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Aeromesi

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  1. Upvote
    Aeromesi got a reaction from bWolfie in [Event] Treasure Hunter   
    File Name: [Event] Treasure Hunter
    File Submitter: Aeromesi
    File Submitted: 06 Apr 2016
    File Category: Events & Games
     

    So, what exactly is my Treasure Hunter Event?
     
    All begins with '@treasurehunt' command. Able to start off by creating Treasure Hunter Event settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.)
     
    When setting up you input:
    Input map for Treasure Hunter Event:
    Normal Treasure Chest that give nothing.
    Special Treasure Chest that gives x item and y amount of Reward that you configure via during setup
     
    Last player to find the last Treasure Chest gets the Secret Treasure Chest that has best reward! Which you also configure reward in the setup also.
     
    '@repeathunt' - Allows you the GM to repeat the previous Treasure Hunt setup you made!
     
    '@joinhunt' - Allow player to warp to the designated map where event is being held.
     
     
    3 Simple commands to control the whole Treasure Hunter Event.
     
    Enjoy <3 (Download Attachment)
     
    Here's some screenshots btw:
     
    For player to click Treasure Hunter to see if event is active and what details you put:
     

     
     
     

     
     
     
    What it shows when you finish/disable or even while still active your options with '@treasurehunt'.


     



     
    Click here to download this file
  2. Upvote
    Aeromesi got a reaction from Nebraskka in [Scammer Topic] Be warned: Herc/rA user: Dark8008 Skype ID: bill.sin   
    The topic says it all.

    Be warned of the Hercules/rAthena user Dark8008.

    He is trying to chargeback my Mod package so now my PayPal account is in the negatives, and a lot at that. ($100 USD)

    Stating I sold him a Hack Shield I believe and that it wasn't working, I thought maybe he meant RagnaHostings RagnaGuard but we confirmed he isn't a client with us.

     
     
    This showing he's ignoring me:


     
     



    He has since blocked me on Skype and even blocked me on Facebook.
    Someone told me there's been a guy going around buying things and trying to chargeback. This might be him, it may not, but he's definitely done it to me.

    Just thought I'd give you guys a heads up in-case a man by this information provided or the name Quoc Lu Huy/Trung decides to ask you for a service. His email he used to send the payment was: 
    [email protected]

    I mean come on his Facebook and PayPal name go by totally different peoples names.. So he's trying to hide his identity it would seem.

    Be careful Hercules!
  3. Upvote
    Aeromesi got a reaction from JulioCF in [Scammer Topic] Be warned: Herc/rA user: Dark8008 Skype ID: bill.sin   
    The topic says it all.

    Be warned of the Hercules/rAthena user Dark8008.

    He is trying to chargeback my Mod package so now my PayPal account is in the negatives, and a lot at that. ($100 USD)

    Stating I sold him a Hack Shield I believe and that it wasn't working, I thought maybe he meant RagnaHostings RagnaGuard but we confirmed he isn't a client with us.

     
     
    This showing he's ignoring me:


     
     



    He has since blocked me on Skype and even blocked me on Facebook.
    Someone told me there's been a guy going around buying things and trying to chargeback. This might be him, it may not, but he's definitely done it to me.

    Just thought I'd give you guys a heads up in-case a man by this information provided or the name Quoc Lu Huy/Trung decides to ask you for a service. His email he used to send the payment was: 
    [email protected]

    I mean come on his Facebook and PayPal name go by totally different peoples names.. So he's trying to hide his identity it would seem.

    Be careful Hercules!
  4. Upvote
    Aeromesi got a reaction from evilpuncker in [Scammer Topic] Be warned: Herc/rA user: Dark8008 Skype ID: bill.sin   
    The topic says it all.

    Be warned of the Hercules/rAthena user Dark8008.

    He is trying to chargeback my Mod package so now my PayPal account is in the negatives, and a lot at that. ($100 USD)

    Stating I sold him a Hack Shield I believe and that it wasn't working, I thought maybe he meant RagnaHostings RagnaGuard but we confirmed he isn't a client with us.

     
     
    This showing he's ignoring me:


     
     



    He has since blocked me on Skype and even blocked me on Facebook.
    Someone told me there's been a guy going around buying things and trying to chargeback. This might be him, it may not, but he's definitely done it to me.

    Just thought I'd give you guys a heads up in-case a man by this information provided or the name Quoc Lu Huy/Trung decides to ask you for a service. His email he used to send the payment was: 
    [email protected]

    I mean come on his Facebook and PayPal name go by totally different peoples names.. So he's trying to hide his identity it would seem.

    Be careful Hercules!
  5. Upvote
    Aeromesi got a reaction from Daifuku in [Scammer Topic] Be warned: Herc/rA user: Dark8008 Skype ID: bill.sin   
    The topic says it all.

    Be warned of the Hercules/rAthena user Dark8008.

    He is trying to chargeback my Mod package so now my PayPal account is in the negatives, and a lot at that. ($100 USD)

    Stating I sold him a Hack Shield I believe and that it wasn't working, I thought maybe he meant RagnaHostings RagnaGuard but we confirmed he isn't a client with us.

     
     
    This showing he's ignoring me:


     
     



    He has since blocked me on Skype and even blocked me on Facebook.
    Someone told me there's been a guy going around buying things and trying to chargeback. This might be him, it may not, but he's definitely done it to me.

    Just thought I'd give you guys a heads up in-case a man by this information provided or the name Quoc Lu Huy/Trung decides to ask you for a service. His email he used to send the payment was: 
    [email protected]

    I mean come on his Facebook and PayPal name go by totally different peoples names.. So he's trying to hide his identity it would seem.

    Be careful Hercules!
  6. Like
    Aeromesi got a reaction from IndieRO in [Custom Instance] Ice Titans Attack El Dicastes 2021 NEW!   
    View File [Custom Instance] Ice Titans Attack El Dicastes 2021 NEW!
    [Custom Instance]
    Ice Titans Attack El Dicastes
     
    Story Line:
     
    The Ice Titans have invaded Dicastes and put the Citizens into an eternal frozen slumber, you must finish off all the Ice Titans as well as save all the citizens. If you die you LOSE!
     
     
    Please read the Change-Log and view the Screenshots to get a general idea of the instance! Also so you know what to edit for rewards and of the such.
     
    Just download, carefully read the .txt files and enjoy! If you ever have problems installing, you can PM me on Hercules or add my Discord: Aeromesi#0293
     
    Hope you enjoy Hercules.
    Submitter Aeromesi Submitted 04/08/16 Category Events & Games  
  7. Upvote
    Aeromesi got a reaction from Prourhildr in [Event] Treasure Hunter   
    File Name: [Event] Treasure Hunter
    File Submitter: Aeromesi
    File Submitted: 06 Apr 2016
    File Category: Events & Games
     

    So, what exactly is my Treasure Hunter Event?
     
    All begins with '@treasurehunt' command. Able to start off by creating Treasure Hunter Event settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.)
     
    When setting up you input:
    Input map for Treasure Hunter Event:
    Normal Treasure Chest that give nothing.
    Special Treasure Chest that gives x item and y amount of Reward that you configure via during setup
     
    Last player to find the last Treasure Chest gets the Secret Treasure Chest that has best reward! Which you also configure reward in the setup also.
     
    '@repeathunt' - Allows you the GM to repeat the previous Treasure Hunt setup you made!
     
    '@joinhunt' - Allow player to warp to the designated map where event is being held.
     
     
    3 Simple commands to control the whole Treasure Hunter Event.
     
    Enjoy <3 (Download Attachment)
     
    Here's some screenshots btw:
     
    For player to click Treasure Hunter to see if event is active and what details you put:
     

     
     
     

     
     
     
    What it shows when you finish/disable or even while still active your options with '@treasurehunt'.


     



     
    Click here to download this file
  8. Upvote
    Aeromesi got a reaction from Legend in [Event] Treasure Hunter   
    File Name: [Event] Treasure Hunter
    File Submitter: Aeromesi
    File Submitted: 06 Apr 2016
    File Category: Events & Games
     

    So, what exactly is my Treasure Hunter Event?
     
    All begins with '@treasurehunt' command. Able to start off by creating Treasure Hunter Event settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.)
     
    When setting up you input:
    Input map for Treasure Hunter Event:
    Normal Treasure Chest that give nothing.
    Special Treasure Chest that gives x item and y amount of Reward that you configure via during setup
     
    Last player to find the last Treasure Chest gets the Secret Treasure Chest that has best reward! Which you also configure reward in the setup also.
     
    '@repeathunt' - Allows you the GM to repeat the previous Treasure Hunt setup you made!
     
    '@joinhunt' - Allow player to warp to the designated map where event is being held.
     
     
    3 Simple commands to control the whole Treasure Hunter Event.
     
    Enjoy <3 (Download Attachment)
     
    Here's some screenshots btw:
     
    For player to click Treasure Hunter to see if event is active and what details you put:
     

     
     
     

     
     
     
    What it shows when you finish/disable or even while still active your options with '@treasurehunt'.


     



     
    Click here to download this file
  9. Upvote
    Aeromesi got a reaction from Cretino in Multiple Extra Drops - Add drops to monsters or in global mode!   
    Here's a better english copy (It still contains the native language you use, which I couldn't improve) but all the english language inside of the descriptions and script itself is updated. Awesome script @@Cretino!

    http://upaste.me/50ca24758c37b8653

    I declared it 1.7a (For the fixed english)
  10. Upvote
    Aeromesi got a reaction from Cretino in Multiple Extra Drops - Add drops to monsters or in global mode!   
    Don't edit anything @@mrlongshen, this script requires no editing. if @@Cretino doesn't want to bind it to an @command I will do it for him, I find NPC:whispertothisNPC quite annoying. With the bindatcmd we can easily make this an @command for GM, similar to my events. Nice release though @@Cretino, seen you recently joined our board and I'm happy to have you along! Very skilled person.
  11. Upvote
    Aeromesi got a reaction from REKT in [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!   
    File Name: [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     

    File Name: [Event] Catch the Easter Egg Hunt Event - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     
    [Event] Catch the Easter Egg Hunt
     
    So, what exactly is my
    Easter Egg Hunt Event?
    What it does: After configuring, 50 Gold, 50 Silver, and 50 Normal eggs spawn in Prontera. They all move at a decent speed. Normal/Silver eggs move at the SAME Speed, but Gold eggs move faster! They contain the better reward so you better have good coordination!
     
    All begins with '@egghunt
    ' command. Able to start off by creating Easter Egg Hunt settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.)
    When setting up you input:
    Input GOLD and SILVER egg ID/Amounts for REWARDS.
    '@repeategghunt
    ' - Allows you the GM to repeat the previous Easter Egg Hunt setup you made!
     
     
    '@joinegghunt
    ' - Allow player to warp to the designated map where event is being held.
     
     
     
    3 Simple commands to control the whole Easter Egg Hunt
     
    Event.
     
     
    Enjoy <3 (Download Attachment)
     
     
    Here's some screenshots btw:
    For player to click Easter Egg Hunt to see if event is active and what details you put:
     
     
     

     
     
    Click here to download this file
     
    Click here to download this file
  12. Upvote
    Aeromesi got a reaction from Ehwaz in [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!   
    File Name: [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     

    File Name: [Event] Catch the Easter Egg Hunt Event - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     
    [Event] Catch the Easter Egg Hunt
     
    So, what exactly is my
    Easter Egg Hunt Event?
    What it does: After configuring, 50 Gold, 50 Silver, and 50 Normal eggs spawn in Prontera. They all move at a decent speed. Normal/Silver eggs move at the SAME Speed, but Gold eggs move faster! They contain the better reward so you better have good coordination!
     
    All begins with '@egghunt
    ' command. Able to start off by creating Easter Egg Hunt settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.)
    When setting up you input:
    Input GOLD and SILVER egg ID/Amounts for REWARDS.
    '@repeategghunt
    ' - Allows you the GM to repeat the previous Easter Egg Hunt setup you made!
     
     
    '@joinegghunt
    ' - Allow player to warp to the designated map where event is being held.
     
     
     
    3 Simple commands to control the whole Easter Egg Hunt
     
    Event.
     
     
    Enjoy <3 (Download Attachment)
     
     
    Here's some screenshots btw:
    For player to click Easter Egg Hunt to see if event is active and what details you put:
     
     
     

     
     
    Click here to download this file
     
    Click here to download this file
  13. Upvote
    Aeromesi got a reaction from Prourhildr in [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!   
    File Name: [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     

    File Name: [Event] Catch the Easter Egg Hunt Event - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     
    [Event] Catch the Easter Egg Hunt
     
    So, what exactly is my
    Easter Egg Hunt Event?
    What it does: After configuring, 50 Gold, 50 Silver, and 50 Normal eggs spawn in Prontera. They all move at a decent speed. Normal/Silver eggs move at the SAME Speed, but Gold eggs move faster! They contain the better reward so you better have good coordination!
     
    All begins with '@egghunt
    ' command. Able to start off by creating Easter Egg Hunt settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.)
    When setting up you input:
    Input GOLD and SILVER egg ID/Amounts for REWARDS.
    '@repeategghunt
    ' - Allows you the GM to repeat the previous Easter Egg Hunt setup you made!
     
     
    '@joinegghunt
    ' - Allow player to warp to the designated map where event is being held.
     
     
     
    3 Simple commands to control the whole Easter Egg Hunt
     
    Event.
     
     
    Enjoy <3 (Download Attachment)
     
     
    Here's some screenshots btw:
    For player to click Easter Egg Hunt to see if event is active and what details you put:
     
     
     

     
     
    Click here to download this file
     
    Click here to download this file
  14. Upvote
    Aeromesi got a reaction from mrlongshen in [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!   
    File Name: [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     

    File Name: [Event] Catch the Easter Egg Hunt Event - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     
    [Event] Catch the Easter Egg Hunt
     
    So, what exactly is my
    Easter Egg Hunt Event?
    What it does: After configuring, 50 Gold, 50 Silver, and 50 Normal eggs spawn in Prontera. They all move at a decent speed. Normal/Silver eggs move at the SAME Speed, but Gold eggs move faster! They contain the better reward so you better have good coordination!
     
    All begins with '@egghunt
    ' command. Able to start off by creating Easter Egg Hunt settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.)
    When setting up you input:
    Input GOLD and SILVER egg ID/Amounts for REWARDS.
    '@repeategghunt
    ' - Allows you the GM to repeat the previous Easter Egg Hunt setup you made!
     
     
    '@joinegghunt
    ' - Allow player to warp to the designated map where event is being held.
     
     
     
    3 Simple commands to control the whole Easter Egg Hunt
     
    Event.
     
     
    Enjoy <3 (Download Attachment)
     
     
    Here's some screenshots btw:
    For player to click Easter Egg Hunt to see if event is active and what details you put:
     
     
     

     
     
    Click here to download this file
     
    Click here to download this file
  15. Upvote
    Aeromesi got a reaction from kyeme in [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!   
    File Name: [Event] Easter Egg Hunt - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     

    File Name: [Event] Catch the Easter Egg Hunt Event - HAPPY EASTER HERCULES!
    File Submitter: Aeromesi
    File Submitted: 26 Mar 2016
    File Category: Events & Games
     
    [Event] Catch the Easter Egg Hunt
     
    So, what exactly is my
    Easter Egg Hunt Event?
    What it does: After configuring, 50 Gold, 50 Silver, and 50 Normal eggs spawn in Prontera. They all move at a decent speed. Normal/Silver eggs move at the SAME Speed, but Gold eggs move faster! They contain the better reward so you better have good coordination!
     
    All begins with '@egghunt
    ' command. Able to start off by creating Easter Egg Hunt settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.)
    When setting up you input:
    Input GOLD and SILVER egg ID/Amounts for REWARDS.
    '@repeategghunt
    ' - Allows you the GM to repeat the previous Easter Egg Hunt setup you made!
     
     
    '@joinegghunt
    ' - Allow player to warp to the designated map where event is being held.
     
     
     
    3 Simple commands to control the whole Easter Egg Hunt
     
    Event.
     
     
    Enjoy <3 (Download Attachment)
     
     
    Here's some screenshots btw:
    For player to click Easter Egg Hunt to see if event is active and what details you put:
     
     
     

     
     
    Click here to download this file
     
    Click here to download this file
  16. Upvote
    Aeromesi got a reaction from Tristan in Aeromesi's Fast as the Wind Ragnarok Services   
    Status: [Available]
     
    PayPal
    (Friends & Family only to avoid Chargebacks) 
     Cryptocurrencies
    Bitcoin/Litecoin/Ethereum/DOGE/Monero/Stellar/TRON/Energi (supported payments in crypto)
     


    What I specialize in:
    Scripting - Prices will vary depending on the complexity of the script. - rand(simple script, hard script)

    Server Setup (Control Panel, Webhost, VPS, Patcher client, forum, basically everything to create a functioning RO server from Game, Patcher and Web - $25 USD
  17. Upvote
    Aeromesi got a reaction from Legend in [CMD] @shutdown   
    So what exactly is my custom command @.shutdown?
    Well it was based off @ request.
    I modified it a lot and turned it from a whisper into a command, if you input 0 it directly shuts down your map-server.
    You input the amount of minutes you want to start the shutdown.
    If you type @@shutdown after you set a shutdown, it will cancel out that current shutdown you have in progress!

    Enjoy guys, and here you go @   

    Just download attachment, install in npc folder and you're good to go.
    shutdown_cmd.txt
  18. Upvote
    Aeromesi got a reaction from Skyline in [CMD] @shutdown   
    So what exactly is my custom command @.shutdown?
    Well it was based off @ request.
    I modified it a lot and turned it from a whisper into a command, if you input 0 it directly shuts down your map-server.
    You input the amount of minutes you want to start the shutdown.
    If you type @@shutdown after you set a shutdown, it will cancel out that current shutdown you have in progress!

    Enjoy guys, and here you go @   

    Just download attachment, install in npc folder and you're good to go.
    shutdown_cmd.txt
  19. Upvote
    Aeromesi got a reaction from Lamex in [CMD] @shutdown   
    So what exactly is my custom command @.shutdown?
    Well it was based off @ request.
    I modified it a lot and turned it from a whisper into a command, if you input 0 it directly shuts down your map-server.
    You input the amount of minutes you want to start the shutdown.
    If you type @@shutdown after you set a shutdown, it will cancel out that current shutdown you have in progress!

    Enjoy guys, and here you go @   

    Just download attachment, install in npc folder and you're good to go.
    shutdown_cmd.txt
  20. Upvote
    Aeromesi got a reaction from Helena in @killmonster every 5 seconds for 1 minute on map exit?   
    Why don't you make this dungeon a custom instance for people so you don't have to worry about the monsters being killed off and reset?

    Send me the script and I'll make a partyable/soloable Custom Instance dungeon for you based off the script.

    @@Helena

    Add me on Skype: itzmichaelmorici
  21. Upvote
    Aeromesi got a reaction from maczekiel in Monster Marching for Herc   
    prontera,155,176,5    script    Monster Marching    757,{ if( getgmlevel() < 90 ) end;   .@flower_count = mobcount( .npc_map$,$@npc_name$+"::OnFlowerDied" ); switch( select( ( $@marching_status )?"":"Set Mob Sprite",( $@marching_status )?"Stop:":( ( !$@sprite_size )?"":"Start" ),( .@flower_count )?"Hide Flower Wall":"Display Flower Wall" ) ){     case 1:         mes "Sprite List :";         do{             if( @menu == 3 ){                 do{                     $@sprite[.@size] = rand( 1001,2300 );                 }while( getmonsterinfo( $@sprite[.@size],MOB_NAME ) == "null" );             }else{                 input $@sprite[.@size],0,2300;                 if( !$@sprite[.@size] ) close;             }             .@name$ = getmonsterinfo( $@sprite[.@size],MOB_NAME );             if( .@name$ != "null" ){                 mes " ^777777> "+.@name$+"^000000";                 .@size++;             }         }while( select( "Add Another Sprite","Continue","Random Mob" ) != 2 );         $@sprite_size = .@size;         mes "Speed : ";         input $@speed,100,500;       case 2:         if( $@marching_status ){             mes "Marching Cancelled.";             $@marching_status  = 0;             close2;             donpcevent "::OnEnd";         }else{             mes "Marching Started.";             close2;             if( callsub( OnSetupNPC ) ){                 if( !.@flower_count ) donpcevent "::OnFlowerWall";                 donpcevent "::OnWalk";             }else{                 npctalk "Marching Failed to start.";                 donpcevent "::OnEnd";             }         }         break;     case 3:         mes "Flower Wall "+( ( !.@flower_count )?"Summoned":"Removed" );         close2;         if( !.@flower_count )             donpcevent "::OnFlowerWall";         else              killmonster .npc_map$,$@npc_name$+"::OnFlowerDied";     default: break; } end;   OnSetupNPC:     $@marching_status = 0;     for( .@y = 0; .@y < .y_align_size; .@y++ )         for( .@x = 0; .@x < .x_align_size; .@x++ ){             if( checkcell( .npc_map$,( .x_align[.@x] + .x_align_offset ),( .y_align[.@y] + .y_align_offset ),cell_chkpass ) ){                 hideoffnpc "mob#"+$@marching_status;                 movenpc "mob#"+$@marching_status,( .x_align[.@x] + .x_align_offset ),( .y_align[.@y] + .y_align_offset );                 specialeffect 344,AREA,"mob#"+$@marching_status;                 $@marching_status++;             }         }     return $@marching_status;   OnEnd:     announce "Marching End.",0;     sleep 1000;     donpcevent "::OnHide";     killmonster .npc_map$,$@npc_name$+"::OnFlowerDied";     end;      // auto start marching if admin configured the npc. OnMinute00: OnMinute30:     if( $@sprite_size ){         announce "Marching Started at "+.npc_map$,0;         sleep 5000;         if( callsub( OnSetupNPC ) ){             if( !mobcount( .npc_map$,$@npc_name$+"::OnFlowerDied" ) ) donpcevent "::OnFlowerWall";             donpcevent "::OnWalk";         }     }     end;   OnInit: // how many step they walk everytime $@walk_step = 2; // hide npc when reach this y-coordinate $@end_y_coordinate = 158;   // offset align for coordinate x and y .x_align_offset = 0; .y_align_offset = 0;   // npc alignment coordinate ( prefer write in ascending order ) setarray .x_align,151,153,155,157,159,161; setarray .y_align,165,167,169,171,173;   .x_align_size = getarraysize( .x_align ); .y_align_size = getarraysize( .y_align );   $@y_restart = .y_align[ .y_align_size-1 ] + .y_align_offset; $@npc_name$ = strnpcinfo(0); .npc_map$ = strnpcinfo(4);   OnWalk: OnFlowerDied: end; OnFlowerWall: killmonster .npc_map$,$@npc_name$+"::OnFlowerDied"; for( .@i = 175; .@i > 157; .@i-- ){     monster .npc_map$,147,.@i,"WALL",rand( 1934,1936 ),1,$@npc_name$+"::OnFlowerDied";     monster .npc_map$,164,.@i,"WALL",rand( 1934,1936 ),1,$@npc_name$+"::OnFlowerDied"; } end; }       prontera,1,1,4    script    mob    111,{     end; OnHide:     .@npc_name$ = strnpcinfo(0);     setnpcdisplay( .@npc_name$,.@npc_name$,111 );     movenpc .@npc_name$,1,1;     hideonnpc .@npc_name$;     end;      OnWalk:     .@npc_name$ = strnpcinfo(0);     npcspeed $@speed;     while( .@sprite < $@sprite_size && $@sprite[.@sprite] && $@marching_status ){         if( !setnpcdisplay( .@npc_name$,getmonsterinfo( $@sprite[.@sprite],MOB_NAME ),$@sprite[.@sprite] ) ){             hideoffnpc .@npc_name$;             while( $@marching_status ){                 getmapxy( .@map$,.@x,.@y,1 );                   if( .@y > $@end_y_coordinate ){                     npcwalkto .@x,( .@y - $@walk_step );                 }else if( .@y <= $@end_y_coordinate ){                     npcstop;                     break;                 }                 sleep 1750;             }             specialeffect 344;         }           .@sprite++;         if( .@sprite < $@sprite_size && $@marching_status ){             movenpc .@npc_name$,.@x,$@y_restart;             specialeffect 344,AREA,.@npc_name$;         }     }     movenpc .@npc_name$,1,1;     hideonnpc .@npc_name$;     setnpcdisplay( .@npc_name$,.@npc_name$,111 );     if( $@marching_status > 0 ){         $@marching_status--;         if( $@marching_status == 0 )             donpcevent $@npc_name$+"::OnEnd";     }     end;   }   // duplicate more if you need .. prontera,1,1,4    duplicate(mob)    mob#0    111 prontera,1,1,4    duplicate(mob)    mob#1    111 prontera,1,1,4    duplicate(mob)    mob#2    111 prontera,1,1,4    duplicate(mob)    mob#3    111 prontera,1,1,4    duplicate(mob)    mob#4    111 prontera,1,1,4    duplicate(mob)    mob#5    111 prontera,1,1,4    duplicate(mob)    mob#6    111 prontera,1,1,4    duplicate(mob)    mob#7    111 prontera,1,1,4    duplicate(mob)    mob#8    111 prontera,1,1,4    duplicate(mob)    mob#9    111 prontera,1,1,4    duplicate(mob)    mob#10    111 prontera,1,1,4    duplicate(mob)    mob#11    111 prontera,1,1,4    duplicate(mob)    mob#12    111 prontera,1,1,4    duplicate(mob)    mob#13    111 prontera,1,1,4    duplicate(mob)    mob#14    111 prontera,1,1,4    duplicate(mob)    mob#15    111 prontera,1,1,4    duplicate(mob)    mob#16    111 prontera,1,1,4    duplicate(mob)    mob#17    111 prontera,1,1,4    duplicate(mob)    mob#18    111 prontera,1,1,4    duplicate(mob)    mob#19    111 prontera,1,1,4    duplicate(mob)    mob#20    111 prontera,1,1,4    duplicate(mob)    mob#21    111 prontera,1,1,4    duplicate(mob)    mob#22    111 prontera,1,1,4    duplicate(mob)    mob#23    111 prontera,1,1,4    duplicate(mob)    mob#24    111 prontera,1,1,4    duplicate(mob)    mob#25    111 prontera,1,1,4    duplicate(mob)    mob#26    111 prontera,1,1,4    duplicate(mob)    mob#27    111 prontera,1,1,4    duplicate(mob)    mob#28    111 prontera,1,1,4    duplicate(mob)    mob#29    111 prontera,1,1,4    duplicate(mob)    mob#30    111
  22. Upvote
    Aeromesi got a reaction from PonyVPS in Aeromesi's Fast as the Wind Ragnarok Services   
    Just an update, there will be a test server using rAthena & Hercules emulator for my instances and scripts, so no youtube videos, or explained guide (well maybe explained guide lol) but now you will be able to PLAY/TRY out all my works before thinking about purchasing single script / my mod pack! Just so you know what I'm doing, also for personal request you will be able to watch in-game as I create your NPC.

    I will be updating all of you once I finish setting this all up   


    Have a good one guys! 
  23. Upvote
    Aeromesi got a reaction from Lamex in [Help] Instance NPC activation with quest condition.   
    It all depends how you write it. I would seperately attach them and reward the whole party with item/zeny/whatever. Add me on skype and I'll be glad to give you a helping hand (I want to post some of my personal code but I won't do it here)

    Skype ID: itzmichaelmorici



    @@Lamex
  24. Upvote
    Aeromesi got a reaction from RagnarokOnline2015 in cluccers   
    Well with a OnHour you can initiate the npc timer like that on a specific hour to "initnpctimer" instead of selecting "Start Event" from a menu selection
  25. Upvote
    Aeromesi got a reaction from LucyCelles in On Town Cutin Display System   
    [On Town Cutin Display System]
    Explanation:
    //Developed by Aeromesi//Version: 1.3 (eAthena to Hercules Conversion)//Ver: 1.2, Added Configuration Settings for: Character//Whisper NPC:whispmap to change the settings incase you change your mind, make sure to let players know! (Inside the script it tells you with whatever option you choose to whisper NPC:whispmap anyway.)//When you login to the towns in the array ".@cutinmaps$[0]" you will see awesome pictures that describe that town! Download: https://drive.google.com/file/d/0BzIqsBG9s19fUlJLMFJfdFBSVEE/view?usp=sharing
     
    How to install:
    Unzip "ontowndisplay.zip"
    Simply merge "ontowndisplay.grf" into your custom Servers GRF

    And here's an old video visually detailing what to expect when you go to the towns in the array ".@cutinmaps$[0]":
     



    If you like my work please view my Scripting Services below in my signature or simply Rep up my profile, any kind of appreciation means everything to me.

    Enjoy and more Power to Hercules!

    Regards,
    Aeromesi
     

    For some reason I can't upload anymore files... Did I make too many releases or does our user profile have a limit to how much we can upload? If someone could reset this limitation it would be nice, as I plan on making tons of more releases here... And I don't like using the Download Section, as it has to wait for approval, and I'm a forum lurker so that's just how I see it. Thank you anyone who can help ^^, plus google drive isn't my thing!
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