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astralprojection

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Everything posted by astralprojection

  1. this one: (02/09/2018 07:52:33) [ Error ] : timer_do_delete error : function mismatch [2683]0x51ac10(mob_delayspawn) != 0x5caae0(skill_blockpc_end)
  2. i recently experince this problem at the current git. the only way i deal with it is to restart the server. that is very bad solution.
  3. change to: map->addflooritem(&sd->bl,&it,count,sd->bl.m,sd->bl.x,sd->bl.y,0,0,0,0,false);
  4. darn its available at Server Database Editor.
  5. yes i did also, i hope @Dastgir will make shortcut for this
  6. Is there any easy way to generate itemmoveinfov5.txt ? . Thanks guys.
  7. i figure it out, just change to count += (map->addflooritem(bl, &item_tmp, 1, m, mx, my, 0, 0, 0, 4, false) != 0) ? 1 : 0; Asheraf committed 26 days ago Add support for new drop packet 0xadd for zero clients
  8. Please help on this @LucasBrito @Smoke thanks guys this plugin is amazing.
  9. thanks for asking @LucasBrito i experience at 2015-10-29aRagexe
  10. im getting this error on latest Herc hBG.c: In function ‘hBG_addflooritem_area’: hBG.c:1950:3: error: too few arguments to function ‘map->addflooritem’ count += (map->addflooritem(bl, &item_tmp, 1, m, mx, my, 0, 0, 0, 4) != 0) ? 1 : 0;
  11. how about this issue? did you managed to fix also? https://github.com/Smokexyz/HerculesBG/issues/32
  12. where to get the client package? is it already supported by Herc?
  13. rathena has huge contributors to PR update and fixes, while Herc has hand full. its my point of view.
  14. that is when you say that code in the chat box?
  15. if i'm not mistaken, its the Turbo Track https://github.com/HerculesWS/Hercules/blob/stable/npc/other/turbo_track.txt
  16. try this: mes("1 x "+Itemlink(Shield_) ); mes("20 x "+Itemlink(Poring_Card) ); Add this function: //========================================= //= Itemlink(<itemid>) //= return item string with itemlink added //========================================= function script Itemlink { .@id = getarg(0); return "<ITEM>"+getitemname(.@id)+"<INFO>"+.@id+"</INFO></ITEM>"; }
  17. turbo_room,63,98,4 script test 4_M_BIBI,{ switch(select("Case 0","Case 1")) { case 1: if(countitem2(25226,1,8,0,0,0,0,0) < 1){ mes " Sorry, but you haven't brought the requirements"; close; } mes "Bwahahahah"; mes "Thank you for your help!!"; delitem2 25226,1,1,8,0,0,0,0,0; getitem 30205,1; close; break; case 2: if(countitem2(25226,1,8,0,0,0,0,0) < 1){ mes " Sorry, but you haven't brought the requirements"; close; } mes "Bwahahahah"; mes "Thank you for your help!!"; delitem2 25225,1,1,8,0,0,0,0,0; getitem 30208,1; close; break; } }
  18. Script: <" { hateffect HAT_EF_BLOSSOM_FLUTTERING,true; },{},{ hateffect HAT_EF_BLOSSOM_FLUTTERING,false; } "> *hateffect(<Hat Effect ID>,<State>); This will set a Hat Effect onto the player. The state field allows you to enable (true) or disable (false) the effect on the player. This is not supported yet?
  19. when i had that issue, player got freeze without warning on screen and eventually will crash. @Smoke i loved to avail that BladeCP also. Please take time sir on HBG.
  20. thanks very nice. We hope to see that Achievement System
  21. you may check if you have this item in your item db { Id: 7829 AegisName: "BF_Badge2" Name: "Valor Badge" Type: 3 Trade: { nodrop: true notrade: true nocart: true nogstorage: true nomail: true noauction: true } },
  22. Thank you, now i know its all at mmo.h now another question is : 1. if player collect item/zeny from old mail. will that zeny, nameid, qty value in db will become zero? so that i can add to query to filter only with nameid and zeny regardless if mail is read or not. 2. how about that items with unique_id in old mail? rodex_sendmail2 will generate new unique_id?
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