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Everything posted by evilpuncker
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[solved]Mapas Renovação download
evilpuncker replied to MuriloStrike's question in Suporte a Database
http://depositfiles.org/files/u9871b8fr menos os mapas pvp pois vc não disse os nomes -
just change SC_INCREASEAGI into SC_INC_AGI
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it is true ?? @evilpuncker @Alexandria, well let see i will test its before if you do it right it works
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http://herc.ws/board/topic/4643-mac-ip-address/
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i tried making a custom patch but it didnt work .... the players only get the error with lite client... so frustrating any ideas ? thnx Then the solution is into the difference between lite and full client. Just remind what you did (while packing your lite client archive) ... GRFs are the same for both? EXE is the same for both? EXE got the same patches/DIFFs for both? Outdated DATA.INI for the lite client? Did you modified some file into your System folder and have forget an update for the lite client? Full client is reading the sprite properly and allows players to play without problems. Just spot the difference between your lite client and your full client. Else ... make a new lite client. Take custom GRFs, EXE, System folder, DATA.INI, Data folder from your Full client and make an archive (7z, WinZip/WinRar) that will become your new Lite client. Player will have to download the new source and install it into a fresh RO folder, but at least they should be able to play without problems. Thank you for your reply. The only thing i did was this : Take the full client --> take out , data.grf , rdata.grf, palette.grf, bgm folder. Then whats left , i packed into rar and distribute. Then the error come, but what i also noticed, is that when i download fresh KRO from nickyzai, and dont update i get the error. When i update it's gone .... so my guess is that the players are to darn lazy to update, or they just don't get it ?? Thnx again, the majority of players don't like updates, thats why
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idk but it worked for that guy xd
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Where? have you tested it? thanks (:! http://herc.ws/board/topic/5014-d%C3%BAvida-global-reg-value/
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the correct one is "char_reg_num_db"
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Increasing max values allowed in itemdb
evilpuncker replied to ScriptingPhailure's question in Database Support
item_db.h #define MAX_ITEMDB 0x8000 // 32k array entries in array (the rest goes to the db) but for sure it is capped because of client limitation, same as MAX_ZENY etc etc -
Increasing max values allowed in itemdb
evilpuncker replied to ScriptingPhailure's question in Database Support
not possible unless you hex your client to accept it, but AFAIK nobody has done it -
yommy left RO scene
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this may help you http://herc.ws/board/topic/852-xdiffpatcher-xdiffgen2-packet-parser-and-packet-extractor/
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maybe it should return true instead of return 0, also for npc call @ you should use bindatcommand
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recompile everything and it should work
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just try it and if you get any error post here so we can help
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altere as ocorrências para "char_reg_num_db"
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please use upaste, and tell us what is wrong, what it should do, what it is showing at map-server etc
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you are either not using hercules fluxCP or is using an old item_db sql
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http://upaste.me/0979fe should work
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you need to set the killed mob id into a OnNPCKillEvent
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where is LastMob set?
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Mhalicot should update this then
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- afk atcommand
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your plugin is not added to the solution, you are using the already compiled provided in the main topic, try this guide: http://herc.ws/wiki/Building_HPM_Plugin_for_MSVC
- 152 replies
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- afk atcommand
- @afk
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seems like your compile is failing
- 152 replies
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- afk atcommand
- @afk
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