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Everything posted by evilpuncker
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shorter since u need only map name OnPcDieEvent: if(strcharinfo(3) == "bossnia") warp "prontera",0,0; end;
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xDiffPatcher, xDiffGen2, Packet Parser and Packet Extractor
evilpuncker replied to Shakto's topic in Client-Side Releases
Shared Body Palettes & Shared Head Palettes type 2 not working (crashing the client when changing to any color), I've made sure that everything is in the right place, tried with both data and grf (being read first on DATA.INI) but all failed, btw I've used the latest 2013-07-03aRagexe.xdiff, hope someone can help me with it! btw idk here is the right place to post it, so sorry!- 85 replies
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- diff
- xdiffpatcher
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I want to request a script command that returns the group name of a specific group by its level, something like groupid2name, thanks in advance!
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that is amazing!
- 206 replies
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- control panel
- flux
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add addmonsterdrop and delmonsterdrop scriptcommands
evilpuncker replied to evilpuncker's topic in Approved
the code I posted is the current one we got (commented out and marked as WIP) the rAthena one is here -
nice! btw only me got the Recent Commits things at sidebar not working at all?
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they are already implemented in rAthena, maybe someone could make a pull request here? They are very useful for events hope everyone agrees /* Work In Progress [Lupus] BUILDIN(addmonsterdrop) { int class_,item_id,chance; class_=script_getnum(st,2); item_id=script_getnum(st,3); chance=script_getnum(st,4); if(class_>1000 && item_id>500 && chance>0) { script_pushint(st,1); } else { script_pushint(st,0); } } BUILDIN(delmonsterdrop) { int class_,item_id; class_=script_getnum(st,2); item_id=script_getnum(st,3); if(class_>1000 && item_id>500) { script_pushint(st,1); } else { script_pushint(st,0); } } */
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Confusing client_version_to_connect:
evilpuncker replied to OnNplay's question in Client-Side Support
none, basicly just a setting to "force" your players to use the specified version in both client_version_to_connect and <version> (that can be any number AFAIK) to log in -
How about drop Pre Renewal from Hercules ?
evilpuncker replied to OnNplay's topic in General Discussion
I vote no, too many reasons to write here.- 21 replies
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- pre renewal
- drop pre renewal
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because they are hardocoded into the client with his specific ID
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Client 2012-04-18 support casshop ?
evilpuncker replied to madtoyz's question in Client-Side Support
thats mean onlu ragexe only have cashshop ? yes -
that is f*cking amazing xD thanks for the info
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client that already made can re-diff back ?
evilpuncker replied to madtoyz's question in Client-Side Support
nope -
I used to have the same problem but just changed the url to https://github.com/HerculesWS/Hercules.git and it worked fine with tortoise svn Yes https will correct the issue. I mean removing the svn. part of the link
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I used to have the same problem but just changed the url to https://github.com/HerculesWS/Hercules.git and it worked fine with tortoise svn
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this happens in official RO, so he posted the info to see if devs can implement it, I didn't read it all, but at least I understood the point of the post without talking non sense
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Where do I can change the Starting Point for Newbie?
evilpuncker replied to Nameleszx's question in General Server Support
char-server.conf // Start point, Map name followed by coordinates (x,y) start_point: new_1-1,53,111 -
isn't that the skill that is activated only if you are soul linked? sorry if I'm wrong