ossi0110
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Everything posted by ossi0110
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looks very good +1
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Is there another way to reload scripts?
ossi0110 replied to Lulu's question in General Server Support
No -
Thanks Bro its the msgstring is on the data translated client folder i just replaced the current nope its my own msgtringtable , i fixed the most bugs of them allready.
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use this one http://www.mediafire.com/view/9421pv5cc2jjqc4/msgstringtable.txt im not sure why your msgstring got the many untranslated stuff
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yes as sevenzz23 says , the View ID is 160 , because you only make a Copy of the Item with the same look . Same for sprite just use the same sprite name as the original headgear got . so basicly if you want to make a copy a item , you only have to change the Item ID and the Item Description and maybe the slot ammount.
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you can use it over a script , set ModExp,150; it changes the value in sql to 150 what you means you got 50% more exp ( 100% is basic + 50% = 150)
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hahahah sooooooooo true m this is why im there every year
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change clif->message(fd, msg_txt(10)); // Invisible: Offclif->message(fd, msg_txt(11)); // Invisible: ON TO clif->message(fd, atcommand->msg_table[10]); // Invisible: Offclif->message(fd, atcommand->msg_table[11]); // Invisible: On and you didnt importet all Symbols , this is why you get Map Server Crashes Change clif = GET_SYMBOL("clif");script = GET_SYMBOL("script");pc = GET_SYMBOL("pc");atcommand = GET_SYMBOL("atcommand"); TO clif = GET_SYMBOL("clif");script = GET_SYMBOL("script");pc = GET_SYMBOL("pc");atcommand = GET_SYMBOL("atcommand");status = GET_SYMBOL("status");map = GET_SYMBOL("map");timer = GET_SYMBOL("timer"); last add the 2 more #includes at the header #include "../map/map.h"#include "../map/status.h"
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Disabling /help or /h on character login (2012-07-16)
ossi0110 replied to Gelo's question in Client-Side Support
go into your lua files folder and edit the datainfo/helpmsgstr.lub change it that it looks like this HelpMsgStr = { } -
Character creation incorrect language on title bar(2012-07-16)
ossi0110 replied to Gelo's question in Client-Side Support
pls upload me your game exe This is the client that I am using Download this WeeDiff patcher pack , and Diff a new gameexe . http://www.mediafire.com/download/hktbv496o7iwtju/Weediff_Gelo.rar and be sure to Diff -
it seems your healer npc is outdated and use the old skill syntax , show the healer npc pls
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show me the Plugin maybe you missing some symbols
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i dont think someone will release this , the Only Race System i know if from KamiShi and its a Paid Script
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you can try it , but i allways would update the whole server .
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Character creation incorrect language on title bar(2012-07-16)
ossi0110 replied to Gelo's question in Client-Side Support
pls upload me your game exe -
as Rytech says
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you can edit the statspoins per lvl in the statpoint.txt file https://github.com/HerculesWS/Hercules/blob/master/db/re/statpoint.txt
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Character creation incorrect language on title bar(2012-07-16)
ossi0110 replied to Gelo's question in Client-Side Support
be sure to Diff Translate Client into Englisch , no your lua files dont affect this window . -
The problem is that your Hercules server is not updated. your Item DB use the NEW Format for itemskills , but your server want the old format. just update your server to latest rev and compile him and all should work fine here you can see what files have changed in the commit https://github.com/HerculesWS/Hercules/commit/e3d71d9455de45d5a9417dbebd74aa49a0e7ae6a
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look into the skill.c file case MS_MAGNUM:skill->area_temp[1] = 0;map->foreachinrange(skill->area_sub, src, skill->get_splash(skill_id, skill_lv), BL_SKILL|BL_CHAR,src,skill_id,skill_lv,tick, flag|BCT_ENEMY|1, skill->castend_damage_id);clif->skill_nodamage (src,src,skill_id,skill_lv,1);// Initiate 10% of your damage becomes fire element.sc_start4(src,SC_SUB_WEAPONPROPERTY,100,3,20,0,0,skill->get_time2(skill_id, skill_lv));if( sd )skill->blockpc_start(sd, skill_id, skill->get_time(skill_id, skill_lv));else if( bl->type == BL_MER )skill->blockmerc_start((TBL_MER*)bl, skill_id, skill->get_time(skill_id, skill_lv));break; and replace sc_start4(src,SC_SUB_WEAPONPROPERTY,100,3,20,0,0,skill->get_time2(skill_id, skill_lv)); with sc_start4(src,SC_SUB_WEAPONPROPERTY,100,3,100,0,0,skill->get_time2(skill_id, skill_lv)); now it should deal 100% fire Dmg be sure to recompile your server after changing it
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Glad to Hear
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could you provide us your custom skill? without any SRC Part from him we cant whats wrong
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No it wont affect your saved account, it just will add some new Columnes into your SQL DB. Just log into your phpmyadmin or mysqlworkbanch and go into your ragnarok DB , and select IMPORT and then select the 2013-10-30--21-12.sql file what is located in your Hercules Server Folder in sql-files/upgrades then click on OK and he will add the font columne to your database. btw on server startup the server woll show your warning on the MAP Server Console if you are missing some sql file upgrades, Dont ignore them . execute all of them if the map server shows you more then this one
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did you tried to change the item script i told yo on the second post 601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}602,Wing_Of_Butterfly,Butterfly Wing,11,300,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{}
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could it be that your Hercules server is not up to date ? try the items in this way 601,Wing_Of_Fly,Fly Wing,11,60,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",1; },{},{}602,Wing_Of_Butterfly,Butterfly Wing,11,300,,50,,,,,0xFFFFFFFF,63,2,,,,,,{ itemskill "AL_TELEPORT",3; },{},{}