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evilpuncker

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Everything posted by evilpuncker

  1. ask it in internal guard support? since we are not aware of what kind of problem is it
  2. I was not able to made a pull request, so I'm bumping it to first page since it got many supporters (I think?!) so I don't mind that devs will mind implementing it (but please don't make it a plugin )
  3. indeed we miss a command to set a expire time in an account and move it to a new group (and also move it back to old_group when time expires), also we miss the character and storage increase
  4. just add a warning or something like this, "online players: 500 (300 on, 200 at)"
  5. it is, since we want to check if guild have an emblem or not, maybe for events, not to see if it is breaking any rule
  6. I agree the use with picklog
  7. the still missing part is the separated max amount of characters created and storage cap @
  8. http://www.youtube.com/watch?v=w_ciE2phjPQ
  9. Hi, is this the fix for Sonic Blow bug? just a work around (revert it back) since the sonic blow behavior still not fully implemented have you tried it? im afraid if i change anything it will cause a big problem. i wanna know if i will revert it it will surely back the old sonic blow damage as they said, the damage will be kinda back to pre-re but a bit stronger
  10. Hi, is this the fix for Sonic Blow bug? just a work around (revert it back) since the sonic blow behavior still not fully implemented
  11. post the script, tell us in which part you get stuck and if there is any error on console
  12. cara isso é meio q impossível sugiro q vc use o hercules por mais complicado q possa parecer de migrar para cá
  13. I suggest the drop of those two mapflags since we got the power of map_zone_db.conf
  14. example, go to the bottom of map_zone_db.conf and add BEFORE the last ) the following: ,{ name: "Custom" disabled_skills: { SA_ABRACADABRA: "PLAYER" } mapflags: ( "noknockback", )} now go to any npc script file and add this: yourmapname<tab>mapflag<tab>zone<tab>Custom
  15. Use o map_zone_db.conf para bloquear skills em mapas específicos leia mais em: http://herc.ws/board/topic/302-introducing-hercules-map-zone-database/ dá uma olhada no meu exemplo: http://herc.ws/board/topic/4349-disable-abracadabra-skill-in-certain-area/?p=28058
  16. not necessary to edit source only for the ones specified at map_zone_db.conf he just need to create a new mapzone and add all he want and set '<map name><tab>mapflag<tab>zone<tab><zone name>'.
  17. herc dead dead but still good :P

    1. Angelmelody

      Angelmelody

      Some people are nearly disappearing into thin air XD

    2. evilpuncker
  18. maybe the read data folder first is broken, try to diff it with http://herc.ws/board/topic/2905-nemo-client-patcher/
  19. http://www.youtube.com/watch?v=g-Am3IBQmyQ
  20. both, you can choose what you want enabled at renewal.h
  21. Bro I'm getting this error. Why? if you are using latest Hercules, report it at bugtracker
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