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Mystery

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Everything posted by Mystery

  1. Just to inform you, your first post is getting very lengthy now with all the images. Please make sure you get them into
  2. Don't know what bugs you are referring too. If you haven't used BG since last year... I believe the bugs have been fixed. Take a look at our old Bug Tracker and our current Issues Tracker @ Github.
  3. Nicely done. The flapping is pretty smooth from the looks of it. However, I personally don't like all those colours of the rainbow used in most wings.
  4. Mystery

    [Free] Resume Grey

    Wish you all the best on the search.
  5. I've uploaded a newer, compressed version. All images have been compressed by roughly 70-80% without losing image quality. The entire file was currently 389.9mb and I managed to compress it down to 104.9mb; that is roughly 73% compression. Over 1,000+ images. Can you tell the difference between the original and compressed? The Compressed Version can be found on MC.
  6. >O>!!!!!!!! LOVE THESE. I must... hoard ... them... and... put... them... to my.... github.... I really like the black valkyrie too D:. Really love the different colour variations they created too.
  7. Just uploading a new MC banner for siggys and stuff: \ http://i.imgur.com/Yzz8eio.png
  8. Not really the place. Anyways, I guess the link above suits what you need.
  9. You are requesting a script. Hence, you need to post in the correct section... and the correct section is under Script Requests. Please don't ask for scripts inside the General Support area. Topic moved.
  10. April & May 2016 The following digest covers the month of April 1st - April 30th 2016 & May 1st - May 31st 2016. Team Changes skyleo has joined as a Script Developer Development Highlights Unittalk script cmd shouldn't display the hidden name of npc Added support for private headers to the HPMDataCheck/HPMHooking HPM Hooks Update Added const qualifier to the input parameter of bin2hex Rewriting of Client Interface for Login Server (Part 1) (Part 2) (Part 3) (Part 4) (Part 5) (Part 6) (Part 7) Moved packet_db to the private interface of lclif Added --enable-Werror option to the configure script Removed some code duplication in chat processing functions Improved parsing of the server name/port in the irc bot configuration Reduced the MAX_MAP_SERVERS setting to 1 Scripting Highlights [Wizard Jobquest] Fixed getting stuck when failing 2nd Wave of Earth Room April Statistics During the period there were 58 Commits. 13 Commits from Pull Requests. May Digest Team Changes None Development Highlights Fixed truncation of `@request` messages Removed some old MySQL 4 compatibility code Removed dead leftover code from some testing a while ago Scripting Highlights Fixed a bug where you'd skip quest 8102 in rachel sanctuary May Statistics During the period there were 25 Commits. 0 Commits from Pull Requests.
  11. Why didn't you edit the one on the wiki with this one?
  12. June & July 2016 The following digest covers the month of June 1st - June 30th 2016 & July 1st - July 31st 2016. Team Changes None Development Highlights Move npc static variables into npc interface Interface disguised function, now it's clif->isdisguised Fix Possible Crash on clif_bl_type now it checks if vd is null Added missing checks: pc.c path.c party.c npc_chat.c Implemented VECTOR_TRUNCATE Changed script->translation_buf to a VECTOR Replaced script_code::script_buf with a VECTOR Replaced script->buf with a VECTOR Replaced struct script_string_buf definition with a VECTOR Added option to strip hard line-breaks from `mes` dialogs Replaced _() with _$() in scripts, where appropriate Moved ammo check into separate function in battle.c Fix EXP modifiers to match aegis modifiers calclution Use item attribute as flags varible. Now only ATTR_BROKEN flag exists Add #ifndef for different constants / sizes in status.h Add #ifndef for different constants in mmo.h Scripting Highlights Added missed npc Scamp in renewal location of izlude from Shadow Rekember Quest Fixed a typo in the last edit of alchemist.txt (missing comma) April Statistics During the period there were 34 Commits. 13 Commits from Pull Requests. July Digest Team Changes None Development Highlights Fixed a rare crash in the db2sql plugin Replace all warnings to errors if build bot configure option enabled Added messages to discourage running Hercules as root Fix crashes if from login table can be read NULL field db2sql plugin now will dump equip_job as Decimalinstead of Hexadecimal Move static methods into interface in skill.c Move static methods into interface in status.c When warped, keep the direction the player is facing? Fixed SC_OFFERTORIUM and SC_MAGNIFICAT Fix wrong item deletion in guild creation code if emperium item is not in inventory Database Highlights SkillDB TXT to Libconfig + converter Added skill_db.conf Add missing items into item_db.conf Scripting Highlights Fixes Mystery Burglary Quest Fixed a typo in the alchemist.txt script HULD-compliance: updated npc/battleground/ HULD-compliance: updated npc/airports/ Old Glast Heim and Nightmare Glast Heim implementation July Statistics During the period there were 112 Commits. 25 Commits from Pull Requests with 4 Bugs* fixed from merged issues. *Please note: Bug fixes are counted as references to issues; it does not include bugs that have been fixed without issue reference.
  13. March 2016 The following digest covers the month of March 1st - March 30th 2016. Team Changes Daifuku has joined as a Graphics Moderator. Development Highlights Check allowed range for "View" field in item_db for weapon items Corrected some issues in the item data saving function Update sql scripts Hardcore Parameters from constant database to avoid synchronize issue Corrected header in the latest SQL upgrade Dont load roulette_db.conf if roulette disabled Implemented new function clif_get_bl_name Updated Entity Packets Enabled the -Wcast-qual diagnostic flag in the configure script Corrected some const-correctness errors in libconfig Added separate char* and const char* data types to union DBKey Dropped the remaining (private) typedef in db.c Dropped typedef from DBMap Dropped typedefs from union DBKey and struct DBData Dropped typedef from DBIterator Database Highlights Fix wrong item effect for 'Magnolia Hat' Update status id's up to the latest from kRO Fix NC_DISJOINT skill where in the item 'Wrench (6186)' is not consumed Scripting Highlights Fix to NPC [Larissa#mos_01] in Script [npc/quests/quests_moscovia.txt Fixed facing value in [Promotional Staff#iz] Fix to NPC [The Blacksmith#rus06] from [Koschei the Immortal] Quest Missing standardization changes. Converts item numbers to constants Fix to NPC [iromo's Mother#ep3_2] from [Alberta Boy] Quest Position of NPC [Promotional Staff#iz] from [Onward to the New World] March Statistics During the period there were 67 Commits. Of these 62 commits, 5 included bug-fixes. 14 Commits from Pull Requests.
  14. Not too shabby. Just keep in mind that this isn't the place to discuss in terms of selling, payments, etc.
  15. This place isn't really a place to discuss about this. Please find a proper forum/community in regards to something like this.
  16. We won't delete the topic since it has the answer in it: So no worries.
  17. There is no @Mention anymore
  18. That's pretty neat. Good work.
  19. Please don't make a duplicate topic: http://herc.ws/board/topic/12879-gepard-error-in-opening-game/#entry74440 Thanks.
  20. I found a Ragnarok World Map PSD I was working on awhile back... I guess I should release it lol

    1. vBrenth

      vBrenth

      Where is this? :D

    2. Mystery

      Mystery

      Still in my HD xD! I should probably get around to this now. Thanks for the reminder.

  21. Ohhh yes. A dorito chip haha lmfao Yes I did. No it isn't. The white body background can easily be increased with css/html to fit lengthy content. I normally create a template using 1024x768 but this one is currently 1020x1000. My next template might start at 1200x width just because a lot of people nowadays are currently using screen resolutions that is more than 1024. Height isn't really an issue since 99.9% of websites scroll vertically. Yes. There is a lot out there. I haven't found any other characters yet that sorta of match the theme atm.
  22. Nachocheese? If its nacho cheese then yes I know what you mean... otherwise I don't
  23. jRO hasn't released the ranger yet.
  24. Usual or Unusual? xD If unusual, yes. I'm trying to break up the standardized theming =/ Edit: Posted another photo.
  25. Hey everyone! Been working on a design for a website. The theme around this design is a flat edged design with darkened elements with a similar colour scheme brought over, and inspired, by my own site, Midgard Community. Of course, this isn't 100% done as it has a lot of elements missing. What are your thoughts? I'm all ears for your thoughts / comments / criticism :3. Though, please don't just say "It's too dark. 2/10" 'cause really, it is a dark theme.
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