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evilpuncker

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Everything posted by evilpuncker

  1. Version 1.1

    3418 downloads

    This is the old version of prontera map file, texture and models (.gat | .gnd | .rsw) and minimap (.bmp) NOTE: Remember to remake your mapcache file.
  2. File Name: Old Izlude and Alberta File Submitter: evilpuncker File Submitted: 10 Feb 2015 File Category: Maps & Textures These are the old versions of Izlude and Alberta. Including map files (.gat | .gnd | .rsw) and minimaps (.bmp) NOTE: Remember to remake your mapcache file. Click here to download this file
  3. 1123 downloads

    These are the old versions of Izlude and Alberta. Including map files (.gat | .gnd | .rsw) and minimaps (.bmp) NOTE: Remember to remake your mapcache file.
  4. I've downloaded it for you: http://depositfiles.org/files/9ghnlcesf will be uploading it here to hercules as well
  5. do you use sql item_db aswell?
  6. https://rathena.org/board/topic/88071-fluxcp-credits-to-cashpoints/
  7. a few suggestions: Trade: { (defaults to no restrictions) override: GroupID (int, defaults to 100) nodrop: true/false (boolean, defaults to false) notrade: true/false (boolean, defaults to false) partneroverride: true/false (boolean, defaults to false) noselltonpc: true/false (boolean, defaults to false) nocart: true/false (boolean, defaults to false) nostorage: true/false (boolean, defaults to false) nogstorage: true/false (boolean, defaults to false) nomail: true/false (boolean, defaults to false) noauction: true/false (boolean, defaults to false) } 1 - to tell the item restrictions (in red) 2 - Jobs that can use 3 - Loc: Equip location 4 - EquipLv: Equip required level (EquipLv: [min, max] too) 5 - Refine: if is refineable 6 - Atk and Def 7 - Item Weight and what about instead of: Gain 600000 ~ 1200000 (based on random 600000 ~ 1200000) just say this: Gain between 600000 and 1200000 guild experience. and there is a typo on "enemy" Add +1% chance of casting Fire Bolt[Lv.3] on enemey and random skill level when receiving physical damage. Add +1% chance of casting Cold Bolt[Lv.3] on enemey and random skill level when receiving physical damage. Add +1% chance of casting Lightning Bolt[Lv.3] on enemey and random skill level when receiving physical damage. great tool you got there I'll use it for sure in my custom items after you add the above suggested xD keep up the good work!
  8. are you sure that you save ur file with ANSI encode?
  9. do as gravity did, create a "box" of the item and add rentitem command on it
  10. great =D btw I'm getting this error, any idea? --------------------------- ReadAnimatedEmitterInfoz --------------------------- attempt to call a nil value --------------------------- OK ---------------------------
  11. not that impressive, but still a good job and new things are always welcome to keep the game alive =D
  12. yes it is still working, someone need to update the wiki
  13. it is selecting 'login' that got an 'online'(0 = offline) character from the same 'last_ip', since they are two different tables, it uses left join
  14. if (query_sql("SELECT login.account_id FROM login LEFT JOIN `char` ON login.account_id=`char`.account_id WHERE login.last_ip=(SELECT last_ip FROM login WHERE account_id="+getcharid(3)+") AND `char`.online=1", .@account_id) > 1) { end script } else { run script }
  15. wow..cool...thanks... release some please
  16. Thank you this is working. Yes I live in salt lake city. where I find topics relating to tags in the client?. I don't know, but I got those info at a text file in my PC that may be helpful: mes "go to <NAVI>[Hat Maker]<INFO>izlude,131,148,</INFO></NAVI> to make hats"; the [Hat Maker] will be clickable in the client and make a navigation to the npc. also it works with the browser too mes "You can <URL>Google<INFO>http://www.google.com/</INFO></URL> anything";clicking Google will open the browsermes "<ITEMLINK>HIIII Im valk shield<INFO>2115</INFO></ITEMLINK>";
  17. I didn't quite understood your english (are u really from USA? xD), but I guess you are searching for the following: mes "You can <URL>Google<INFO>http://www.google.com/</INFO></URL> anything";
  18. evilpuncker

    [woe-timer]

    that on picture is the toastie woe controller, you may find it somewhere
  19. Yes, it's not working. edit database or use changecharsex scriptcommand Where can I see the changecharsex function? So there's no @command for this yet right? its currently not documented yet: /*========================================== * Unequip all items and change character sex [4144] *------------------------------------------*/BUILDIN(changecharsex){ TBL_PC *sd = prepareChangeSex(st); if (sd == NULL) return false; if (sd->status.sex == 99) sd->status.sex = 0; sd->status.sex = sd->status.sex ? 0 : 1; chrif->save(sd, 0); if (sd->fd) clif->authfail_fd(sd->fd, 15); return true;} and for the atcommand version its easier to create a bindcommand with the scriptcommand and will work the same way as if it was in the source
  20. tell us which errors you are getting at console and post the script here so maybe we can convert it
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