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evilpuncker

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Everything posted by evilpuncker

  1. right now, the only missing source related part is the separated max amount of characters created and storage cap
  2. anyone can confirm this? http://herc.ws/board/topic/3029-ritem-data-structure-overhaul-error-msg/
  3. then it should send a warning to old email address, in case this request was not from them. that is nice to have, maybe they should implement it
  4. can't leave rag xd

    1. Angelmelody

      Angelmelody

      XD. agree rag is boring ,but my computer was too old to run 3D game ,

       

      also can't leave rag ^_^

       

  5. but it has nothing to do with this topic, this topic is about official bg system
  6. newer clients use iteminfo.lub to gather info for new items
  7. go go approve some pull requests :P

  8. so many pull requests but devs doesn't approve them :(

    1. Angelmelody

      Angelmelody

      Maybe devs hope we can practice more HPM coding XD

    2. evilpuncker

      evilpuncker

      xD

      but it is so weird to add them in makefile :(

  9. someone should do a pull request with it I agree with it being added to herc
  10. we use visual studio, not visual basic, that is why it errors (maybe I'm wrong)
  11. source edit? don't you wanna mean script?
  12. 1. Log-in 2. Close login-server (ctrl+c) 3. @kickall 4. Wait, make sure everyone is offline (@who) 5. @mapexit 6. Close char-server (ctrl+c)
  13. You will always have to query the DB for offline characters if you don't have an id->name cache somewhere. edit: Then you'd have to ask yourself why make something like that vs querying the DB? getcharid(<type>{,"<character name>"})
  14. impossible to hide server ip from anyone with access to cmd.exe xD
  15. remember: - Note: To clear some doubts, since I've already been asked, this has absolutely NOTHING to do with 32/64 bit CPUs or OSes. It's all about a variable's size, not the size of registers of your CPU, and your 32bit CPU will be able to handle this just fine.
  16. provide .patch files here and maybe devs may apply them!
  17. because that is weird to be built in in the emulator, it is better to be a plugin
  18. pull the aloot type, but not the @autoattack it will get accepted for sure
  19. maybe ppl will ask why implement this when we got strcharinfo, right? the answer is: retrieve name from an offline character by its ID without the need of a query, I agree with that implementation.
  20. I want the latest one (16 oct) from kRO client, in korean
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