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bWolfie

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Everything posted by bWolfie

  1. For items you use pre-re/item_db.conf and also use pre-renewal itemInfo.lub.
  2. something like this using if .@item equals your id. prontera,209,229,5 script Item Giver 106,{ mes "[Item Giver]"; mes "Please input the ITEM NUMBER that you want to receive."; mes " "; mes "You could use @ii <item name> to look for it or browse at ratemyserver.net"; input .@itemnum; next; if (.@itemnum == 5377 || .@itemnum == 5374) { mes "[Item Giver]"; mes "You cannot use " + getitemname(.@itemnum) + "."; close; } else { next; mes "[Item Giver]"; mes "How many pieces of this item do you want to receive?"; input .@itemcount; next; mes "[Item Giver]"; mes "Here you go! Come again!"; getitem .@itemnum,.@itemcount; close; end; } } Also if you want, instead of "How many pieces of this item do you want to receive, you can do the following to show the name. mes "How many pieces of " + getitemname(.@itemnum) + " do you want to receive?";
  3. ^great bump first time seeing this Hope you can work all the kinks out. I honestly think this is an incredible release which deserves more attention.
  4. You need the translation for MsgStringTable.txt. https://github.com/ROClientSide/Translation Download this folder as ZIP. It has everything you need.
  5. Good stuff don't be afraid to ask questions, we are a community after all! Just try to resolve issues yourself if you can, because, from experience, you learn a lot more when you figure it out yourself. And satisfaction is better.
  6. I have no idea. I just downloaded the data.grf from this thread.
  7. Are you on map iz_int? This is normal. You can download the map here. Or you can change your starting point. I forgot where you do this.
  8. I use 2014-02-05 for pre-renewal (dunno if there is any difference in REvPRE) and it works good. The other one which is really popular is 2014-10-22. Just make sure you download pre-renewal itemInfo.lub. It is in the translation-master somewhere.
  9. Sorry I think I'm confused. I am using GIT where you use commands like git push and such.
  10. Who can help me here? Whenever I try to turn on HPMHooking in plugins.conf, this happens: remote: [Fatal Error][Fatal Error]: HPM:plugin_load: failed to load 'plugins/HPMHooking_login.so' (error: plugins/HPMHooking_login.so: cannot open shared object file: No such file or directory)! remote: : HPM:plugin_load: failed to load 'plugins/HPMHooking_char.so' (error: plugins/HPMHooking_char.so: cannot open shared object file: No such file or directory)! remote: [Fatal Error]: HPM:plugin_load: failed to load 'plugins/HPMHooking_map.so' (error: plugins/HPMHooking_map.so: cannot open shared object file: No such file or directory)! My plugins.conf is normal, I have uncommented HPMhooking. plugins_list: [ /* Enable HPMHooking when plugins in use rely on Hooking */ "HPMHooking", //"db2sql", //"sample", //"other", "whosell", ]
  11. Cart Term always did that. Yes, it works as intended, but that doesn't mean it's right...
  12. Go to db/re or pre-re/map_zone_db.conf. Under GvG Zone, you will see the following code under mapflags. Copy, adjust, paste and put it on other zones you want. "weapon_damage_rate 60", "magic_damage_rate 60", "misc_damage_rate 60", "long_damage_rate 80", "short_damage_rate 80", If you want it on specific skills, there are examples in the file. npc/mapflag/skillmodifier has more examples and explanations surrounding this should you need them.
  13. I believe in re or pre-re/skill_cast_db, if you use the "Cool Down" function, that should work. 1000ms = 1 second
  14. bWolfie

    Heal Npc

    Here is something quick and simple I made. Hope it helps. http://pastebin.com/WV1ck1P4
  15. How do all your npc/scripts___.conf read?
  16. Some of the numbers generated are not overly accurate as you get to higher levels, but I'd say its 95% on the mark. Some numbers you will have to work around.
  17. bWolfie

    npctalk

    @@lilcooldude69 I think @@Tsuuu is referring to the actual 'npctalk', where the npc has a dialogue message above its head.
  18. Not in the stat window? that's new for me. Coming from eathena the bonus just used to pop up on top of your current one. Oh well. Thanks for the quick reply.
  19. Please tell me I'm dreaming. Okay, so this is the script for my item. The script has other 'readparam' in it, yet they function properly. Please, can anybody tell me why this one won't? Thanks. if (readparam(bStr) >= 90) { bonus bAtkRate,15; } Edit: In fact, the 'bonus bAtkRate,n;' is not working at all - for any item.
  20. bWolfie

    npctalk

    idk maybe try npctalk "^5BA146Hello, world!^000000"; but i also see in constants.nd there are these values C_AQUA: 65535 C_BLACK: 0 C_BLUE: 255 C_GRAY: 8421504 C_GREEN: 32768 C_LIME: 65280 C_MAROON: 8388608 C_NAVY: 128 C_OLIVE: 8421376 C_ORANGE: 16753920 C_PURPLE: 8388736 C_RED: 16711680 C_SILVER: 12632256 C_TEAL: 32896 C_WHITE: 16777215 C_YELLOW: 16776960 C_PINK: 16761035 C_CHOCOLATE: 13789470 C_GOLD: 16766720 C_VIOLET: 15631086 So...I dunno.
  21. @@melv0 do you mean Speed Potion overwrites the effect of Decrease Agility?
  22. What do you mean by that?
  23. It would be used so people can counter things. Say enemy has GTB Card equipped, and the player has an anti-GTB weapon equipped. Server owners would be able to penalise certain items and it brings an interesting mechanic in (is opponent using that? maybe I should use this.). @@evilpuncker Idk how its like item_combo.
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