karazu
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Ragnarok Gacha System
karazu replied to Aeromesi's topic in Quest, Shops, Functions & Algorithms Releases
Very nice... -
Please check this one http://herc.ws/board/blog/29/entry-92-scripting-techniques-tutorials-and-guides/
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/omg .... should be "his" ... /sob or you refer to "Euphy" or maybe "AnnieRuru" ?? >.< Honestly Emistry sounds like a girl LMAO
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It was already tried and tested by Dastgir before rathena got it. I am still wondering why this suggestion still not implemented?
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Try Midgard Community
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up for this one
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Please show the error in d console.
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Well I have an NPC script in my server that uses setlook to change the sprite/headgear of the character. The problem is when the NPC sets the look of the characters headgear to (example) Solar Hat of the Sun God and then a person uses any Headgear/Costume Headgear, the setlook settings is gone. Is it possible to not the headgears override the set look?
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Thank you very much
- 47 replies
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Update: The server will crash also if you kill monsters. Two cause of error now are -@die -Killing monsters
- 47 replies
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Added the option in v1.1 You can have a battle_config on any of the files in conf/battle with "go_warp_delay: Seconds*1000". 5 Battle Configs: warp_delay warp_delay_mob warp_delay_pet warp_delay_homun warp_delay_merc Format same as mentioned above. Or directly edit plugin int64 warp_delay = 10000; //Seconds*1000 (Second) Delay(For Player and Others).int64 warp_delay_mob = 10000; //Seconds*1000 (Second) Delay(For Monster).int64 warp_delay_pet = 10000; //Seconds*1000 (Second) Delay(For Pet).int64 warp_delay_homun = 10000; //Seconds*1000 (Second) Delay(For Homunculus).int64 warp_delay_merc = 10000; //Seconds*1000 (Second) Delay(For Mercenary). PERFECT Update: If I will type @die The server will crash
- 47 replies
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Added the option in v1.1 You can have a battle_config on any of the files in conf/battle with "go_warp_delay: Seconds*1000". 5 Battle Configs: warp_delay warp_delay_mob warp_delay_pet warp_delay_homun warp_delay_merc Format same as mentioned above. Or directly edit plugin int64 warp_delay = 10000; //Seconds*1000 (Second) Delay(For Player and Others).int64 warp_delay_mob = 10000; //Seconds*1000 (Second) Delay(For Monster).int64 warp_delay_pet = 10000; //Seconds*1000 (Second) Delay(For Pet).int64 warp_delay_homun = 10000; //Seconds*1000 (Second) Delay(For Homunculus).int64 warp_delay_merc = 10000; //Seconds*1000 (Second) Delay(For Mercenary). PERFECT
- 47 replies
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Is it possible to make it monster different from player? Like for example I want to set the time: 10 Sec if Player but 5 seconds only if monster?
- 47 replies
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Thank you once again
- 17 replies
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- critical strike
- magic critical
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(and 1 more)
Tagged with:
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Thank you very much Dast
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+1 thank you
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This will just disable the ability to Teleport when being hit by monsters/players for a few seconds, this include the @go command.
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+1
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Anyone already have the script of the ff: items? [24046] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Resist Spell Power Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred necklace. Leads to the potential ability of the wearer.", "MDEF + 3.", "If refine to +7 or more add MDEF + 3.", "[^000088 + Athena Shadow Earring^000000]", "Increases 1% of tolerance against Neutral attack.", "If the amount of the entire set of refine is superior to a quantity increases your tolerance.", "If the amount is 15 or more, Increases 1% of tolerance against Neutral attack.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24047] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Rapid Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred necklace. Leads to the potential ability of the wearer.", "Increased Attack Speed (Attack after delay of 1% reduction).", "If refine to +7 or more add attack after delay of 1% reduction.", "If refine to +9 or more add attack after delay of 2% reduction.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24048] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Casters Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred necklace. Leads to the potential ability of the wearer.", "Decrease variable cast by 1%.", "If refine to +7 or more add decrease variable cast by 1%.", "If refine to +9 or more add decrease variable cast by 2%.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24049] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Hard Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "HP +100.", "If refine to +7 or more add MHP +1%.", "If refine to +9 or more add MHP +1%", "Class : ^777777Costume Equipment^000000", "Location: ^777777Earing^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24050] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Wise Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "SP +50.", "If refine to +7 or more add MSP +1%.", "If refine to +9 or more add MSP +1%", "Class : ^777777Costume Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24051] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Athena Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "DEF + 10.", "If refine to +7 or more add DEF + 10.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24052] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Cranial Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Demi-Human] race by 1%.", "If refine to +7 o more reduces damage received from [Demi-Human] race by 1% additional.", "If refine to +9 o more reduces damage received from [Demi-Human] race by 1% additional.", "^32CD32Cranial Shadow Shield^000000 with ^32CD32Bloody Shadow Shoes^000000 increase 3% experience gained when kill demi-human type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24053] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Safeguard Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Boss] race by 1%.", "If refine to +7 o more reduces damage received from [Boss] race by 1% additional.", "If refine to +9 o more reduces damage received from [Boss] race by 1% additional.", "^32CD32Safeguard Shadow Shield^000000 with ^32CD32Liberation Shadow Shoes^000000 increase 5% damage to boss type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24054] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Brutal Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Brute] race by 1%.", "If refine to +7 o more reduces damage received from [Brute] race by 1% additional.", "If refine to +9 o more reduces damage received from [Brute] race by 1% additional.", "^32CD32Brutal Shadow Shield^000000 with ^32CD32Glamorous Shadow Shoes^000000 increase 3% experience gained when kill brute type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24055] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Gargantua Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Insect] race by 1%.", "If refine to +7 o more reduces damage received from [Insect] race by 1% additional.", "If refine to +9 o more reduces damage received from [Insect] race by 1% additional.", "^32CD32Gargantua Shadow Shield^000000 with ^32CD32Sekti Side Shadow Shoes^000000 increase 3% experience gained when insect type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24056] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Homer's Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Fish] race by 1%.", "If refine to +7 o more reduces damage received from [Fish] race by 1% additional.", "If refine to +9 o more reduces damage received from [Fish] race by 1% additional.", "^32CD32Homer's Shadow Shield^000000 with ^32CD32Fisher Shadow Shoes^000000 increase 3% experience gained when kill fish type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24057] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Dragoon Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Dragon] race by 1%.", "If refine to +7 o more reduces damage received from [Dragon] race by 1% additional.", "If refine to +9 o more reduces damage received from [Dragon] race by 1% additional.", "^32CD32Dragoon Shadow Shield^000000 with ^32CD32Dragoons Shadow Shoes^000000 increase 3% experience gained when dragon type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24058] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Satanic Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Angel] race by 1%.", "If refine to +7 o more reduces damage received from [Angel] race by 1% additional.", "If refine to +9 o more reduces damage received from [Angel] race by 1% additional.", "^32CD32Satanic Shadow Shield^000000 with ^32CD32Seraphim Shadow Shoes^000000 increase 3% experience gained when formless type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24059] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Fire-Proof Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Formless] race by 1%.", "If refine to +7 o more reduces damage received from [Formless] race by 1% additional.", "If refine to +9 o more reduces damage received from [Formless] race by 1% additional.", "^32CD32Fire-Proof Shadow Shield^000000 with ^32CD32Beholder Shadow Shoes^000000 increase 3% experience gained when formless type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24060] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Requiem Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Undead] race by 1%.", "If refine to +7 o more reduces damage received from [Undead] race by 1% additional.", "If refine to +9 o more reduces damage received from [Undead] race by 1% additional.", "^32CD32Requiem Shadow Shield^000000 with ^32CD32Divine Shadow Shoes^000000 increase 3% experience gained when Undead type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24061] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Cadi Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Reduces damage received from [Plant] race by 1%.", "If refine to +7 o more reduces damage received from [Plant] race by 1% additional.", "If refine to +9 o more reduces damage received from [Plant] race by 1% additional.", "^32CD32Cadi Shadow Shield^000000 with ^32CD32Chemical Shadow Shoes^000000 increase 3% experience gained when plant type monsters.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24062] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Bloody Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on demi-human type monsters by 2%.", "If reine to +7 or more increase damage on demi-human type monsters by 1%.", "If reine to +9 or more increase damage on demi-human type monsters by 2%.", "[^000088 + Cranial Shadow Shield ^000000]", "Increase 3% experience gained when kill demi-human type monsters.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24063] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Liberation Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on boss type monsters by 1%.", "If reine to +7 or more increase damage on boss type monsters by 1%.", "If reine to +9 or more increase damage on boss type monsters by 1%.", "[^000088 + Safeguard Shadow Shield ^000000]", "Increase damage on boss type monsters by 5%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24064] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Chemical Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on Plant monsters by 2%.", "If reine to +7 or more increase damage on Plant monsters by 1%.", "If reine to +9 or more increase damage on Plant monsters by 2%.", "[^000088 + Cadi Shadow Shield ^000000]", "Increase 3% experience gained when kill plant monsters.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24065] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Glamorous Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on brute type monsters by 2%.", "If reine to +7 or more increase damage on brute type monsters by 1%.", "If reine to +9 or more increase damage on brute type monsters by 2%.", "[^000088 + Brutal Shadow Shield ^000000]", "Increase 3% experience gained when kill brute type monsters.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24066] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Sekti Side Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on insect type monsters by 2%.", "If reine to +7 or more increase damage on insect type monsters by 1%.", "If reine to +9 or more increase damage on insect type monsters by 2%.", "[^000088 + Gargantua Shadow Shield ^000000]", "Increase 3% experience gained when kill insect type monsters.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24067] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Fisher Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on fish type monsters by 2%.", "If reine to +7 or more increase damage on fish type monsters by 1%.", "If reine to +9 or more increase damage on fish type monsters by 2%.", "[^000088 + Homer's Shadow Shield ^000000]", "Increase 3% experience gained when kill fish type monsters.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24068] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Seraphim Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on angel type monsters by 2%.", "If reine to +7 or more increase damage on angel type monsters by 1%.", "If reine to +9 or more increase damage on angel type monsters by 2%.", "[^000088 + Satanic Shadow Shield ^000000]", "Increase 3% experience gained when kill angel type monsters.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24069] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Beholder Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on formless type monsters by 2%.", "If reine to +7 or more increase damage on formless type monsters by 1%.", "If reine to +9 or more increase damage on formless type monsters by 2%.", "[^000088 + Fire-Proof Shadow Shield ^000000]", "Increase 3% experience gained when kill formless type monsters.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24070] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Divine Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on undead type monsters by 2%.", "If reine to +7 or more increase damage on undead type monsters by 1%.", "If reine to +9 or more increase damage on undead type monsters by 2%.", "[^000088 + Requiem Shadow Shield ^000000]", "Increase 3% experience gained when kill undead type monsters.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24071] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Dragoons Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase damage on dragon type monsters by 2%.", "If reine to +7 or more increase damage on dragon type monsters by 1%.", "If reine to +9 or more increase damage on dragon type monsters by 2%.", "[^000088 + Dragoon Shadow Shield ^000000]", "Increase 3% experience gained when kill dragon type monsters.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24072] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Large Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Receive 2% less damage from large size monster.", "If refine to +7 or more add 1% less damage from large size monster.", "If refine to +9 or more add 2% less damage from large size monster.", "^32CD32Large Shadow Armor^000000with ^32CD32Large Shadow Weapon^000000 add MaxHP + 1%, MaxSP + 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24073] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Medium Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Receive 2% less damage from medium size monster.", "If refine to +7 or more add 1% less damage from medium size monster.", "If refine to +9 or more add 2% less damage from medium size monster.", "^32CD32Medium Shadow Armor^000000with ^32CD32Medium Shadow Weapon^000000 add MaxHP + 1%, MaxSP + 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24074] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Small Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Receive 2% less damage from small size monster.", "If refine to +7 or more add 1% less damage from small size monster.", "If refine to +9 or more add 2% less damage from small size monster.", "^32CD32Small Shadow Armor^000000with ^32CD32Small Shadow Weapon^000000 add MaxHP + 1%, MaxSP + 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24075] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Large Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Increases damage against large size monsters by 2%.", "If refine to +7 or more add increases damage against large size monsters by 1%.", "If refine to +9 or more add increases damage against large size monsters by 2%.", "^32CD32Large Shadow Armor^000000with ^32CD32Large Shadow Weapon^000000 add MaxHP + 1%, MaxSP + 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24076] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Medium Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Increases damage against medium size monsters by 2%.", "If refine to +7 or more add increases damage against medium size monsters by 1%.", "If refine to +9 or more add increases damage against medium size monsters by 2%.", "^32CD32Medium Shadow Armor^000000with ^32CD32Medium Shadow Weapon^000000 add MaxHP + 1%, MaxSP + 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24077] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Small Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Increases damage against small size monsters by 2%.", "If refine to +7 or more add increases damage against small size monsters by 1%.", "If refine to +9 or more add increases damage against small size monsters by 2%.", "^32CD32Small Shadow Armor^000000with ^32CD32Small Shadow Weapon^000000 add MaxHP + 1%, MaxSP + 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24078] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Spiritual Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "increrase amount regeneration SP by 5%.", "If refine is + 7 or more increrase amount regeneration SP by 5%.", "When equipped with ^32CD32 spiritual shadow set (weapon, earring, pendant)^000000", "1% chance to absorb 1% SP damage do on Physical attack.", "If the amount of the entire set of refine is equal or superior 10 additional 1% of the damage absorbed by SP.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24079] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Spiritual Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "SP + 50.", "Increase MSP 1%.", "If refine to +7 or more additional increase MSP + 1%.", "When equipped with ^32CD32 spiritual shadow set (weapon, earring, pendant)^000000", "1% chance to absorb 1% SP damage do on Physical attack.", "If the amount of the entire set of refine is equal or superior 10 additional 1% of the damage absorbed by SP.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24080] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Spiritual Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred necklace. Leads to the potential ability of the wearer.", "Increase MSP 1%.", "If refine to +7 or more additional increase MSP + 1%.", "When equipped with ^32CD32 spiritual shadow set (weapon, earring, pendant)^000000", "1% chance to absorb 1% SP damage do on Physical attack.", "If the amount of the entire set of refine is equal or superior 10 additional 1% of the damage absorbed by SP.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24081] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Mali Shas Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "HP + 100.", "If refine to +7 or more additional increase MHP by 1%.", "When equipped with ^32CD32 Mali Sha shadow set (shield,armor, shoes)^000000", "4% chance to absorb 2% HP damage do on Physical attack.", "Each 5 refines of the entire set additional 1% of the damage absorbed by HP.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24082] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Mali Shas Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Increase MHP by 1%.", "If refine to +7 or more additional increase MHP by 1%.", "When equipped with ^32CD32 Mali Sha shadow set (shield,armor, shoes)^000000", "4% chance to absorb 2% HP damage do on Physical attack.", "Each 5 refines of the entire set additional 1% of the damage absorbed by HP.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24083] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Mali Shas Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "increrase amount regeneration HP by 5%.", "If refine to +7 or more additional increrase amount regeneration HP by 5%.", "When equipped with ^32CD32 Mali Sha shadow set (armor, shoes)^000000", "4% chance to absorb 2% HP damage do on Physical attack.", "Each 5 refines of the entire set additional 1% of the damage absorbed by HP.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24084] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Gemstone Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "CRI + 5.", "Each 2 refines add CRI + 1.", "When equipped with ^32CD32 gemstone shadow set(armor, shield, shoes, weapon, earring, pendant)^000000", "All State + 1.", "If the amount of the entire set of refine is equal or superior 45 removes gemstone from the requirement of skills. increase in 100% the SP cost of skills.", "When refine total is superior to + 45 reduce % the sp cost of skills.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24085] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Gemstone Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "FLEE + 5.", "Each 2 refines add FLEE + 1.", "When equipped with ^32CD32 gemstone shadow set(armor, shield, shoes, weapon, earring, pendant)^000000", "All State + 1.", "If the amount of the entire set of refine is equal or superior 45 removes gemstone from the requirement of skills. increase in 100% the SP cost of skills.", "When refine total is superior to + 45 reduce % the sp cost of skills.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24086] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Gemstone Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "DEF + 5.", "Each 2 refines add DEF + 1.", "When equipped with ^32CD32 gemstone shadow set(armor, shield, shoes, weapon, earring, pendant)^000000", "All State + 1.", "If the amount of the entire set of refine is equal or superior 45 removes gemstone from the requirement of skills. increase in 100% the SP cost of skills.", "When refine total is superior to + 45 reduce % the sp cost of skills.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24087] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Gemstone Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "HIT + 5.", "Each 2 refines add HIT + 1.", "When equipped with ^32CD32 gemstone shadow set(armor, shield, shoes, weapon, earring, pendant)^000000", "All State + 1.", "If the amount of the entire set of refine is equal or superior 45 removes gemstone from the requirement of skills. increase in 100% the SP cost of skills.", "When refine total is superior to + 45 reduce % the sp cost of skills.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24088] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Gemstone Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "MATK + 5.", "Each 2 refines add MATK + 5.", "When equipped with ^32CD32 gemstone shadow set(armor, shield, shoes, weapon, earring, pendant)^000000", "All State + 1.", "If the amount of the entire set of refine is equal or superior 45 removes gemstone from the requirement of skills. increase in 100% the SP cost of skills.", "When refine total is superior to + 45 reduce % the sp cost of skills.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24089] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Gemstone Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred necklace. Leads to the potential ability of the wearer.", "ATK + 5.", "Each 2 refines add ATK + 1.", "When equipped with ^32CD32 gemstone shadow set(armor, shield, shoes, weapon, earring, pendant)^000000", "All State + 1.", "If the amount of the entire set of refine is equal or superior 45 removes gemstone from the requirement of skills. increase in 100% the SP cost of skills.", "When refine total is superior to + 45 reduce % the sp cost of skills.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24090] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Stability Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "DEF + 3.", "Each 2 refine add a 1% resistance to the ^880000Stun^000000, ^880000Freeze^000000, ^880000Curse^000000, ^880000Bleeding^000000 status.", "Each refine add a 1% resistance to the ^880000Stone^000000, ^880000Sleep^000000,^880000Silence^000000, ^880000Blind^000000 status.", "--------------------------", "When equipped with ^32CD32 stability Shadow Shield, Harrods Plaster shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Stone^000000 status.", "--------------------------", "When equipped with ^32CD32 stability Shadow Shield, Insomnia shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Sleep^000000 status.", "--------------------------", "When equipped with ^32CD32 stability Shadow Shield, peerless shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Silence^000000 status.", "--------------------------", "When equipped with ^32CD32 stability Shadow Shield, Andre shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Blind^000000 status.", "--------------------------", "When equipped with ^32CD32 stability Shadow Shield, Frozen Freezing shadow set (Weapon, earring, pendant)^000000", "DEF + 4.", "If the amount of the entire set of refine is equal or superior 30, Gain immunity to the ^880000Freeze^000000 status.", "--------------------------", "When equipped with ^32CD32 stability Shadow Shield, Neutral shadow set (Weapon, earring, pendant)^000000", "DEF + 4.", "If the amount of the entire set of refine is equal or superior 30, Gain immunity to the ^880000Stun^000000 status.", "--------------------------", "When equipped with ^32CD32 stability Shadow Shield, Frozen Curse shadow set (earring, pendant)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Curse^000000 status.", "--------------------------", "When equipped with ^32CD32 stability Shadow Shield, Vitality shadow set (earring, pendant)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000bleeding^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24091] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Harrods Plaster Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "DEF + 1.", "Each refine add a 1% resistance to the ^880000Stone^000000 status.", "When equipped with ^32CD32 stability Shadow Shield, Harrods Plaster shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Stone^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24092] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Harrods Plaster Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "DEF + 1.", "Each refine add a 1% resistance to the ^880000Stone^000000 status.", "When equipped with ^32CD32 stability Shadow Shield, Harrods Plaster shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Stone^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24093] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Insomnia Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "DEF + 1.", "Each refine add a 1% resistance to the ^880000Sleep^000000 status.", "When equipped with ^32CD32 stability Shadow Shield, Insomnia shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Sleep^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24094] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Insomnia Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "DEF + 1.", "Each refine add a 1% resistance to the ^880000Sleep^000000 status.", "When equipped with ^32CD32 stability Shadow Shield, Insomnia shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Sleep^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24095] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Peerless Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "DEF + 1.", "Each refine add a 1% resistance to the ^880000Silence^000000 status.", "When equipped with ^32CD32 stability Shadow Shield, peerless shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Silence^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24096] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Peerless Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "DEF + 1.", "Each refine Add a 1% resistance to the ^880000Silence^000000 status.", "When equipped with ^32CD32 Peerless shadow set (shield, armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Silence^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24097] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Andre Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "DEF + 1.", "Each refine add a 1% resistance to the ^880000Blind^000000 status.", "When equipped with ^32CD32 stability Shadow Shield, Andre shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Blind^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24098] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Andre Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "DEF + 1.", "Each refine add a 1% resistance to the ^880000Blind^000000 status.", "When equipped with ^32CD32 stability Shadow Shield, Andre shadow set (armor, shoes)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20, Gain immunity to the ^880000Blind^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24099] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Freezing Frozen Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "DEF + 1.", "Each refine increase resistence from the ^880000Freeze^000000 status by 1%.", "When equipped with ^32CD32Stability shadow shield + freezing frozen shadow set (weapon, earring, pendant)^000000", "DEF + 4.", "If the amount of the entire set of refine is equal or superior 30 gain protection from the ^880000Freeze^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24100] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Freezing Frozen Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "DEF + 1.", "Each refine increase resistence from the ^880000Freeze^000000 status by 1%.", "When equipped with ^32CD32Stability shadow shield + freezing frozen shadow set (weapon, earring, pendant)^000000", "DEF + 4.", "If the amount of the entire set of refine is equal or superior 30 gain protection from the ^880000Freeze^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24101] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Freezing Frozen Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "DEF + 1.", "Each refine increase resistence from the ^880000Freeze^000000 status by 1%.", "When equipped with ^32CD32Stability shadow shield + freezing frozen shadow set (weapon, earring, pendant)^000000", "DEF + 4.", "If the amount of the entire set of refine is equal or superior 30 gain protection from the ^880000Freeze^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24102] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Vitality Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred necklace. Leads to the potential ability of the wearer.", "DEF + 1.", "Each refine add resistance against ^880000Bleeding^000000 status by 1%.", "When equipped with ^32CD32 Stability shadow shield + vitality shadow set(earring, pendant)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20 gain protection from the ^880000Bledding^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24103] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Vitality Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred necklace. Leads to the potential ability of the wearer.", "DEF + 1.", "Each refine add increase resistance against ^880000Bleeding^000000 status by 1%.", "When equipped with ^32CD32 Stability shadow shield + vitality shadow set(earring, pendant)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20 gain protection from the ^880000Bledding^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24104] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Neutral Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "DEF + 1.", "Each 2 refines increase resistence from the ^880000Stun^000000 status by 1%.", "When equipped with ^32CD32Stability shadow shield + neutral shadow set (weapon, earring, pendant)^000000", "DEF + 4.", "If the amount of the entire set of refine is equal or superior 30 gain protection from the ^880000stun^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24105] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Neutral Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "DEF + 1.", "Each 1 refines increase resistence from the ^880000Stun^000000 status by 1%.", "When equipped with ^32CD32Stability shadow shield + neutral shadow set (weapon, earring, pendant)^000000", "DEF + 4.", "If the amount of the entire set of refine is equal or superior 30 gain protection from the ^880000stun^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24106] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Neutral Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "DEF + 1.", "Each 1 refines increase resistence from the ^880000Stun^000000 status by 1%.", "When equipped with ^32CD32Stability shadow shield + neutral shadow set (weapon, earring, pendant)^000000", "DEF + 4.", "If the amount of the entire set of refine is equal or superior 30 gain protection from the ^880000stun^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24107] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Frozen Curse Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "DEF + 1.", "Each refine increase resistence from the ^880000Curse^000000 status by 1%.", "When equipped with ^32CD32Stability shadow shield + curse shadow set (weapon, earring, pendant)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20 gain protection from the ^880000Curse^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24108] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Frozen Curse Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "DEF + 1.", "Each refine increase resistence from the ^880000Curse^000000 status by 1%.", "When equipped with ^32CD32Stability shadow shield + curse shadow set (weapon, earring, pendant)^000000", "DEF + 5.", "If the amount of the entire set of refine is equal or superior 20 gain protection from the ^880000Curse^000000 status.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24109] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Caster Shadow Earrings", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Decrease variable cast by 1%.", "If refine to +7 or more additional decrease variable cast by 1%.", "When equipped ^32CD32 caster shadow set (weapon, earring, pendant)^000000 prevents skill casts from being interupted and increase variable cast by 40%.", "Each refine of complete set decrease variable cast.", "Class : ^777777Costume Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777All jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24110] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Caster Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Decrease variable cast by 1%.", "If refine to +7 or more additional decrease variable cast by 1%.", "If refine to +9 or more additional decrease variable cast by 2%.", "When equipped ^32CD32 caster shadow set (weapon, earring, pendant)^000000 prevents skill casts from being interupted and increase variable cast by 40%.", "Each refine of complete set decrease variable cast.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24111] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Spell Flow Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Decrease SP consumption of all skills by 1%.", "If refine to +7 or more additional increase SP recovery by 5%.", "When equipped ^32CD32 flow spells shadow set (amor, shield, shoes)^000000 prevents skill casts from being interupted and increase SP consumption of all skills by 40%.", "Each refine of complete set decrease SP consumption of all skills.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24112] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Spell Flow Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Decrease SP consumption of all skills by 1%.", "If refine to +7 or more additional decrease SP consumption of all skills by 1%.", "If refine to +9 or more additional decrease SP consumption of all skills by 1%.", "When equipped ^32CD32 flow spells shadow set (amor, shield, shoes)^000000 prevents skill casts from being interupted and increase SP consumption of all skills by 40%.", "Each refine of complete set decrease SP consumption of all skills.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24113] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Spell Flow Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Decrease SP consumption of all skills by 1%.", "If refine to +7 or more additional increrase MSP +1%.", "When equipped ^32CD32 flow spells shadow set (amor, shield, shoes)^000000 prevents skill casts from being interupted and increase SP consumption of all skills by 40%.", "Each refine of complete set decrease SP consumption of all skills.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24114] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Grid Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Enables use of ^008800Level 1 Greed^000000.", "Increases SP consumption of ^008800greed^000000 by 100. Each refine decrease SP consumption of skill by 10.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24115] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Grid Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Enables use of ^008800Level 1 Greed^000000.", "Increases SP consumption of ^008800greed^000000 by 100. Each refine decrease SP consumption of skill by 10.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24116] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Grid Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Enables use of ^008800Level 1 Greed^000000.", "Increases SP consumption of ^008800greed^000000 by 100. Each refine decrease SP consumption of skill by 10.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24117] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Grid Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Enables use of ^008800Level 1 Greed^000000.", "Increases SP consumption of ^008800greed^000000 by 100. Each refine decrease SP consumption of skill by 10.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24118] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Grid Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Greed^000000.", "Increases SP consumption of ^008800greed^000000 by 100. Each refine decrease SP consumption of skill by 10.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24119] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Grid Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Greed^000000.", "Increases SP consumption of ^008800greed^000000 by 100. Each refine decrease SP consumption of skill by 10.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24120] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Heal Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Enables use of ^008800Level 1 Heal^000000.", "Increases SP consumption of ^008800heal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24121] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Heal Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Enables use of ^008800Level 1 Heal^000000.", "Increases SP consumption of ^008800heal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24122] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Heal Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Enables use of ^008800Level 1 Heal^000000.", "Increases SP consumption of ^008800heal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24123] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Heal Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Enables use of ^008800Level 1 Heal^000000.", "Increases SP consumption of ^008800heal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24124] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Heal Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Heal^000000.", "Increases SP consumption of ^008800heal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24125] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Heal Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Heal^000000.", "Increases SP consumption of ^008800heal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24126] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Hiding Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Enables use of ^008800Level 1 Hiding^000000.", "Increases SP consumption of ^008800hiding^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24127] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Hiding Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Enables use of ^008800Level 1 Hiding^000000.", "Increases SP consumption of ^008800hiding^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24128] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Hiding Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Enables use of ^008800Level 1 Hiding^000000.", "Increases SP consumption of ^008800hiding^000000 by 50. Each refine decrease SP consumption of skill by 10.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24129] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Hiding Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Enables use of ^008800Level 1 Hiding^000000.", "Increases SP consumption of ^008800hiding^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24130] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Hiding Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Hiding^000000.", "Increases SP consumption of ^008800hiding^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24131] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Hiding Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Hiding^000000.", "Increases SP consumption of ^008800hiding^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24132] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Cloaking Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Enables use of ^008800Level 1 Cloaking^000000.", "Increases SP consumption of ^008800cloaking^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24133] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Cloaking Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Enables use of ^008800Level 1 Cloaking^000000.", "Increases SP consumption of ^008800cloaking^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24134] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Cloaking Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Enables use of ^008800Level 1 Cloaking^000000.", "Increases SP consumption of ^008800cloaking^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24135] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Cloaking Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Enables use of ^008800Level 1 Cloaking^000000.", "Increases SP consumption of ^008800cloaking^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24136] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Cloaking Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Cloaking^000000.", "Increases SP consumption of ^008800cloaking^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24137] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Cloaking Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Cloaking^000000.", "Increases SP consumption of ^008800cloaking^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24138] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Teleport Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Enables use of ^008800Level 1 Teleport^000000.", "Increases SP consumption of ^008800teleport^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24139] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Teleport Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Enables use of ^008800Level 1 Teleport^000000.", "Increases SP consumption of ^008800teleport^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24140] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Teleport Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Enables use of ^008800Level 1 Teleport^000000.", "Increases SP consumption of ^008800teleport^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24141] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Teleport Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Enables use of ^008800Level 1 Teleport^000000.", "Increases SP consumption of ^008800teleport^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24142] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Teleport Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Teleport^000000.", "Increases SP consumption of ^008800teleport^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24143] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Teleport Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Teleport^000000.", "Increases SP consumption of ^008800teleport^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24144] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Steal Shadow Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "Enables use of ^008800Level 1 Steal^000000.", "Increases SP consumption of ^008800steal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24145] = { unidentifiedDisplayName = "Shadow Shoes", unidentifiedResourceName = "½´Áµµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Steal Shadow Shoes", identifiedResourceName = "½´Áµµ¿ì", identifiedDescriptionName = { "Wear shoes in addition to shoes. Also available as a single, but the effect is small.", "Enables use of ^008800Level 1 Steal^000000.", "Increases SP consumption of ^008800steal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shoes^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24146] = { unidentifiedDisplayName = "Shadow Shield", unidentifiedResourceName = "½¯µå½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Steal Shadow Shield", identifiedResourceName = "½¯µå½¦µµ¿ì", identifiedDescriptionName = { "Additional protective effect with a small shield that can be mounted on the arm can be obtained. Also available as a single, but the protective effect is small.", "Enables use of ^008800Level 1 Steal^000000.", "Increases SP consumption of ^008800steal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Shield^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24147] = { unidentifiedDisplayName = "Shadow Weapons", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Steal Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Enables use of ^008800Level 1 Steal^000000.", "Increases SP consumption of ^008800steal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24148] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Steal Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Steal^000000.", "Increases SP consumption of ^008800steal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24149] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Steal Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Enables use of ^008800Level 1 Steal^000000.", "Increases SP consumption of ^008800steal^000000 by 50. Each refine decrease SP consumption of skill by 5.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24150] = { unidentifiedDisplayName = "Shadow Earrings", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Infinity Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Reduces damage from Small, Medium, and Large type monsters by 1%.", "If refine to +7 or more additional reduces damage from Small, Medium, and Large type monsters by 1%.", "If refine to +9 or more additional reduces damage from Small, Medium, and Large type monsters by 1%.", "[^000088+ Infinity Shadow Earring^000000]", "ATK + 1%.", "If the amount of the entire set of refine is equal or superior 15, does delete weapon size monster penalty.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24151] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Infinity Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Reduces damage from Small, Medium, and Large type monsters by 1%.", "If refine to +7 or more additional reduces damage from Small, Medium, and Large type monsters by 1%.", "If refine to +9 or more additional reduces damage from Small, Medium, and Large type monsters by 1%.", "[^000088+ Infinity Shadow Earring^000000]", "ATK + 1%.", "If the amount of the entire set of refine is equal or superior 15, does delete weapon size monster penalty.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24152] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Solid Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "ATK + 5. Each 2 refines increase ATK by 1.", "[^000088+ Solid Shadow Earring^000000]", "ATK increase each refine.", "If the amount of the entire set of refine is equal or superior 15, does the weapon indestructible (except in upgrade attempts).", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24153] = { unidentifiedDisplayName = "Shadow Earring", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Solid Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "HIT + 5. Each 2 refines increase HIT by 1.", "[^000088+ Solid Shadow Weapon^000000]", "ATK increase each refine.", "If the amount of the entire set of refine is equal or superior 15, does the weapon indestructible (except in upgrade attempts).", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24154] = { unidentifiedDisplayName = "Shadow Armor", unidentifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Shadow: Immo Armor", identifiedResourceName = "¾Æ¸Ó½¦µµ¿ì", identifiedDescriptionName = { "The protective effect of the reinforcement can be obtained in combination with other Armors. Also your power protection is available as a single, but its protective effect is smaller.", "DEF + 5. Each 2 refines increase DEF by 1.", "[^000088+ ÀÓ¸ðÅÐ Shadow Pendant^000000]", "DEF increase each refine.", "If the amount of the entire set of refine is equal or superior 15, does the armor indestructible (except in upgrade attempts).", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Armor^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24155] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Unknown Item, can be identified by [Magnifier]." }, identifiedDisplayName = "Shadow: Immo hair Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "MDEF + 1. Each 2 refines increase MDEF by 1.", "[^000088+ ÀÓ¸ðÅÐ Shadow Armor^000000]", "DEF increase each refine.", "If the amount of the entire set of refine is equal or superior 15, does the armor indestructible (except in upgrade attempts).", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24156] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on demi-human monster.(Except player type)", "Each 2 refines increase physical defense bypassing on demi-human monster by 1%.(Except player type)", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on demi-human monster.(Except player type)", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Demi-Human Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on demi-human monster.(Except player type)", "Each 2 refines increase physical defense bypassing on demi-human monster by 1%.(Except player type)", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on demi-human monster.(Except player type)", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24157] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on demon monster.", "Each 2 refines increase physical defense bypassing on demon monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on demon monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Exorcist Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on demon monster.", "Each 2 refines increase physical defense bypassing on demon monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on demon monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24158] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on brute monster.", "Each 2 refines increase physical defense bypassing on brute monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on brute monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Hunting Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on brute monster.", "Each 2 refines increase physical defense bypassing on brute monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on brute monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24159] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on insect monster.", "Each 2 refines increase physical defense bypassing on insect monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on insect monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Insect Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on insect monster.", "Each 2 refines increase physical defense bypassing on insect monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on insect monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24160] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on fish monster.", "Each 2 refines increase physical defense bypassing on fish monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on fish monster", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Fishing Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on fish monster.", "Each 2 refines increase physical defense bypassing on fish monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on fish monster", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24161] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on dragon monster.", "Each 2 refines increase physical defense bypassing on dragon monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on dragon monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Dragon Killer Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on dragon monster.", "Each 2 refines increase physical defense bypassing on dragon monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on dragon monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24162] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on angel monster.", "Each 2 refines increase physical defense bypassing on angel monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on angel monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Angelus Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on angel monster.", "Each 2 refines increase physical defense bypassing on angel monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on angel monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24163] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on formless monster.", "Each 2 refines increase physical defense bypassing on formless monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on formless monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Formless Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on formless monster.", "Each 2 refines increase physical defense bypassing on formless monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on formless monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24164] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on undead monster.", "Each 2 refines increase physical defense bypassing on undead monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on undead monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Holy Water Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on undead monster.", "Each 2 refines increase physical defense bypassing on undead monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on undead monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24165] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on plant monster.", "Each 2 refines increase physical defense bypassing on plant monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on plant monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Plant Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% physical defense bypassing on plant monster.", "Each 2 refines increase physical defense bypassing on plant monster by 1%.", "[^000088+ Penetration Shadow Pendant & Penetration Shadow Earring^000000]", "ATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete physical defense bypassing on plant monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24166] = { unidentifiedDisplayName = "Shadow Earring", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Adds 5% physical defense bypassing on all monsters.", "Each 2 refines increase physical defense bypassing on all monsters by 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Penetration Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Adds 5% physical defense bypassing on all monsters.", "Each 2 refines increase physical defense bypassing on all monsters by 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24167] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Adds 5% physical defense bypassing on all monsters.", "Each 2 refines increase physical defense bypassing on all monsters by 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Penetration Shadow Pendant", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Adds 5% physical defense bypassing on all monsters.", "Each 2 refines increase physical defense bypassing on all monsters by 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24168] = { unidentifiedDisplayName = "Shadow Earring", unidentifiedResourceName = "À̾½¦µµ¿ì", unidentifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Adds 5% magical defense bypassing on normal monsters.", "Each 2 refines increase magical defense bypassing on normal monsters by 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Tempest Shadow Earring", identifiedResourceName = "À̾½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Adds 5% magical defense bypassing on normal monsters.", "Each 2 refines increase magical defense bypassing on normal monsters by 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Earring^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24169] = { unidentifiedDisplayName = "Shadow Pendant", unidentifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", unidentifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Adds 5% magical defense bypassing on normal monsters.", "Each 2 refines increase magical defense bypassing on normal monsters by 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Tempest Pendant Shadow", identifiedResourceName = "Ææ´øÆ®½¦µµ¿ì", identifiedDescriptionName = { "Said to protect the wearer that the sacred ring. Leads to the potential ability of the wearer.", "Adds 5% magical defense bypassing on normal monsters.", "Each 2 refines increase magical defense bypassing on normal monsters by 1%.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Pendant^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24170] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on demi-human monster.(Except player type)", "Each 2 refines increase magical defense bypassing on demi-human monster by 1%.(Except player type)", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on demi-human monster.(Except player type)", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Demi-Human Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on demi-human monster.(Except player type)", "Each 2 refines increase magical defense bypassing on demi-human monster by 1%.(Except player type)", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on demi-human monster.(Except player type)", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24171] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on demon monster.", "Each 2 refines increase magical defense bypassing on demon monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on demon monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Exorcist Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on demon monster.", "Each 2 refines increase magical defense bypassing on demon monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on demon monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24172] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on brute monster.", "Each 2 refines increase magical defense bypassing on brute monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on brute monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Hunting Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on brute monster.", "Each 2 refines increase magical defense bypassing on brute monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on brute monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24173] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on insect monster.", "Each 2 refines increase magical defense bypassing on insect monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on insect monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Insect Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on insect monster.", "Each 2 refines increase magical defense bypassing on insect monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on insect monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24174] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on fish monster.", "Each 2 refines increase magical defense bypassing on fish monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on fish monster", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Fishing Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on fish monster.", "Each 2 refines increase magical defense bypassing on fish monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on fish monster", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24175] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on dragon monster.", "Each 2 refines increase magical defense bypassing on dragon monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on dragon monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Dragon Killer Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on dragon monster.", "Each 2 refines increase magical defense bypassing on dragon monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on dragon monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24176] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on angel monster.", "Each 2 refines increase magical defense bypassing on angel monster by 1%.", "[^000088+ Tempest Shadow Pendant & Penetration Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on angel monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Angelus Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on angel monster.", "Each 2 refines increase magical defense bypassing on angel monster by 1%.", "[^000088+ Tempest Shadow Pendant & Penetration Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on angel monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24177] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on formless monster.", "Each 2 refines increase magical defense bypassing on formless monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on formless monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Formless Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on formless monster.", "Each 2 refines increase magical defense bypassing on formless monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on formless monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24178] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on undead monster.", "Each 2 refines increase magical defense bypassing on undead monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on undead monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Holy Water Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on undead monster.", "Each 2 refines increase magical defense bypassing on undead monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on undead monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 }, [24179] = { unidentifiedDisplayName = "Shadow Weapon", unidentifiedResourceName = "¿þÆù½¦µµ¿ì", unidentifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on plant monster.", "Each 2 refines increase magical defense bypassing on plant monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on plant monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, identifiedDisplayName = "Magic Caesars Shadow Weapon", identifiedResourceName = "¿þÆù½¦µµ¿ì", identifiedDescriptionName = { "It gives you the ability to increase your potential of attack to mount these gloves in your weapon.", "Adds 5% magical defense bypassing on plant monster.", "Each 2 refines increase magical defense bypassing on plant monster by 1%.", "[^000088+ Tempest Shadow Pendant & Tempest Shadow Earring^000000]", "MATK + 5.", "If the amount of the entire set of refine is equal or superior 25, adds complete magical defense bypassing on plant monster.", "Class : ^777777Shadow Equipment^000000", "Location: ^777777Weapon^000000 Weight :^7777770^000000", "Required Level :^7777771^000000", "Applicable Job :^777777all jobs^000000" }, slotCount = 0, ClassNum = 0 },
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use auraset by Dastjir
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what is the problem?