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jTynne

High Council
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Everything posted by jTynne

  1. Curious; is the roulette box meant to give two "lose" prizes? When it lands on the first box, it awards the player once when the spin starts, and once when you click "Get Prize". Only happens in the "lose" column.
  2. Thank you, Ind, for all you did for myself and everyone else over the years! Be well! <3
  3. I apologize for asking, but it's been nearly three years since I've had to diff a client, and the problem I'm facing currently is when I patch the 2014-04-16a client, the Blue Ghost Setup program keeps popping up continuously and I have to use CTRL+ALT+DEL to close the game client. I remember this happened years ago, but I can't remember the solution, nor have I been able to find any information on this client in particular. Any help with this would be most appreciated.
  4. Unfortunately still getting the same error, however, the points are at least applying! Thank you!
  5. Has anyone procured a fix for this voting system to be compatible with Hercules?
  6. jTynne

    IND please!

    Whose bells do I have to jingle around here to get my hands on some H.E.R.C. for Christmas? *unhinges jaw and spits out gum* My body is ready.
  7. jTynne

    IND please!

    spoopy. happy halloween!
  8. I like these MUCH better than the ones I made a while back. Your deviling one especially! Great work!!
  9. I'll go check there as well, thanks Olrox! I'm not the person over there who also posted, but it does seem we have the same issue.
  10. So, I can see the texture panel, and it doesn't crash, but I can't see any of the map components. Anyone else experience this and/or know a fix?
  11. You may want to consolidate all of your requests into one thread, as you seem to have quite a few! Answering your latter question, without doing a source edit, the only way that I personally know of, is adding a bit of code around the existing item's script, like such: if(getgroupid() == 2) { item script goes here} else { end; }
  12. Double-posting because it keeps messing up the code box; Edit the ID numbers (in the example I've given, 504, and 505) to what you want restricted. The code is unoptimized, and will probably show warnings in the console, but just tested it and it works. The original code I posted didn't give items, whoops. Fixed and added some more code in my previous response.
  13. - script itembind -1,{// Script-Based @item Alternative by Eiphes// Version: 1.0 - August 2014// Feel free to edit this script or simply use it as a base. OnInit: unbindatcmd "item"; bindatcmd("item","itembind::OnAtcommand",10,10); end; OnAtcommand:if(getgroupid() < 10) { dispbottom "[Server] : You are not authorized to use this command."; end; }set .@item$,.@atcmd_parameters$[0];set .@amount$,.@atcmd_parameters$[1]; // Group-Based Restrictionsif(.@item$ == "504" || .@item$ == "505" && getgroupid() < 99) {// Add new IDs into the quotations. Things in here can't be created by anyone lower than group 99 (Admin). dispbottom "[Server] : Your group ID is not authorized to create that item."; end;}// Create new sections by copy/pasting the above code and modifying the IDs and groupid level accordingly.set .@item,.@item$;set .@amount,.@amount$;if(.@amount < 1) { set .@amount,1;}getitem .@item,.@amount;end;}
  14. Tossed this together quickly, haven't tested, but should work. - script itembind -1,{// Script-Based @item Alternative by Eiphes// Version: 1.0 - August 2014// Feel free to edit this script or simply use it as a base. OnInit: unbindatcmd "item"; bindatcmd("item","itembind::OnAtcommand",0,10); end; OnAtcommand:if(getgroupid() < 1) { dispbottom "[Server] : You are not authorized to use this command."; end; }set @item$,.@atcmd_parameters$[0]; // Group-Based Restrictionsif(@item$ == "" || @item$ == "" && getgroupid() < 99) {// Add new IDs into the quotations. Things in here can't be created by anyone lower than group 99 (Admin). dispbottom "[Server] : Your group ID is not authorized to create that item."; end;}// Create new sections by copy/pasting the above code and modifying the IDs and groupid level accordingly.}
  15. I should probably remove my old scripts from rA/Hercules (I'm jTynne-- author of that script). I'm not sure of other scripts available here.. though I must admit, I've never really looked around. I'm sure someone could whip something better together of greater quality than I can, as my original script is terribly unoptimized. At first glance, I guess you could store the Job IDs in an array, and run a loop to see if a class has already registered.. but I suck at arrays (hence why I have so many variables in the original script to begin with >.<).
  16. Updated the image URLs/download link.
  17. The lag happens everytime you talk to an NPC it would take a sec to have the response, like the 1-click heal+buff NPC, it would take 1 sec before the buffs and heal was given. Funny because I only have 400 maps in my server, and no custom script yet. Though what is seems like, I need a host whose ping back to me must be < 230ms, I think? Btw, what is the ping back you have from your host? Sounds like location based latency. The machine itself shouldn't be under so much stress that it causes such latency. As someone else stated, try a service located in Asia or Europe for better ping.
  18. I have a minor request; Can you update your signature's YourROList banner to link to this thread instead of the one on rA? Danke.
  19. Harmony hasn't had updates in months. As far as I'm aware, it's a dead project. New clients haven't been able to contact Sirius to order IP slots/order the product.
  20. 50+ downloads and not a single +1 to the thread. Gotta love Athena communities.
  21. File Name: RO SETA (Crush Dump Viewer) File Submitter: Eiphes File Submitted: 13 Jul 2014 File Category: Client Resources File Name: RO Seta (Crash Dump Viewer) This tool was recently sent to me by a friend, that converts crash dumps/error handlers into readable content. For example, from one of my Support Tickets I'd received on my server, the following error handler was provided: 0012F46C : 58 61 D9 20 50 B1 C2 2A 58 61 D9 20 73 70 72 690012F47C : 74 65 5C BE C7 BC BC BB E7 B8 AE 5C B3 B2 5C B30012F48C : B2 5F BF E4 C1 A4 C0 C7 B1 CD 2E 73 70 72 00 7F0012F49C : 80 F4 12 00 38 31 14 00 00 00 14 00 A4 45 76 730012F4AC : 90 F5 79 73 50 F5 AB 25 0D 44 76 73 C8 F4 12 000012F4BC : 00 00 00 00 B8 00 91 7C D8 3E A5 25 94 F5 12 000012F4CC : 41 00 91 7C E8 09 14 00 5D 00 91 7C 00 00 00 000012F4DC : 20 33 A5 25 E0 3E A5 25 A8 CE 90 25 00 00 00 000012F4EC : 0D 9A 80 7C 00 00 00 00 C8 B8 AE 25 00 00 00 400012F4FC : 00 00 00 00 10 F5 12 00 00 00 00 00 B8 00 91 7C0012F50C : F0 F4 12 00 DC F5 12 00 68 FA 12 00 D8 9A 83 7C0012F51C : 10 9A 80 7C FF FF FF FF 0D 9A 80 7C 44 0F 78 730012F52C : 70 3F A5 25 D0 F5 12 00 90 00 00 00 20 00 00 000012F53C : C8 B8 AE 25 A8 B9 AE 25 C8 B8 AE 25 EC F5 12 000012F54C : 2B 45 76 73 D0 F5 12 00 A8 B9 AE 25 00 00 00 000012F55C : 00 00 14 00 00 00 14 00 90 F5 79 73 08 B0 82 25 And when entered into RO Seta, it converts to: XaÙ P±Â*XaÙ sprite¾Ã‡¼¼Â»Ã‡Â¸Â®³²³²_¿ääÀDZÃ.spr.‚¬Ã´.81...¤EvsÂõysPõ«%DvsÈô..¸.€˜|Ø>Â¥%€õA.€˜|È .].€˜|.. 3Â¥%À>Â¥%¨ÎÂ%..š‚¬|..ȸ®%..@..õ...¸.€˜|ðô.Üõ.hú.Øšƒ|š‚¬|ÿÿÿÿš‚¬|Dxsp?Â¥%ðõ.Â.. .ȸ®%¨¹Â®%ȸ®%ìõ+Evsðõ.¨¹Â®%......Âõys°€š% Specifically, sprite¾Ã‡¼¼Â»Ã‡Â¸Â®³²³²_¿ääÀDZÃ.spr Brings notice to the male version of Elven Ears. Some errors will remain garbled, but for the most part, this is an invaluable tool that allows server owners the ability to better pinpoint what's happening in their player's crash dumps. Credits to Skipper, though I have no idea where the file originally came from as again, it was literally sent to a short while ago. Click here to download this file
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