Temtaime 96 Posted June 19, 2017 Hello everybody ! I'm working about two years on writing a complete new RO client. I hadn't so much time, as I'd wish, but now it's almost ready for a basic gameplay. So what are the advantages of having own RO client ? RO doesn't depend anymore on Koreans. It gives an ability for releasing of any new feature, whatever the players want: new 3D mobs, dynamically generated locations, everything you want. The client is cross-platform and can work on Windows, Linux, Mac OS X and Android natively. Thanks to using of new computer graphics features, the client works faster, consumes fewer resources, providing better graphics. For example, it loads a location instantly(to be more precise, it takes ~15 ms to load a map) - so no waiting anymore ! What are the features we have today ? Dynamic shadows and per-pixel shading(no strange blur on the ground anymore!). Correct rendering of all the sprites and locations including all the animations on the locations. Rendering the best part of effects. The most part of UI. All the network communications with server. But there are some missing features: some part of UI(skill UI for example), and some in-game interactions are missed. But all these will be fixed soon. I would find those who are interested in that project, because it will be the only project, which will be used on the servers providing better game experience. Also, a development of the project requires some means and other help, so if you have a mind and in the position, you can write to me in PM or in these comments. Some screenshots: 15 ReckedCat, estoudegreve, bWolfie and 12 others reacted to this Quote Share this post Link to post Share on other sites
REKT 10 Posted June 19, 2017 (edited) HOLY. i'm afraid this kind of project will be dead same as Shinryo Client. https://rathena.org/board/topic/57955-custom-ragnarok-online-client/ Edited June 19, 2017 by Vlync Quote Share this post Link to post Share on other sites
raPalooza~ 102 Posted June 19, 2017 (edited) 1 hour ago, Temtaime said: Hello everybody ! ... The dream for those who love customizing Ragnarok like myself. I cant say how anxious and happy I am. @Vlync that's not how we should welcome such a ambitious project, and when i say ambitious i mean that the complexity of this project is huge! Someone trying to accomplish something like this for the community should always be celebrated, even with the failures of previous attempts.@Temtaime Thank you for your time, and count on me with testing! Hope to give you ideas on the creation of an APIs to help developers interact with the client engine. And as you said, there is an infinity of possibilities with a custom client \o/ Hope to hear more about the project soon. ;] Edited June 19, 2017 by raPalooza~ 1 bWolfie reacted to this Quote Share this post Link to post Share on other sites
Mystery 594 Posted June 19, 2017 Honestly, good work so far with the content. That shadowing though lol. Also, is it just me or do the character sprites look a bit more smoothed out? o-o Quote Share this post Link to post Share on other sites
Habilis 119 Posted June 19, 2017 28 minutes ago, Mystery said: Honestly, good work so far with the content. That shadowing though lol. Also, is it just me or do the character sprites look a bit more smoothed out? o-o Possibly, that's how 2D pic (sprite) might look in high-end 3D environment ? Quote Share this post Link to post Share on other sites
Triedge 12 Posted June 20, 2017 this is a Free or Paid project? o.o Quote Share this post Link to post Share on other sites
Echoes 6 Posted June 20, 2017 Awesome idea, and for a custom client, wohoo! You would count on me for testing aswell ! Quote Share this post Link to post Share on other sites
bWolfie 139 Posted June 20, 2017 (edited) I wish you the best of luck. I cannot offer anything but this. As Dastgir writes below, this is a dream project for any RO person out there. Not having to rely on client releases would be awesome. Edited June 20, 2017 by Myriad Quote Share this post Link to post Share on other sites
Dastgir 1246 Posted June 20, 2017 Good luck, let us know if you need some help I guess no one would deny help for this dream project Quote Share this post Link to post Share on other sites
caspe 16 Posted June 20, 2017 is this photos with fog enable? Quote Share this post Link to post Share on other sites
Temtaime 96 Posted June 20, 2017 (edited) Thanks for yours support ! Project is written in D(dlang.org) using OpenGL as on all the platforms. Currently it is a closed-source project, but i will post some more info soon. Speaking about help there's some work with original client, for example effects table extraction and some work on file formats. 12 hours ago, caspe said: is this photos with fog enable? Some are yes and some are not(it's on on screens with character and off on the others because of making far planes blurred). Edited June 20, 2017 by Temtaime Quote Share this post Link to post Share on other sites
Sephus 203 Posted June 20, 2017 Very cool. Since the server side is open source, someone should initiate the same for the client side as well. But lets just be reminded again that the contents are proprietary, so anything done against could lead to a lawsuit... or something. But you have my upvote! Quote Share this post Link to post Share on other sites
Temtaime 96 Posted June 24, 2017 A client now has a name - Æsir ! You can support development on the patreon. More support, less freelance i do https://www.patreon.com/temtaime First public build will be available soon. 2 caspe and Arduino reacted to this Quote Share this post Link to post Share on other sites
caspe 16 Posted June 24, 2017 (edited) 19 minutes ago, Temtaime said: A client now has a name - Æsir ! Maybe name something that can able to write easily. Name looks good but how to joint A and E? Edited June 24, 2017 by caspe Quote Share this post Link to post Share on other sites
kisuka 178 Posted June 26, 2017 While I really want this to succeed I have my doubts. I've been involved with this community for many, many years (since 2005 / 12+ years). I've seen so many "new RO client", "custom RO client", "client rewrite", "open source client" projects, and absolutely none of them have succeeded. They all get to at least this stage: Map Viewer Chat Character creation / rendering Then they stop being interested in developing it, get burnt out and then quit. Biggest issue they all have? So far, out of the 5 or 6 projects I've seen pop up since 2005, only one of them ever shared their source code. If you're going to actively pursue this goal, share the code. Open source it and invite in more developers. Having it closed source + paid / donations to get access is going to get you in deep legal shit with Gravity. Do not think "oh they can't" or "they don't know who I am" or "they can't find me", believe me it's not hard. They know who pretty much everyone is irl that has massive contributions within the athena community. Open source it as an educational project, do not advertise it as an "RO Client". Like with athena, advertise it as an "MMORPG Client". Make a solid core framework that you can then extend with RO specifics to build a client capable of running RO. There are many old school athena developers who would join this project if you simply opened it up and had some serious noticeable progress on it. Do not make the same mistake as all those other dead projects. 6 Triedge, Dastgir, animador23 and 3 others reacted to this Quote Share this post Link to post Share on other sites
animador23 0 Posted July 10, 2017 Is beautiful! On 25/6/2017 at 11:45 PM, kisuka said: While I really want this to succeed I have my doubts. I've been involved with this community for many, many years (since 2005 / 12+ years). I've seen so many "new RO client", "custom RO client", "client rewrite", "open source client" projects, and absolutely none of them have succeeded. They all get to at least this stage: Map Viewer Chat Character creation / rendering Then they stop being interested in developing it, get burnt out and then quit. Biggest issue they all have? So far, out of the 5 or 6 projects I've seen pop up since 2005, only one of them ever shared their source code. If you're going to actively pursue this goal, share the code. Open source it and invite in more developers. Having it closed source + paid / donations to get access is going to get you in deep legal shit with Gravity. Do not think "oh they can't" or "they don't know who I am" or "they can't find me", believe me it's not hard. They know who pretty much everyone is irl that has massive contributions within the athena community. Open source it as an educational project, do not advertise it as an "RO Client". Like with athena, advertise it as an "MMORPG Client". Make a solid core framework that you can then extend with RO specifics to build a client capable of running RO. There are many old school athena developers who would join this project if you simply opened it up and had some serious noticeable progress on it. Do not make the same mistake as all those other dead projects. Yep... so this is dead now? Quote Share this post Link to post Share on other sites
Temtaime 96 Posted July 10, 2017 Allez vous faire foutre tous ceux qui m'disent que c'est mort. Are you really think that it's so easy to write a game from scratch on one's own ? I am working and i have my life, and with all those things i am continuing write this client. There will be first public beta release in 1-2 weeks with new features, of course. 6 jTynne, natural, animador23 and 3 others reacted to this Quote Share this post Link to post Share on other sites
natural 2 Posted July 14, 2017 increíble. some video or gif with mob? 1 Triedge reacted to this Quote Share this post Link to post Share on other sites
jTynne 101 Posted July 15, 2017 Wishing you all the best with this project! 1 Triedge reacted to this Quote Share this post Link to post Share on other sites
jTynne 101 Posted August 6, 2017 On 6/24/2017 at 6:08 PM, Temtaime said: A client now has a name - Æsir ! You can support development on the patreon. More support, less freelance i do https://www.patreon.com/temtaime First public build will be available soon. I'll gladly become a patron of this project once a public release is available! Quote Share this post Link to post Share on other sites
natural 2 Posted August 6, 2017 (edited) http://ea-support.ws/index.php?/topic/4030-новая-жизнь-ro/ 23 july Edited August 6, 2017 by natural Quote Share this post Link to post Share on other sites
Triedge 12 Posted August 8, 2017 On 6/8/2017 at 2:56 PM, natural said: Hide contents http://ea-support.ws/index.php?/topic/4030-новая-жизнь-ro/ 23 july wow, nice nice :3 Quote Share this post Link to post Share on other sites