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cJei

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  1. Upvote
    cJei reacted to Angelmelody in .lub to .lua someone know?   
    http://herc.ws/board/files/file/52-luadec-for-lua-514-a-easy-and-super-powerful-lub-lua-decompiler/
  2. Upvote
    cJei reacted to kisuka in Authors of Athena   
    Athena has been passed along from team to team through the ages: from Athena, to AthenaMods, to eAthena, to 3CeAM, to rAthena, and now Hercules. With each new development team that acquires the project, a little bit more is done to improve the overall project that is Athena.
     
    There have been countless people involved with this project through many years. Many of them have put in countless hours, and contributed thousands of lines of code (some of which still exists to this day).
     
    Athena would not be where it is today without the help of these amazing developers. Because of this, I'm adding in this AUTHORS file to give tribute and credit to the amazing people which have made this project possible.
     
    Thank you to everyone who has helped in the development of Athena. You are amazing, skilled, and your work will live on through the years to come. This project is yours, and has lasted over 10 years thanks to the dedication and support you have put in.
     
    View AUTHORS List
     
    If you know any past developers which have contributed to Athena and aren't on the list, please submit a pull request
     
    To any development teams that are maintaining their own forks of Athena, please include this AUTHORS file in your own repos, give credit to all these amazing people.
  3. Upvote
    cJei got a reaction from simplexjay2 in 2013 Ragexe and Diff (Up to date 2013-08-07)   
    What's your diff on your 2013-06-05 client? Did you follow Shakto's Post #1? 
     
    Try adding Disable Packet Encryption on your diff.
  4. Upvote
    cJei reacted to mleo1 in 2013 Ragexe and Diff (Up to date 2013-08-07)   
    I'm getting trolled by 2013 clients, just sharing

    /showname type 2 = disables bold font, show guild
    /mineffect disabled = shows skill effect jackfrost wave
    /effect enabled = shows effects (including buff effects etc)
  5. Upvote
    cJei reacted to malufett in 2013 Ragexe Support [Main Topic]   
    no special diff used...only title bar...just use /mineffect to display what is missing..
     
     
     

  6. Upvote
    cJei got a reaction from simplexjay2 in 2013 Ragexe and Diff (Up to date 2013-08-07)   
    Sure no prob. Can you hit this up for me? I'm still in the process of learning though 
  7. Upvote
    cJei reacted to Shakto in 2013 Ragexe and Diff (Up to date 2013-08-07)   
    Yes for all langtype
    And yes cJei, but Ind didnt add it in conf file yet so you have to change it manually in the packets.h file and recompile your emulator
     
    For exemple you set your key with the patch that i added
    And you change the key in packets.h like 
     
    #if PACKETVER >= 20130612 packetKeys(0x6D166F66, 0x3C000FCF, 0x295B0FCB); /* Thanks to Shakto */#endif  
    Be sure the date is the same as the exe you use and don't check the patch disable packet encryption if you set the keys
  8. Upvote
    cJei reacted to Yommy in Hercules WPE Free - June 14th Patch   
    either request at rAthena to convert it, or change to using Hercules
     
    Hercules devs will not create this for rAthena o_O
  9. Upvote
    cJei reacted to Shakto in Client Translation Project   
    You can use this one
    http://pastebin.com/JfhPUTSV
  10. Upvote
    cJei reacted to Alexandria in Basic Complete Renewal Data English Folder   
    data version 4
  11. Upvote
    cJei got a reaction from mleo1 in 2013 Ragexe and Diff (Up to date 2013-08-07)   
    Try to type /showname in the game so it will show the guildname
  12. Upvote
    cJei reacted to unknown in 2013 Ragexe and Diff (Up to date 2013-08-07)   
    can you give me the diff of your client so that i can also use the client 20130522 ragexe.exe in my testing server? btw hit me the thanks botton green arrow in right side
  13. Upvote
    cJei got a reaction from jaBote in how to change this menu to fix   
    Edited LINE 25 as jaBote stated:
     
    switch(select("Start Event:End Event")) {
     
    Your script now will be:
     
    quiz_00,72,36,3 script Poring Summoner 99,{.ItemID = 7227;.Map$ = "prontera";.SpecialPorings[1] = 20;.NormalPorings[0] = 100;mes "[Poring Summoner]";if(getgmlevel() < 99) { if(.Event) mes "There is no Poring Summon Event on now."; else { mes "There is a Poring Summon Event on now!"; mes "Location: " + .Map$; mes "Special Porings: " + .SpecialPorings[1]; mes "Normal Porings: " + .NormalPorings[0]; } close;}mes "Please customize the Poring Summon Event:";Main:next;mes "[Poring Summoner]";mes "- Item: "+getitemname(.ItemID);mes "- Location: "+.Map$;mes "- Special Porings: "+.SpecialPorings; mes "- Normal Porings: "+.NormalPorings;switch(select("Start Event:End Event")) { case 1: mes "Starting the event now..."; set .Event,1; monster .Map$,0,0,"Poring Event",1002,.SpecialPorings,"Poring Summoner::OnSpecialKill"; monster .Map$,0,0,"Poring Event",1002,.NormalPorings,"Poring Summoner::OnNormalKill"; set .SpecialPorings[1],.SpecialPorings; set .NormalPorings[1],.NormalPorings; announce "The Poring Event has begun!",bc_all; announce "Location: " + .Map$,bc_all; announce "Special Porings: " + .SpecialPorings,bc_all; announce "Normal Porings: " + .NormalPorings,bc_all; close; case 2: mes "Ending the event now..."; goto EndEvent; }OnSpecialKill: set .SpecialPorings[1],.SpecialPorings[1]-1; announce strcharinfo(0) + " got a " + getitemname(.ItemID) + "!",bc_all; getitem .ItemID,1; goto PoringCount;OnNormalKill: set .NormalPorings[1],.NormalPorings[1]-1; goto PoringCount;PoringCount: announce "Special Porings: " + .SpecialPorings[1] + " || Normal Porings: " + .NormalPorings[1],bc_all; if(!.SpecialPorings[1]) goto EndEvent; end;EndEvent: if(.Event) announce "The Poring Summon Event is now over!",bc_all; killmonster .Map$,"All"; set .Event,0; set .SpecialPorings[1],0; set .NormalPorings[1],0; close;}
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