esquilla13 1 Posted October 7, 2015 So when this will be implemented? :3 Quote Share this post Link to post Share on other sites
ossi0110 200 Posted October 7, 2015 So when this will be implemented? :3 Its Done when its Done i think it will take a while till everything is in 1 evilpuncker reacted to this Quote Share this post Link to post Share on other sites
iCORE 33 Posted October 7, 2015 i guess after rebellion is fix this will be the next in line Quote Share this post Link to post Share on other sites
Aeromesi 180 Posted October 7, 2015 (edited) I know someone who already has the client finished AND everything but some of the skills done, sadly they're keeping it closed-source >_> Edited October 7, 2015 by Aeromesi Quote Share this post Link to post Share on other sites
Rytech 392 Posted October 7, 2015 Meh. This is official stuff and should be shared with the community. I got enough done to share my work. Check the browse commits for more info. The last 3 revisions as of this time are what your looking for (r781 - r783). Enjoy. And thanks to Dastgir for telling me how to fix the chat bug. https://sourceforge.net/p/v1-3ceam/code/HEAD/tree/ Also the Summoner will likely get done first since its possible to get straight into the job just by making a Doram character which starts you off as a Summoner, while testing a Rebellion requires leveling a Novice, then a Gunslinger all the way to 99/70, and then level the Rebellion a good bit to get access to a hand full of skills. 2 evilpuncker and thor1009 reacted to this Quote Share this post Link to post Share on other sites
Aeromesi 180 Posted October 7, 2015 @@Rytech curious why are you continuing 3ceAM? Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted October 7, 2015 Continuing??? He never stopped developing it ... Quote Share this post Link to post Share on other sites
Aeromesi 180 Posted October 7, 2015 Really? So active "english" emulators are rA/Hercules/3ceAM? and who's working on it more than rytech? do you know? Quote Share this post Link to post Share on other sites
kyeme 71 Posted October 7, 2015 Meh. This is official stuff and should be shared with the community. I got enough done to share my work. Check the browse commits for more info. The last 3 revisions as of this time are what your looking for (r781 - r783). Enjoy. And thanks to Dastgir for telling me how to fix the chat bug. https://sourceforge.net/p/v1-3ceam/code/HEAD/tree/ Also the Summoner will likely get done first since its possible to get straight into the job just by making a Doram character which starts you off as a Summoner, while testing a Rebellion requires leveling a Novice, then a Gunslinger all the way to 99/70, and then level the Rebellion a good bit to get access to a hand full of skills. MC_CARTDECORATE <3 Quote Share this post Link to post Share on other sites
Rytech 392 Posted October 7, 2015 Continuing??? He never stopped developing it ... Actually I did stop for when I felt 3CeAM wasn't used much anymore. I closed down the forums and continued on it since the server I do development for has been powered by it for years. The past few months ive noticed quite a number of people still using eAthena or 3CeAM for certain reasons. Would see in posts people needing help and saying they use 3CeAM, some even saying they don't want to use rA or Herc for so and so reasons. The other reason im still at it is because eAthena users arn't getting anymore updates since Ai4rei did her final commit around a year ago. So im the only one keeping things alive for those wanting to stick to the older stuff. Theirs other reasons why, but im not getting into all of the details. All I know is that lately its community been on the rise since early August. @@kyeme I got it mostly figured out for cart decorate. If you scroll through the different values for val1 on ON_PUSH_CART with the new client using displaystatus command, youll see the 3 new carts in it. I had to find a way to get the cart selection to appear with them. I thought about just adding the 3 in regular Change Cart, but want to stay focused on a more official thing. 3 evilpuncker, kyeme and thor1009 reacted to this Quote Share this post Link to post Share on other sites
ossi0110 200 Posted October 7, 2015 dont worry the progress is getting well 4 iCORE, Horamros, thor1009 and 1 other reacted to this Quote Share this post Link to post Share on other sites
sprdosat 0 Posted October 7, 2015 awesome ! good job ^^ Quote Share this post Link to post Share on other sites
Rytech 392 Posted October 8, 2015 PROGRESS!!!! 2 Hadeszeus and JulioCF reacted to this Quote Share this post Link to post Share on other sites
Reaper_san 3 Posted October 8, 2015 that was my mind when I saw it, and then I thought this open a million ways of new possibilities! Quote Share this post Link to post Share on other sites
sprdosat 0 Posted October 8, 2015 OWWW PROGRESS PROGRESS PROGRESS Quote Share this post Link to post Share on other sites
ossi0110 200 Posted October 8, 2015 More Progress 5 evilpuncker, Prourhildr, fiction and 2 others reacted to this Quote Share this post Link to post Share on other sites
Mystery 594 Posted October 8, 2015 Looking good guys :3 Quote Share this post Link to post Share on other sites
Fou-lu 7 Posted October 9, 2015 (edited) Race so that the Norse mythology offers, and Ragnarok Online persists in focusing on that ... ¬¬ Edited October 9, 2015 by Pedroooo Quote Share this post Link to post Share on other sites
Rytech 392 Posted October 10, 2015 Finally got the Summoner finished enough to mark it stable. Latest update makes them small size brute type characters which is a first in RO for a fully playable character. I got all the regular skills up to Spirit Marble fully coded too. Just have bonus stats from job levels, equips, and the 3 branches of skills left to work on and itl be done....for now. There's info thats still a mystery like the chance of double casting certain skills when your base level is 30 and how much it increases per level after that. 5 jTynne, evilpuncker, kyeme and 2 others reacted to this Quote Share this post Link to post Share on other sites
mleo1 36 Posted October 10, 2015 is it possible to remove dorma selection so you could use the client with gender selection in pre re? Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted October 10, 2015 Maybe no, (or yes, if neo can do it) Although, you could do like, even if they click Doram , humans will be created. Quote Share this post Link to post Share on other sites
Rytech 392 Posted October 10, 2015 Chances are no you can't just remove the race selection only. That would mean switching to a older character creation which would also loose the gender selection. Not only that, but a new character creation packet is also sent on this client. Its possible tho to have the char server ignore the value of the doram race and always make a human no matter what the player chooses. Think ill work on that for my next update. The real challenge will be....where to put the config since I can't put it in the battle config files. Actually I just got a idea. Quote Share this post Link to post Share on other sites
thor1009 9 Posted October 12, 2015 I got it mostly figured out for cart decorate. If you scroll through the different values for val1 on ON_PUSH_CART with the new client using displaystatus command, youll see the 3 new carts in it. I had to find a way to get the cart selection to appear with them. I thought about just adding the 3 in regular Change Cart, but want to stay focused on a more official thing. Does the new client here mean some clients later than 2015-08? Or some public released clients like 2015-05-13 can also try it? Quote Share this post Link to post Share on other sites
ossi0110 200 Posted October 12, 2015 the new client for the Doram race is 2015-10-01 RagexeRE but its not supported yet from hercules since we are not finished when all is done i will make a Fullclient for this exe and a small client 7 Prourhildr, thor1009, jTynne and 4 others reacted to this Quote Share this post Link to post Share on other sites
thor1009 9 Posted October 12, 2015 Thank you! That is very exciting. Quote Share this post Link to post Share on other sites