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kyeme

High Council
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Posts posted by kyeme


  1. Meh. This is official stuff and should be shared with the community. I got enough done to share my work. Check the browse commits for more info. The last 3 revisions as of this time are what your looking for (r781 - r783). Enjoy. And thanks to Dastgir for telling me how to fix the chat bug.

     

    https://sourceforge.net/p/v1-3ceam/code/HEAD/tree/

     

    Also the Summoner will likely get done first since its possible to get straight into the job just by making a Doram character which starts you off as a Summoner, while testing a Rebellion requires leveling a Novice, then a Gunslinger all the way to 99/70, and then level the Rebellion a good bit to get access to a hand full of skills.

    MC_CARTDECORATE <3


  2. //===== Hercules Script ======================================//= Mapflag: Disable auto-save.//===== By: ==================================================//= Hercules Dev Team//===== Current Version: =====================================//= 1.7//===== Description: =========================================//= Characters logging out on the specified map will be warped//= to the map specified in the last field, or "SavePoint".//===== Additional Comments: =================================//= 1.7 - Updated. [Lupus]//============================================================// Job Quests ====================job_sword1	mapflag	nosave	SavePoint

     

     

    ordeal_1-2 mapflag nosave SavePoint

     

     

    npcmapflagnosave.txt


  3. Try :
    Open conf/network.conf 

     

    /* * List here any IP ranges a char- or map-server can connect from. * A wildcard of "0.0.0.0:0.0.0.0" means that server connections are allowed * from ANY IP. (not recommended). */allowed: (	//"0.0.0.0:0.0.0.0", <-- comment	"127.0.0.1:255.0.0.0",	"x.x.x.x:255.0.0.0", // <-- change x to your Lan IP or Char-Server)

     

     

    or 

     

    /* * List here any IP ranges a char- or map-server can connect from. These ranges * will also be excluded from the automatic ipban in casee of password failure. * Any entry present in this list is also automatically included in the * allowed IP list. * Note: This may be a security threat. Only edit this list if you know what * you are doing. */trusted: (	"127.0.0.1:255.0.0.0",	"x.x.x.x:255.0.0.0",	// x is IP of your Char-Server

     

    @Dev which is much better?

     

    Maybe this issue related to https://github.com/HerculesWS/Hercules/issues/737


  4.  

    Why need diff file when plugin is too good for it.

     

     

     
     

    I can not fully work with plugins, is always giving errors when sending to host, for windows use in my pc with linux hosting, give whenever I try to change the way they build, not the right, if not bother and can provide , I appreciate it. If you can not, that's fine too

    You build plugins in windows and then transfer to linux host? You can't because its not compatible you will need Linux to Linux or Windows to Windows


  5.  

    Bugs in las revision.

     

    -Ignore Missing Files(no work, no can patch)

    -Only First/Seond Login Background(No work)

    I can confirm ~

    and Enforce Official Login still black login screen tested on 2015-05-13aRagexe

    @@Neo btw I tested it on langtype7 , but in langtype 1 or 0 no black loginscreen.


  6. Btw, the RC_DemiPlayer or RC_NonDemiPlayer is working fine in item_db.conf but I think this script is not working properly in item_combo_db.txt (tested in pre-renewal)

     

    The bug is in RC_NonDemiHuman too

     

    RC_NonDemiPlayer and RC_NonDemiHuman is not working. still consider as a 'DemiPlayer or DemiHuman'


  7. https://github.com/HerculesWS/Hercules/blob/master/conf/battle/skill.conf

     

    // When songs are canceled, terminated or the character goes out of the// area of effect, there's an additional effect that lasts for 20 seconds// Should that time be reset for each song?// 0: No, you must recast the song AFTER those 20 seconds to have the effect again (Aegis)// 1: Yes, recasting songs reset the 20 seconds timer (eathena)song_timer_reset: 0

    Change to 1


  8. You can use settings in conf/battle/drops.cof

     

    // Make broadcast ** Player1 won Pupa's Pupa Card (chance 0.01%) ***// This can be set to any value between 0~10000.// Note: It also announces STEAL skill usage with rare items// 0 = don't show announces at all// 1 = show announces for 0.01% drop chance items// 333 = show announces for 3.33% or lower drop chance items// 10000 = show announces for all itemsrare_drop_announce: 0 

     

    @edit lol all cards will be announced xD Sorry


  9. Hello,
    I just want to suggest mapflag to disable VIEWID of charaters. This feature is implemented in official.
     
    // Disable use of costume items// TRUE: Even with costume items equipped, regular item displays.// FALSE: Costume items display instead of regular items in that slot.// Description: On PK enabled maps, the usage of costume items is disabled.// Added On: Sakray - 2010/06/30ADD_PROPERTY(DISABLE_COSTUMEITEM,TRUE);
     
    But I think it would be better if we have options like this.
     
    256 = disable Upper Headgear display
    512 = disable Middle Headgear display
    ...
    1024 = disable Costume Top Headgear display
    2048 = disable Costume Mid Headgear display
    4096 = disable Costume Low Headgear display
    7168 = disable Costume Top/Mid/Low display
    8192 = disable Costume Garment/Robe display
     
    Example:
    prontera	mapflag	noviewid	1024
    Players won't be able to view the Costume Top Headgear in prontera map.
     
     
    map_zone_db.conf :
    name: "GvG"	mapflags: (		"noviewid	7168",	)
    Players won't be able to view the Costume Top/Mid/Low Headgear in all gvg maps.
     
     
    What do you think? :D
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