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Mystery

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Everything posted by Mystery

  1. Nice work as always Annie xD. *Coughs* My Mushroom event *coughs*.
  2. I don't think she updated her palettes yet for the new sprite =/
  3. October & November Digest 2015 The following digest covers the month of October 1st - October 31st 2015 and November 1st - November 30th 2015. October Digest Team Changes [*]@Aeromesi has joined the team as a Support Leader. [*]@Frost has joined the team as a Script Developer. Development Highlights [*]Add support for mob_db in conf format [*]Add Mob_db converter from txt to conf [*]Convert mob_db to new format [*]Add new config to allow player vend/chat room nearby hidden npc [*]Updated libconfig to GNU Bison 2.5 [*]Fixed message ID to a lower value [*]Error message when talking to a pre-defined channel Database Highlights [*]Converted all the commented out mob_db/mob_db22 entries to the new format [*]Update the Status Icons based in kRO Update 10-21-2015 [*]Missing Teleport Skill in RMSC2012 Headgears Script Highlights [*]Added Items needed in eden_iro.txt October Statistics [*]During the period there were 56 Commits. [*]Of these 56 commits, 1 included bug-fixes. [*]15 Commits from Pull Requests. November Digest Team Changes [*]None Development Highlights [*]Fixes missing new RC_ constants in some bonuses [*]Split the source path reference retain mechanism out of npc_parsename [*]Updated items trade restriction [*]Fixed a crash in some skills' multi-hit code [*]Renamed hQueue/hQueueIterator/hQueueOpt to latest standards [*]Refactored the script queue system [*]Fix @QMapChangeTo$ not usable when HQO_OnMapChange triggered [*]Fixed too-generic constant names of gettime() types [*]Fix npc initialisation in first map (m == 0) [*]Add option for fix hit after warp [*]Moved class and dir initializers to npc_create_npc [*]Added subtype initializer to npc_create_npc [*]Split frequently repeated code to add/register new NPCs [*]Split npc_duplicate_sub into separate functions [*]Fixed a compilation error when the memory manager is disabled [*]Split the duplication logic away from the parsing logic in NPC duplicates Scripting Highlights [*]Fixes Chance of Comodo Gambling [*]Converted some dealers to new trader format Database Highlights [*]Update new NPC ID's [*]SC Update (Added 'Eden Crystal Synthesis' statuses and added 'Geffen Magic Tournament' statuses) [*]Several item Updates [*]Part 1 [*]Update Geffen Scrolls to its official behavior and effect. [*]Added Official item effect of Mental Potion. [*]Fixed Chinese Pestel item effect. [*]Fixed Vitata500 not giving 5% sp. [*]Added 'Costume: Time Accessory'. [*]Part 2 [*]Update the item 'Acaraje' to its official effect. (Ref: http://herc.ws/board/tracker/issue-7773-acaraje-12375/) [*]Fix 'Vitata500' not giving additional % in sp. (Thanks to Haru) (Ref: http://www.divine-pride.net/database/item/12436) [*]Fix Ljosalfar and Mermaid Bubbles disappear its effect when died / dispell and etc. [*]Part 3 [*]Update Flame Stone, Ice Stone, Wind Stone, and Shadow Orb selling price base on kRO. [*]Update 'Mother_Heart' item effect. (Ref: http://www.divine-pride.net/database/item/2885) [*]Update 'Fools_Day_Box' and 'Fools_Day_Box2' based on Aegis. [*]Update some item scripts based on Aegis. [*]Changed some ItemID into Constants, Partial commit of my ItemID to Constant assignment. [*]Added New items and its effect and trade restrictions: • Mercenary_Casting_ (ID# 12807) (Ref: http://www.divine-pride.net/database/item/12807) • Mother_Love_Box (ID# 12808) (Ref: http://www.divine-pride.net/database/item/12808) • Level_Up_Box (ID# 12809) (Ref: http://www.divine-pride.net/database/item/12809) • Zherlthsh_Tck_Box_ (ID# 12819) (Ref: http://www.divine-pride.net/database/item/12819) [*]Part 4 [*]Change the effect of 'Devil Morocc Card' from MaxHP to MaxSP (Ref: http://www.divine-pride.net/database/item/4559) [*]Change the behavior of 'Fools Day Box' and 'Fools Day Box2'. (Thanks to Haru and Emistry) [*]Added the combo effect script of 'White Knightage Card' and 'Khalitzburg Knightage Card'. (Ref: http://www.divine-pride.net/database/item/4608) [*]Fix 'Birdcage Of Paradise' where the skill bonus is not working in Ranger Job and seperate its combo effect. - Added 54 New Cards up to the latest kRO Sakray Update (November 18, 2015) • Infinite Toad Card (ID#4642) (Ref: http://www.divine-pride.net/database/item/4642) • Infinite Vagabond Card (ID#4643) (Ref: http://www.divine-pride.net/database/item/4643) • Infinite Vocal Card (ID#4644) (Ref: http://www.divine-pride.net/database/item/4644) • Infinite Eclipse Card (ID#4645) (Ref: http://www.divine-pride.net/database/item/4645) • Infinite Chimera Card (ID#4646) (Ref: http://www.divine-pride.net/database/item/4646) • Infinite Osiris Card (ID#4647) (Ref: http://www.divine-pride.net/database/item/4647) • Infinite Eddga Card (ID#4648) (Ref: http://www.divine-pride.net/database/item/4648) • Infinite Phreeoni Card (ID#4649) (Ref: http://www.divine-pride.net/database/item/4649) • [WIP] Infinite Infinite Orc Hero Card (ID#4650) (Ref: http://www.divine-pride.net/database/item/4650) • Infinite Tao Gunka Card (ID#4651) (Ref: http://www.divine-pride.net/database/item/4651) • Nightmare Amon Ra Card (ID#4652) (Ref: http://www.divine-pride.net/database/item/4652) • Nightmare Arclouse Card (ID#4653) (Ref: http://www.divine-pride.net/database/item/4653) • Nightmare Mimic Card (ID#4654) (Ref: http://www.divine-pride.net/database/item/4654) • Nightmare Minorous Card (ID#4655) (Ref: http://www.divine-pride.net/database/item/4655) • [WIP] Nightmare Mummy Card (ID#4656) (Ref: http://www.divine-pride.net/database/item/4656) • [WIP] Nightmare Ancient Mummy Card (ID#4657) (Ref: http://www.divine-pride.net/database/item/4657) • Nightmare Verit Card (ID#4658) (Ref: http://www.divine-pride.net/database/item/4658) • Eggring Card (ID#4659) (Ref: http://www.divine-pride.net/database/item/4659) • Scout Basilisk Card (ID#4660) (Ref: http://www.divine-pride.net/database/item/4660) • Charge Basilisk Card (ID#4661) (Ref: http://www.divine-pride.net/database/item/4661) • Big Eggring Card (ID#4662) (Ref: http://www.divine-pride.net/database/item/4662) • Leaf Lunatic Card (ID#4663) (Ref: http://www.divine-pride.net/database/item/4663) • Grass Fabre Card (ID#4664) (Ref: http://www.divine-pride.net/database/item/4664) • Wild Honet Card (ID#4665) (Ref: http://www.divine-pride.net/database/item/4665) • Sweet Roda Frog Card (ID#4666) (Ref: http://www.divine-pride.net/database/item/4666) • Hunter Wolf Card (ID#4667) (Ref: http://www.divine-pride.net/database/item/4667) • Trance Spore Card (ID#4668) (Ref: http://www.divine-pride.net/database/item/4668) • Jungle Mandragora Card (ID#4669) (Ref: http://www.divine-pride.net/database/item/4669) • Fruit Pom Spider Card (ID#4670) (Ref: http://www.divine-pride.net/database/item/4670) • Sorcerer Celia Card (ID#4671) (Ref: http://www.divine-pride.net/database/item/4671) • Sura Chen Card (ID#4672) (Ref: http://www.divine-pride.net/database/item/4672) • Minstrel Alphoccio Card (ID#4673) (Ref: http://www.divine-pride.net/database/item/4673) • Guillotine Cross Eremes Card (ID#4674) (Ref: http://www.divine-pride.net/database/item/4674) • Arch Bishop Magaleta Card (ID#4675) (Ref: http://www.divine-pride.net/database/item/4675) • Ranger Cecil Card (ID#4676) (Ref: http://www.divine-pride.net/database/item/4676) • Mechanic Howard Card (ID#4677) (Ref: http://www.divine-pride.net/database/item/4677) • Warlock Kathryne Card (ID#4678) (Ref: http://www.divine-pride.net/database/item/4678) • Rune Knight Seyren Card (ID#4679) (Ref: http://www.divine-pride.net/database/item/4679) • Royal Guard Randel Card (ID#4680) (Ref: http://www.divine-pride.net/database/item/4680) • Genetic Flamel Card (ID#4681) (Ref: http://www.divine-pride.net/database/item/4681) • Shadow Chaser Gertie Card (ID#4682) (Ref: http://www.divine-pride.net/database/item/4682) • Wanderer Trentini Card (ID#4683) (Ref: http://www.divine-pride.net/database/item/4683) • True Eremes Guile Card (ID#4684) (Ref: http://www.divine-pride.net/database/item/4684) • True Margaretha Sorin Card (ID#4685) (Ref: http://www.divine-pride.net/database/item/4685) • True Kathryne Keyron Card (ID#4686) (Ref: http://www.divine-pride.net/database/item/4686) • True Cecil Damon Card (ID#4687) (Ref: http://www.divine-pride.net/database/item/4687) • True Howard Alt-Eisen Card (ID#4688) (Ref: http://www.divine-pride.net/database/item/4688) • True Seyren Windsor Card (ID#4689) (Ref: http://www.divine-pride.net/database/item/4689) • True Randel Lawrence Card (ID#4690) (Ref: http://www.divine-pride.net/database/item/4690) • True Flamel Emure Card (ID#4691) (Ref: http://www.divine-pride.net/database/item/4691) • True Celia Alde Card (ID#4692) (Ref: http://www.divine-pride.net/database/item/4692) • True Chen Liu Card (ID#4693) (Ref: http://www.divine-pride.net/database/item/4693) • True Gertie Card (ID#4694) (Ref: http://www.divine-pride.net/database/item/4694) • True Trentini Card (ID#4695) (Ref: http://www.divine-pride.net/database/item/4695) • True Alphoccio Card (ID#4696) (Ref: http://www.divine-pride.net/database/item/4696) [*]Part 5 [*]Fix 'Light Concentration Potion', 'Light Awakening Potion' and 'Light Berserk Potion' not giving additional ASPD when used. Thanks to Emistry. (Ref: http://herc.ws/board/tracker/issue-8482-light-centerawakeningbersek-potion/) [*]Change the 'Fools Day Box' and 'Fools Day Box2' variable from .@i to .@temp. [*]Added 9 New Items and its trade restriction based on itemmoveinfov5.txt of kRO. • Infinite Concentration Potion (ID#12884) (Ref: http://www.divine-pride.net/database/item/12884) • Infinite Awakening Potion (ID#12885) (Ref: http://www.divine-pride.net/database/item/12885) • Infinite Berserk Potion (ID#12886) (Ref: http://www.divine-pride.net/database/item/12886) • Infinite Fly Wing (ID:12887) (Ref: http://www.divine-pride.net/database/item/12887) • Infinite Concentration Potion Box (ID#17226) (Ref: http://www.divine-pride.net/database/item/17226) • Infinite Awakening Potion Box (ID#17227) (Ref: http://www.divine-pride.net/database/item/17227) • Infinite Berserk Potion Box (ID#17228) (Ref: http://www.divine-pride.net/database/item/17228) • Infinite Fly Wing Box (ID:17229) (Ref: http://www.divine-pride.net/database/item/17229) • Infinite Fly Wing Box 3Days (ID:17251) (Ref: http://www.divine-pride.net/database/item/17251) [*]Part 6 [*]Fixes http://herc.ws/board/tracker/issue-8592-mega-resist-potion/, where the SC_TARGET_BLOOD is not working properly. Thanks to kyeme. [*]Adjust some whitespaces. [*]Part 7 [*]Fixes http://herc.ws/board/tracker/issue-7330-halohalo/ where Item 'Halohalo' will not stack together w/ other Status Foods. [*]Change the Status Food Behavior based on Aegis: (NOTE: ID# 12202, 12203, 12204, 12205, 12206, 12207 and 12247) [*]Removed when the player dies. [*]Update its HP/SP percentheal based on Aegis script. - Follow up e511dcf#commitcomment-14500629. Thanks to AnnieRuru. - Follow up d9ad1cc#commitcomment-14502822. Thanks also to AnnieRuru. - Change the sequence of our current Trade Restriction based on kRO's itemmoveinfov5.txt [*]Part 8 [*]Implemented the Geffen Scrolls and Mental Potion official effects. Thanks to Kyeme. (Ref: http://herc.ws/board/topic/1125-please-implement-the-magic-scroll-mental-potion-etc/) [*]Part 9 [*]Fixed 'Black Thing' not decreasing Stats and Movement Speed. [*]Fixed 'Enriched White Potion Z' no HP regeneration. [*]Part 10 [*]Fix some item behavior that should not stack w/ other stat foods. • Tyr's Blessing - http://www.divine-pride.net/database/item/14601 • Internet Cafe1 - • Internet Cafe2 - • Internet Cafe3 - • Internet Cafe4 - • Luxurious Western Food - http://www.divine-pride.net/database/item/14607 • Manchu-Han Imperial Feast - http://www.divine-pride.net/database/item/14608 [*]Part 11 [*]Fix some item behaviors based on Official Servers. • Str_Dish10 (Healing percent) • Citron • Meat Skewer • Mre_B • Mre_C • Spray Of Flowers • Strawberry Cake • Pineapple Juice • Spicy Sandwich • Grilled Corn [*]Implemented the follow SC: • SC_FOOD_CRITICALSUCCESSVALUE (Based on Aegis VAR_CRITICALSUCCESSVALUE) [*]Part 12 [*]Fix some item behavior based on Official Servers. • Lucky Rice Cake • Charm Of Luck • Charm Of Happiness • Rune Kn Test Int • Takoyaki • Evasion Scroll • Concentration Scroll [*]Part 13 [*]Added new official cash shop usable items and it's boxes: • STR Biscuit Stick - http://www.divine-pride.net/database/item/14616 • VIT Biscuit Stick - http://www.divine-pride.net/database/item/14617 • AGI Biscuit Stick - http://www.divine-pride.net/database/item/14618 • INT Biscuit Stick - http://www.divine-pride.net/database/item/14619 • DEX Biscuit Stick - http://www.divine-pride.net/database/item/14620 • LUK Biscuit Stick - http://www.divine-pride.net/database/item/14621 • STR Biscuit Stick Box - http://www.divine-pride.net/database/item/17270 • VIT Biscuit Stick Box - http://www.divine-pride.net/database/item/17271 • AGI Biscuit Stick Box - http://www.divine-pride.net/database/item/17272 • INT Biscuit Stick Box - http://www.divine-pride.net/database/item/17273 • DEX Biscuit Stick Box - http://www.divine-pride.net/database/item/17274 • LUK Biscuit Stick Box - http://www.divine-pride.net/database/item/17275 [*]Part 14 [*]Added new official item status effect, 'SC_CUP_OF_BOZA'. - Follow up f512a0b. - Follow up ce33936. - Follow up d8909d9. - Follow up f65e032. - Some white spaces adjustments. November Statistics [*]During the period there were 82 Commits. [*]Of these 82 commits, 5 included bug-fixes. [*]7 Commits from Pull Requests.
  4. August & September Digest 2015 The following digest covers the month of August 1st - August 31st 2015 and September 1st - September 30th 2015. August Digest Team Changes [*]None Development Highlights [*]Hotkey Rotate Packet Implemented [*]Fixes Unidentified items bug in client >= 20150226 [*]npctalk support extra npc name parameter [*]Fix server crash with some ground skills or traps [*]Fixed a qiget/qicheck crash in queue iterators [*]Switched to the new, faster, travis build environment [*]New EquipPackets Support [*]Removed some unnecessary shared symbols, already present in interfaces [*]Added core HPM interface [*]Enabled HPMDataCheck for login and char servers [*]Added showmsg HPM interface [*]Improved plugin compile flag detection by the configuration script [*]Added script_mapquit plugin (moved from the StaffPlugins repository) [*]Automatically run ./config.status --recheck when necessary [*]Added check for execinfo.h/backtrace() to the configure script [*]Fix weapon field size in char_mmo_char_tobuf [*]Add n parameter to function pc_equipitem_pos [*]Subnet.conf overhaul [*]Corrected search order in itemdb_searchname [*]Fixed an issue caused by duel-song interaction [*]Removed script command checkre [*]Fixed a itemdb.c loading error Script Highlights [*]Corrected a warp destination typo in The Sign quest [*]Fixed a typo in Eden Quest August Statistics [*]During the period there were 80 Commits. [*]Of these 80 commits, 5 included bug-fixes. [*]18 Commits from Pull Requests. September Digest Team Changes [*]None Development Highlights [*]Added pre-re/re support to the pet db [*]Fixed merge behaviour of map zones [*]Added Configuration in enabling/disabling monster hp bar on new clients [*]Autotrade Struct to HPM [*]Added several checks into chriff.c, cliff.c, duel.c, chat.c, channel.c, buyingstore.c, battleground.c, battle.c, atcommand.c [*]Added RE/Pre-RE start_point ability Scripting Highlights [*]Episode 14.2 Criatura Academy Release [*]Moved novice_skills quests to pre-re [*]Fixed a bug in Lv4 Weapon Quest dialog [*]Fix in academy.txt [*]Fix incorrect condition checks in attaching map of Sealed Shrine Database Highlights [*]Fixed const name of Academy Hat in Academy script September Statistics [*]During the period there were 94 Commits. [*]Of these 94 commits, 3 included bug-fixes. [*]19 Commits from Pull Requests.
  5. Anyone else have issues extracting?
  6. Oh, thank you. I thought it was a source edit. Sorry. No problem. I just moved it.
  7. Opening this topic back up. Please keep the discussion on topic. Ossi makes a valid point. A lot of designers don't "make" their own at times. They're images taken from other places (i.e. Gravity classes). I'm not saying all designers do, but majority. This doesn't break our rules so it's fine to reopen.
  8. I've never played with the auction system. But, if a server has it up and it works, wouldn't you be able to auction off items with a set price and then someone can like offer another price? with vending, you have a set price and will not fluctuate.
  9. Seems @@Mysterious is too busy Sorry ! . I need to make time to do so =/ I was hoping to sorta get them all done in around December.
  10. Today I'm bringing over Discord to Midgard Community! Discord is a wonderful all-in-one voice and text chat for gamers that’s free, secure, and works on both your desktop and phone. There is no need to download it on your computer of phone if you don't want to - it works over your browser! Discord offers a free mobile app to chat while on the go. I find it a little bit better than Skype. It provides a lot of integrations that will be beneficial for myself and users. I have plans in the future to integrate notifications for latest server listings, API fetching from our database, and more! You can visit and join Midgard Community's channel by visiting this link: https://discord.gg/0XUVOkY4khKmQUim ! Hope to see you in the channel!
  11. I apologize. I was too quick to judge without fully understanding your question! Topic opened.
  12. Its like that server back in the day called NudeRO.... lol.
  13. Yeah. Its development is no longer there... since KeyWorld is busy. However, roBrowser still works and is in an active state of use.
  14. Midgard's maintenance is now over! Thanks to everyone for sticking with us during the transition! We are up and alive at http://www.midgard-community.com/ now. However, please keep in mind we are still transferring and moving things over.
  15. We'll be having a immediate scheduled maintenance on our sites. Our main domain: www.midgard-community.com will be down for up to 48 hours or so. We'll be down starting in an hour or less. For temporary use, we have a domain www.ragnarok-servers.com that has MC up. We are moving servers for better speed and performance. We apologize for the inconvenience this may cause!
  16. Mystery

    New Race

    Looking good guys :3
  17. Yeah pretty much what everyone else is saying. It's best to not really get worked up about it. We all know the RO community is filled with leechers and you cant do anything to prevent it. People who use it and like it will most likely leave a comment.
  18. Do you have zoomed out photos of the map? It just looks sorta like a "race" map more or less... xD But nevertheless, it looks good o-O.
  19. Small update: To get into the Halloween spirit, MC's homepage has gotten a Halloween Theme! It'll stay until November 1st, so enjoy!
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