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안녕하세요, 운영팀 공지 잘 확인했습니다. 이번 패치로 냥다래 의상과 새로운 의상 장비들이 추가되고, 일부 기존 아이상이 삭제되는 부분이 눈에 띄네요. 특히 커다란 검은 고양이 의상과 마법 계승자 의상 같은 한정 의상들은 이번 기회에 꼭 챙겨야 할 것 같습니다. 카츄아 확률 증가 이벤트와 호국보훈의 달 이벤트도 진행되니, 이벤트 참여 계획을 미리 세워야겠네요. 그리고 사이그룬의 날개 옵션 수정과 라운드 트립 스킬 설명 변경, 농장 및 채굴 퀘스트 개선도 게임 플레이에 도움이 될 것 같아요. 이번 점검 내용을 참고해서 문제 없이 게임을 즐겨야겠습니다. 운영팀 수고 많으셨습니다.
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Wufei Chang started following Mob Element View
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Character head/body sorting layers?
Checkmate replied to shiiifttt's question in Client-Side Support
//= METHOD A (fast): copy a known-good IMF //= 1) Open data.grf in GRF Editor → Tools → IMF Editor (or Search “.imf”). //= 2) Find a job that already layers correctly (e.g. Soul Reaper): data\imf\soul_reaper.imf //= 3) Extract that file, then import it back renamed to your target job’s IMF (e.g. novice.imf), //= or change the mapping in: data\luafiles514\lua files\datainfo\imfnametable.lub //= 4) Save GRF → test in-game. //= METHOD B (precise): reorder layers in the IMF Editor //= 1) Tools → IMF Editor → open the target .imf //= 2) Set draw order (top → bottom): //= HeadTop //= HeadMid //= HeadLow //= Body //= Shadow //= 3) Apply to ALL actions/directions → Save → import back → test. //= IMPORTANT: //= • Don’t use RagLite JSON to re-encode .imf (that’s why you saw “compile” errors). //= Let GRF Editor open/save the binary .imf directly. //= • If nothing changes, check you don’t have a loose “data\imf*.imf” overriding the GRF, //= and make sure your custom GRF loads last. //= • If your client uses imfnametable.lub, update the mapping there. //=================================================== //= STEP-BY-STEP (DETAILED) //=================================================== //= A) Prepare //= • Backup data.grf/rdata.grf. //= • Close the game client. //= //= B) Find/Map //= • Path to IMFs: data\imf*.imf (use GRF Editor search). //= • Optional map file: data\luafiles514\lua files\datainfo\imfnametable.lub //= (links job → IMF filename). //= //= C) Fast Copy (no editing) //= • Extract working job’s .imf → import it renamed to target job, OR edit imfnametable.lub to point to it. //= //= D) Manual Fix (if you must keep same filename) //= • Tools → IMF Editor → open target .imf → set layer order: //= HeadTop, HeadMid, HeadLow, Body, Shadow //= • “Apply to all actions/directions” → Save → Import → Save GRF. //=================================================== //=================================================== //= TROUBLESHOOTING //=================================================== //= • Change not showing: //= - Another GRF or a loose “data\imf*.imf” overrides yours. Ensure your custom GRF loads last. //= • Only some animations fixed: //= - You didn’t mass-apply to all actions/directions (walk/attack/cast/idle). Re-apply and save. //= • “Compile” / invalid file when using RagLite: //= - Stop using JSON route. Use GRF Editor’s IMF Editor to open/save binary .imf directly. //= • Still weird on one class: //= - Copy IMF from a class that renders correctly and map it via imfnametable.lub. //=================================================== -
Can try this : - No cards/refine/copying — it purely swaps based on ID, making it safe and clean. - Works only on EQI_HEAD_TOP, but you can easily extend to: EQI_HEAD_MID EQI_HEAD_LOW - Just add your pairs like this: setarray .ItemPair$[0], "3524,3525", // Hokage Helm "3526,3527", // Another custom headgear "3528,3529"; // and so on
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[SHOWCASE] I'm back on spriting.
DaviLord replied to DaviLord's topic in Spriting & Palette Showcase
Added 12 new auras. Added some sprites halloween related. -
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Unfortunately, this doesn't work. Perhaps due to point 2. NEMO doesn't have this patch.
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Thanks for the reply but didn't work. I managed to fix 3 wings but after so many things I tried is impossible to point out what really fixed the problem. Also tested some clients down to 2010 and that changed nothing.
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Character head/body sorting layers?
shazanmito replied to shiiifttt's question in Client-Side Support
Hey! I attempted to edit it using the GRFEditor but was unable to do so. Then, by hand, it showed me some errors when I tried to compile it. How did you do it? I even tried to decode it to JSON using the RagLite tools, but got stuck from there... 😔 -
Checkmate changed their profile photo
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Daily Beach Clean Quest
Astronom replied to Winterfox's topic in Quest, Shops, Functions & Algorithms Releases
I'm sorry, but in 2025, it's possible to find this script, but the search doesn't yield any results. It's a very interesting work, and I'd like to take a look. -
Good afternoon! I understand that this post is very old, but I've been looking for a long time to add a rain effect to my server. In earlier versions, it was available, but I'm wondering if anyone has any information on how to implement it. Please forgive my English.
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[ Q ] How to show item ICONS inside NPC dialogue (Hercules)? [ A ] Use item *links* in your messages: getitemlink(<item_id>) ──────────────────────────────────────────────────────── REQUIREMENTS (client-side) ──────────────────────────────────────────────────────── 1) A client that supports item links (any modern 2014+ client is fine). 2) When diffing your client (e.g. NEMO), enable: - “Enable Item Link” (sometimes named “Enable Monster & Item Link”). That’s it — no custom LUA needed. Note: Zeny does not have a built-in icon in dialogue; only items do. ──────────────────────────────────────────────────────── MINIMAL HERCULES NPC EXAMPLE ──────────────────────────────────────────────────────── prontera,155,180,4 script ItemIconDemo 4_F_KAFRA1,{ mes "Required materials:"; mes " ^000000* 100,000 Zeny^000000"; mesf(" ^000000* %d x %s^000000", 10, getitemlink(984)); // Oridecon mesf(" ^000000* %d x %s^000000", 50, getitemlink(7063)); // Lower Weapon Stone (example id) mesf(" ^000000* %d x %s^000000", 25, getitemlink(7064)); // High Weapon Stone (example id) mes "Would you like to salvage it?"; next; switch(select("Yes:No")) { case 1: mes "You chose ^00AAFFYes^000000."; close; default: mes "Come back later."; close; } } /// NOTES: /// - Replace 7063/7064 with your server’s real item IDs. /// - getitemlink() renders the item name clickable and shows its small icon /// automatically in the dialogue window. /// - You can also use it inside mesf/select strings anywhere you print text. ──────────────────────────────────────────────────────── COMMON PITFALLS ──────────────────────────────────────────────────────── • Using getitemname() — this prints only text (no icon). Use getitemlink(). • Old client or diff without “Item Link” → icons won’t show. • Expecting Zeny icon → not supported natively; print plain text for Zeny. ────────────────────────────────────────────────────────
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Is this rAthena script based ? Try this : --- functionmain.txt (old) +++ functionmain.txt (fixed) @@ function script concurrent_uid { - .@uid = get_unique_id(''); + .@uid = get_unique_id(); @@ function script concurrent_uid_map { - .@uid = get_unique_id(''); + .@uid = get_unique_id(); @@ function script concurrent_uid_registration { - .@uid = get_unique_id(''); + .@uid = get_unique_id(); Just open your functionmain.txt in Notepad++, search for get_unique_id('' and replace with get_unique_id(). That’s the only fix needed for Hercules.
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if you using warp it have broken flags support. Because this better disable flags validation in herc or use nemo with herc+nemo it will show wrong client flags error only if you did wrong patches in client.
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72707412 started following Wrong client flags detected
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Nevermind, I found it. If someone got Wrong client flags detected (account: xxx, received flags: 0x80000001) Try ENABLE_CASHSHOP_PREVIEW_PATCH disabled in the source.
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If you enable ZOOM OUT Diff, this happens, just remove ZOOM OUT at the time of the client's DIFF
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🌕 New Hollow Knight Costumes ~ 2 Drooping Headgears of The Knight and Hornet This is my Discord Server where I post what I'm working on and finished costumes: https://discord.gg/KP3EPwnkzT // discord: nielily_
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Rumi Ex Machina changed their profile photo
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Philippines Ragnarök Online (PHRO) is build for classic gameplay that relive the nostalgia just like when it first started. Everything is pretty much what it is on Episode 4 (War of Emperium) guidebook that was release by levelupgames philippines with 2-1 jobs like Priest, Assassin, Blacksmith, Hunter & Wizard. We created this server for you to play whenever you have the time to spend, no fear of missing out, no pressure just fun. You may be a casual or a hardcore player. Features: -1x rates with MVP/Miniboss cards enabled -Manual job change -Single client only -No costumes -Singapore host -PC only NO MOBILE QoL -Hourly points & pvp refill pots -Autotrade -Autobuy store -Daily login rewards -Global chat -Mail system ***Opening in October 2025*** Discord Link : https://discord.gg/v5wM6rt2 Website : https://www.phro.fun
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[SHOWCASE] I'm back on spriting.
DaviLord replied to DaviLord's topic in Spriting & Palette Showcase
Added new auras. -
URAS started following can I get a pre-configured server
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Hi people, I just looking for a new server, I download Hercules from git, I have configured but now, I need a Client and EXE compatible with my server, the packetver by default is 20190605, I know that can I change, but first need a Client and Exe compatibles, what do you recomend me? and if you have a link I apreciate much....
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Hi, I'm trying to add some custom items and all the wings shows witch wrong alignment. I've tried a bunch of sprites from different sources and all of them have exactly the same problem. Is there something that changed in the way the newer clients deal with the sprites? These items were used with (waaay) older clients. The one I got is 2019-06-05fRagexe from here: board.herc.ws/topic/16607-ragnarok-offline-newbie-pack-2022-make-your-ro-server-in-less-then-5-minutes/ Thanks in advance.
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Hi everyone, I’ve been working on some scripts to improve palette management in ACT Editor. The main functionality and logic are already complete, but the UI still needs a lot of refinement. I’ve prepared improvements, and once ACT Editor updates to .NET Framework 4.8 (thanks to Tokei’s work), I’ll be able to integrate them properly. ✅ Included Scripts Remove Unused Palette Cleans your palette by marking unused colors in magenta. Makes it easier to spot wasted slots and optimize your palette. Sort Palette Blocks Reorders palette blocks based on color usage and brightness. Lets you keep special colors in fixed slots while organizing the rest automatically. Interactive config window for custom sorting options. Palette Generator Generates entire sets of palettes automatically. Supports hue shifts, saturation/lightness adjustments, and Photoshop-like colorize mode. Batch export .pal files with customizable naming. 🌟 Why This Matters Managing palettes manually is time-consuming and error-prone. These scripts automate the hardest parts: No more hunting for unused slots. No more messy palette orders. No more repetitive recoloring. These tools take time and effort to build. Having a clear goal helps me stay motivated and ensures I can dedicate proper time to improving them. Your support directly helps speed up development and polish. If you’d like to support, you can check out my Ko-fi page. Thanks for reading, and I’m excited to share more not only in this tool but anything related to RO.
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Hi , I played KRO with friends in 2022. He sent me a file that would translate the KRO item description, but it was during 2022. Does anyone have the latest file for KRO translation The file name is eventnum2itemdesctable and eventidnum2itemdesctable
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안내 감사합니다 업데이트 내용을 보니 5월 이벤트가 꽤 풍성하네요. 특히 멜론 페스타 이벤트는 매번 분위기가 즐겁고 보상도 괜찮아서 기다리는 유저가 많을 것 같아요 . 출석체크 이벤트도 꾸준히 참여하면 꽤 유용한 보상을 얻을 수 있겠네요. 버그 수정 사항도 눈에 띄네요. 특히 퀘스트창 스크롤 문제나 직업군 스킬 이펙트 오류 같은 부분은 플레이어 경험에 직접적으로 영향을 주는 것들이라 개선된 게 반갑습니다. 항상 정기점검과 업데이트로 게임을 더 나은 방향으로 유지해주셔서 감사합니다.
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Hello! I'm Niel, I've been working as a Spriter for several months, focusing mainly on creating custom graphics for RO servers. During this time, I’ve gained experience developing sprites with very unique custom concepts, I've created many upper headgears, garments, and of course, recolors. Feel free to drop me a PM if you’d like to collaborate or request commissions! I didn't have much time this summer but I'm definitely back~ This is my Discord Server where I post what I'm working on and finished costumes: https://discord.gg/KP3EPwnkzT // discord: nielily_ These have my sign, but if you buy them I will add your RO Server Name to the collection image as well! 😸 These are some examples of my work 💗 Minecraft Set [ Minecraft Helmet | Minecraft Sword [Garment] | Minecraft Pickaxe [Garment] Duck Set Duck Bucket | Duck Bubbles | Duck Bag [Garment] Labubus Comes in 7 different colors, just like in the original box! Okarun Set Okarun Wig | Okarun Mask | Okarun Aura | Turbo Granny [Garment] Turbo Granny Cat Upper Headgear Pokémon Sylveon Swablu Skitty Shaymin Pachirisu Buneary Bellossom Absol Thank you for watching, I appreciate you ❤️😄
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Bumpie bump! We're still serving clients. Thank you and have a great day.
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- asia ddos protection
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