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kyeme

High Council
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Posts posted by kyeme


  1.  

    @@bOinkz, set it to yes and do @reloadbattleconf

    same. i can't still use Emergency Call even after re-logged.

     

    Yes its not working

     

    Temporary solution:

    -	script	dfdfdfd	-1,{OnPCLogoutEvent:	if (strcharinfo(PC_NAME) == getguildmaster(getcharid(2))) {		atcommand "@cddebug reset";	}	end;}

  2. Hello guys!

     

    How can I change the item price for 10 cash points?

     

    OnMobKilled:	killmonster "poring_w01","All";	mapannounce "poring_w01","Poring Catcher: Nice !! "+strcharinfo(0)+" caught the real Poring !",bc_all,0xFFCCFF;	getitem 3001,1;	sleep2 5000;	mapannounce "poring_w01","Poring Catcher: 2nd Round !! Catch [ Poporing ] !!",bc_all,0xFFCCFF;	sleep2 3000;

     

    Thank you!

    Change 

    getitem 3001,1;

    to

    #CASHPOINTS += 10;


  3. @@Haru

    You have a good point sir, how about adding Drops_Add and Drops_Remove  :D

     

    // Mob DB entry for PORING{    Id: 1002    // ...    Drops: {        Jellopy: 7000        Knife_: 100        Sticky_Mucus: 400        Apple: 1000        Empty_Bottle: 1500        Apple: 150        Unripe_Apple: 20        Poring_Card: 1    }},//In mob_db2.conf{    Id: 1002    Inherit: true    Drops: {        Jellopy: 5000 // Replace the current Jellopy        Sticky_Mucus: 1000 // Replace the current Sticky_Mucus    }    Drops_Add: {        Mjolnir: 1000	// Poring will now drop mjolnir    }    Drops_Remove: {        Apple: 1000 // Remove the existing Apple with 1000 rate        Apple: 150 // Remove the existing Apple with 150 rate    }},

  4. @@Frost

    Yes I did and its working.

     

    It is nice if we have a settings like "0" to remove the specific item, so its not hard to see what changes you made

     

     

    {
    Id: 1190
    Inherit: true
    SpriteName: "ORC_LORD"
    Drops: {
          Brood_Axe: 0
    Orc_Load_Card: 0
     },
    {
    Id: 1288
    Inherit: true
    SpriteName: "EMPELIUM"
    Hp: 342150
    },
    {
    Id: 1191
    Inherit: true
    SpriteName: "MIMIC"
    Drops: {
    Emperium: 0
    Rosary_: 0
    Elunium_Stone: 0
    Mimic_Card: 0
    }
    },
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