrcmapparty.c:1074: 'sd' in function `unknown'[Error]: --- end nullpo info ----------------------------------------[Error]: --- nullpo info --------------------------------------------[Error]: c:herculessrcmapparty.c:1074: 'sd' in function `unknown'[Error]: --- end nullpo info ---------------------------------------- Its appeared in my map console, what is this error mean ??
  7. thanks i will test it and report if there is bug
  8. bump, can anyone make diff for this file for latest rev ??
  9. got error too on " Lua FilesSkillInfozSkillInfoList " [string "buf"]:24017: table index is nil
  10. for me who haven't understand this and that, it make me more confused, which parth i must replace or add or someone can make a mini guide for this or my be a diff file can be more convinient thanks
  11. confused in ' more adjust info ' and more adjustmysql card0~ card3 field type change to int // im using txt dbs not sql_db, how ??and adjust bonus script param type // the script change and add y value, then must i change the src part to ??bonus2 bAddMonsterDropItem,n,xbonus3 bAddMonsterDropItem,n,x,y;
  12. It would be good, For custom item , Can you at least make a diff file for this ??
  13. how to make if someone reached max level when the event going will be automaticaly will be the winner i just make the part of the script, but when the script trigered it will check if there is the winner or not - script Fast Leveling Event -1,{OnPCBaseLvUpEvent: set .@eac, eaclass(); if( ( .@eac&EAJL_THIRD ) && ( BaseLevel == .@BaseLevel ) && ( JobLevel == .@JobLevel ) ){ switch(Class){ case 4060: if( ) // confused in this part case 4073: case 4061: case 4074: case 4062: case 4075: case 4076: case 4063: case 4077: case 4064: case 4078: case 4065: case 4079: default: end; } } end;OnInit: .@BaseLevel = 150; .@JobLevel = 50; end;} and i want to make its archived for the hall of fame or Ladder, for this i think i need to make sql database, that have table Char Name, Class and time elapse from moment the event start, the npc will look like this 1. Litro - Rune Knight - 4 Hours 2. SomeOne - Warlock - 4 Hours 5 Minute 2 second 3. WhoEver - Sura - 5 Hours 1 Minute 37 second
  14. still waiting, im confidence Herc will gift better system than we expect like usualy Herc Dev does
  15. for item as price was working as intended, but for cash and zeny cant buy it even the price is 1.00 and i have 10.000 cash or zeny " you dont have enought item "
  16. // Rate at which exp. is given. (Note 2)base_exp_rate: 1500000// Rate at which job exp. is given. (Note 2)job_exp_rate: 1500000 for item drop configuration, you must set it your self, here little clue for you : item_rate_?? : //multiply actual drop rate item_drop_??_min: 1 // override " item_rate_?? " lowest / minimum drop chanceitem_drop_??_max: 10000 // override " item_rate_?? " Highest / maximum drop chance
  17. sorry @Emistry if my word confuse you, it was like @Tepoo said oh world it was nightmare to do its my own
  18. wow is good, the font is rather blurry if its simplified to ' GM ' will be more tidy i think
  19. thats not what i mean, monster and items in renewal have big diference, is there a software or a formula to make renewal mobs or items into pre-renewal, by changing renewal configuration it just swithcing the folder dbs sorry if the question bewildered you
  20. is there anyone know how to convert renewal thingy to pre-renewal ??
  21. the script was removed ?? Sir
  22. Thanks @Angelmelody your melody was help me, i spend two day and got weird result or error in map server console mmh... can you explaind to me how the script work per line ?? it will be great help for me to learn, sorry if i am shamefull or outrageus here thanks for kindly spoonfeeding me and this go for sir too
  23. nope i have 100,000 zeny and 1,000 Cash like what you seen on the screen and sold item in 1,000 price, and how about this Error on Map Server Console ? [Error]: script_set_constant2: Attempted to overwrite existing parameter 'Zeny' with a constant (value=30000). For now i channge "Zeny" in item_db2.conf to "Jeny" to counter error in map server and in game my vend will shown " [Jeny] Name Shop ", is it this right fix for it ?? if buy is fail it will show " you dont have enought item " Zeny and Cash isn't item right ?? OOT : - Where is the #CASHPOINT is stored i have search in global_acc_reg_num and char_reg_num_db is not there
  24. you were right @Angelmelody but Cant vend with zeny or cash the notice will show 'you dont have enought item'
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