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Hi everyone, I'm currently working on optimizing the performance of a game server, and I wanted to ask for some advice from those of you with more experience in this area. Specifically, I'm dealing with performance issues where the server tends to lag, especially when multiple players are connected. I've already tried some basic steps like adjusting server settings and optimizing scripts, but the performance still isn't where I want it to be. I know there are deeper optimizations I could make, but I'm not sure which areas to focus on. Has anyone here worked on similar performance issues before? What tools or strategies have you found most effective in pinpointing and solving lag problems? Also, as I'm diving deeper into the technical side of development, I was thinking of taking a CISSP Course to improve my cybersecurity knowledge. Do you think it would help with securing the server while optimizing performance? Any insights or recommendations would be greatly appreciated! Thanks in advance! mathewjacob
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Please read b4 Reacting Good Day Fam, Can someone help me with a script for a costume. i dont want to diff any so that i came here.. hehe requesting for an npc who can delete item and give item with auto detecting what the character is wearing like in costume converted out there. i basically added two different item costume and non costume with same attributes and just like the costume converted out there. not converting any with cards and ups i have 35 custom items basically its 70 bcuz of the costume items. thank you and have a nice day. hope someone is happy to help.
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How to Improve Server Performance in Hercules Emulator?
4144 replied to mathewjacob's topic in Development Discussion
dont run sql queries from your scripts on map server. Most time this is main performance issue -
Hi everyone, I’ve been working with the Hercules Emulator for a while and I’m looking for ways to improve server performance. My server has been running smoothly, but as the player base grows, I’m starting to notice a slight lag and a few performance dips during peak hours. I’ve read through the documentation, but I’m wondering if there are specific optimizations that can help with handling more traffic, especially when it comes to reducing lag and ensuring smoother gameplay. Should I tweak certain settings in the configuration files, or are there more advanced techniques like load balancing or server clustering that might help? Additionally, if anyone has experience optimizing memory usage or handling high concurrency in Hercules, I’d love to hear your tips. I’m mainly focused on making sure the server runs efficiently without compromising on the player experience. Thanks in advance for your help! Best regards, mathewjacob
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not to hi-jack your thread, but can you please tell me the names of fourth job palettes? My fourth job costumes got black bodies
- 5 replies
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- clothing color
- clo
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graphics Gantz Services - Graphics, Setups, Website and Premades
RayGantz replied to gantz's topic in Paid Services
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hello~ Is there a way to execute it in Korean? please help
- 405 replies
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- ragnarok test server
- your home server
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hello~ Is there a way to execute it in Korean?
- 405 replies
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- ragnarok test server
- your home server
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(and 3 more)
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Ace23 started following Server Setup
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Hello, i need some sidelines for certificates, if you are looking a build for server just dm me, i will make for you ( Server Setup, Thor Patches, FluxCP, Server Security, documents for server ) domain and hosting not included for $100 one time only, or it depends on you thank you.
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finally, embed forum into my CP is done, and it's automatically login with same user from CP
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Hi everyone, it's been a long time since I visited the herc.ws forum, I had thought about making a simpler control panel, I hope there are those here who want to contribute to the control panel that I made, if anyone is interested, please send a message directly. Here is the display, suggestions and input from all of you are very important for the development of this control panel. see you soon
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Hey everyone! I’ve recently come across this forum, and I’m really excited to be a part of it. I’ve been exploring the content here, and it seems like a cool space to chat and share thoughts on various topics. The range of discussions from gaming to off-topic conversations is pretty fascinating. I wanted to ask, though—what are some of your favorite threads or topics to explore here? I’m looking to get a better feel for the community and dive deeper into discussions. Also, I noticed a lot of different kinds of posts, from advice to personal experiences. What do you think makes a thread stand out the most in terms of engagement? Is it more about the content, the way it's presented, or the interaction within the community that makes it pop? Looking forward to hearing everyone’s thoughts and getting more involved in the discussions here! Thanks for having me, and I’m excited to learn from all of you. Cheers!
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note! just a translation onlydata.zip
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Hey everyone, I've been exploring ways to integrate AI into Ragnarok Online server development, specifically for generating NPC dialogues and dynamic quests. With recent advancements in AI models, I was wondering if anyone has experience using AI tools or scripts to automate quest creation or improve NPC interactions. Some key points I’d love to discuss: How feasible is it to use AI to generate engaging quest narratives? Any existing scripts or AI models that could assist in NPC dialogue creation? Potential challenges or limitations in AI-generated content for RO servers. I also came across some Generative AI interview questions while researching, which made me think—how can AI be trained to maintain RO’s lore and storytelling style? Would love to hear from developers who've experimented with AI-driven content generation. Let’s brainstorm how we can enhance the gameplay experience while keeping everything immersive! Looking forward to your insights! Cheers, azizi
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rere changed their profile photo
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안녕하세요, 운영팀님! 점검 일정과 관련된 안내 잘 받았습니다. 4월 14일 화요일에 예정된 정기점검 시간은 오전 10시부터 오후 4시까지라는 점 참고하겠습니다. 점검 내용에 대한 자세한 사항은 4월 13일 오후 6시 이후에 공지된다고 하니, 그때 다시 확인하도록 하겠습니다. 점검이 원활하게 진행되기를 바라며, 점검 후 서비스 이용에 문제가 없도록 미리 준비하겠습니다. 좋은 운영 부탁드립니다! 감사합니다.
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- web shared hosting
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rankmyserver changed their profile photo
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-- Instructions: -- 1. Place itemInfo.lua and packageitem.lub in this directory. -- 2. Run run_update.bat -- 3. The script will update only the name field in packageitem.lub based on itemInfo.lua. -- 4. A success message will be printed if changes are made. -- 5. If no matching item IDs are found, no changes will be made. here is the simple script that I made to automatically translate the item name in Probability from itemInfo data\luafiles514\lua files\probabilityinfo\packageitem.lub update https://www.mediafire.com/file/zw7ritnv9cajvgq/packageitem_converter.zip/file
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MVPs not teleporting when trapped and attacked
Kirchen1 replied to knobblet's question in Source Requests
That's because it's not a rude attack. They are just trapped. -
KirieZ started following Custom Item Sprite Not Showing
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This topic is from 2021. Please, create a new topic detailing what you did. It will be better for support, while it may be similar, it may also be a completely different thing and without knowing what you have, it is hard to help.
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hello.. just wanna ask how did you fix it? may issue was same may custom lhz aura was not showing on my character.
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I don't remember much of this script, but I think you can simply add it to "setarray .ChanceItems[0],": setarray .ChanceItems[0], 0, 0, // Armor (Level 0) <-- Armor 0, 0, // Level 1 0, 0, // Level 2 7620, 3, // Level 3 7620, 1; // Level 4