Dastgir
-
Content Count
3805 -
Joined
-
Last visited
-
Days Won
250
Posts posted by Dastgir
-
-
Any updates to iteminfo.lub? I downloaded the most recent version and I ended up with some blank translations on a few items.
Tell us the item id and we will implement it.
-
You just need to change "name" entry of the group and make sure all the inheritted groups use the new group name (Which is what your first error was about). After that simply @reloadatcommand or restart the server.
Yes just change name entry, and if you dont want to disturb existing groups, just create a new group, its easy instead of renaming groups and inherit
-
-
Woo. What a nice update.
-
i cannot find any release of faction on herculesthats my bro
Dastgir Finally u gave me heheheh =) Realese is already on Hercules
-
This is .dll plugin.
You have to do one edit after installing this plugin,
go to pc.h and find
struct map_session_data {
below it add
int faction; //FactionMOD
Recompile, you are done.
Plugin Include 2 script commands:
setfaction(FactionID);getfaction();
-
The Project is 100% Done[The Quest is 100% usable(Tested it Myself)].
Project Link: https://github.com/M45T3Ryu/KO-Proyect/tree/beta (updating the bugs here first)
ToDo:
Revising All NPC'S[Phase 5/5].(Done at 19th November 18:00 GMT+5:30)
People Working on the Project:
1)Me(Dastgir Pojee)
2)M45T3R(Seems that leaved this project from July)
Phase Changelogs:
Phase 5 Completed:(Revised KO_main)KO_main up to official.Updated Constants,Added Some Checks,Added cutins,Corrected warps of Battle Test.
[Phase 5/5 Completed]
P.S: iRO Quest and kRO Quest are almost 100% Same(Some dialog translation may differ and nothing else.)
Any Suggestions and Help are welcome. -
You have to convert it to rA compatible and patch it.can be used on rA?
-
Use any iteminfo, it contains pre-re items.
-
and how'd you done this?What i did on my previous project, i used the partyname part to show titles for players.
Since some people like to see partyname instead of the title, i added @showtitle so they can decide if they want to show party or title for their chars.
Never had problems with it and you also don't need a client hex for it.
-
First of all, you shouldn't be really making changes to default conf files. That's what conf/import folder is for - it's not under CVS so you should put all your custom configurations settings there.
However, it is not always possible to put your changes to separate files, for example when you make source code edits. In such case, you need to merge your modifications with updates coming from remote repository.
Try doing what the message says. First commit changes to your copy of repository (your working copy is also a fully-featured repository) with git commit, and only then git pull to update.
>That's just what Gepard said. For some more help about committing you can check this post:
Thanks, i din't know i wasn't suppose to change the default configurations. However what do i place inside the folder? Do i make a copy of the current file then place inside the temporary folder for it to read the configurations?
Sorry if i'm blur on this part, I've never used the import folder before in rAthena nor any other places.
First do
Git commit -am"Your Log Message"
Then
Git pull
And you are done with updating.
git pullM .gitignoreM conf/battle/client.confM conf/battle/party.confM conf/battle/status.confM conf/inter-server.confM conf/plugins.confM db/const.txtM db/item_db2.txtM db/item_delay.txtM db/job_db2.txtM db/pre-re/item_db.txtM db/pre-re/skill_cast_db.txtM db/pre-re/skill_db.txtM db/pre-re/skill_require_db.txtM db/pre-re/skill_tree.txtM db/pre-re/skill_unit_db.txtM db/re/item_combo_db.txtM db/re/item_db.txtM db/re/refine_db.txtM db/re/skill_cast_db.txtM db/re/skill_db.txtM db/re/skill_require_db.txtM db/re/skill_tree.txtM db/re/skill_unit_db.txtA db/sc_config.txtM doc/script_commands.txtM npc/cities/rachel.txtU npc/custom/healer.txtM npc/events/halloween_2009.txtM npc/events/nguild/nguild_warper.txtM npc/instances/NydhoggsNest.txtM npc/mobs/citycleaners.txtM npc/quests/quests_13_1.txtM npc/quests/skills/assassin_skills.txtM npc/re/cities/dewata.txtM npc/re/jobs/3-1/rune_knight.txtM npc/re/quests/quests_brasilis.txtM sql-files/item_db.sqlM sql-files/item_db2.sqlM sql-files/item_db2_re.sqlM sql-files/item_db_re.sqlM src/char/char.cM src/char/char.hM src/char/int_auction.cM src/char/int_guild.cM src/char/int_homun.cM src/char/int_mail.cM src/char/int_quest.cM src/char/inter.cM src/char/inter.hM src/common/HPM.cM src/common/console.cM src/common/core.cM src/common/db.cM src/common/ers.cM src/common/ers.hM src/common/malloc.cM src/common/malloc.hM src/common/mmo.hM src/common/mutex.cM src/common/random.cM src/common/socket.cM src/common/sql.cM src/common/sql.hM src/common/timer.cM src/common/timer.hM src/config/const.hM src/login/account_sql.cM src/login/ipban_sql.cM src/login/login.cM src/map/atcommand.cM src/map/battle.cM src/map/battle.hM src/map/battleground.cM src/map/buyingstore.cM src/map/chat.cM src/map/chrif.cM src/map/clif.cM src/map/clif.hM src/map/duel.cM src/map/elemental.cM src/map/guild.cM src/map/homunculus.cM src/map/instance.cM src/map/intif.cM src/map/irc-bot.cM src/map/itemdb.cM src/map/itemdb.hM src/map/log.cM src/map/mail.cM src/map/map.cM src/map/map.hM src/map/mapreg_sql.cM src/map/mercenary.cM src/map/mob.cM src/map/npc.cM src/map/npc_chat.cM src/map/packets.hM src/map/party.cM src/map/party.hM src/map/path.cM src/map/pc.cM src/map/pc.hM src/map/pc_groups.cM src/map/pc_groups.hM src/map/pet.cM src/map/quest.cM src/map/script.cM src/map/script.hM src/map/searchstore.cM src/map/skill.cM src/map/skill.hM src/map/status.cM src/map/status.hM src/map/storage.cM src/map/trade.cM src/map/unit.cM src/map/vending.cM src/plugins/Makefile.inA src/plugins/db2sql.cPull is not possible because you have unmerged files.Please, fix them up in the work tree, and then use 'git add/rm <file>'as appropriate to mark resolution, or use 'git commit -a'.
Using your solution gave me this error though. What's wrong currently?
Pull is not possible because you have unmerged files.Please, fix them up in the work tree, and then use 'git add/rm <file>'as appropriate to mark resolution, or use 'git commit -a'.
As the Error says the solution.
If you do any changes to the original files, you have to do
Git commit -am"Your Log Message"
to save the changes, as git doesn't check the changes(as of svn)
then you can update your hercules via
git pull
-
Which client are you using?
-
First do
Git commit -am"Your Log Message"
Then
Git pull
And you are done with updating.
-
I will check it once I get home. And update the source.
-
. Amazing patch.
Great work Ind and Yommy.
-
For those who want to make All Equips 4 Slots but cannot find a new item_db file ,
Here's a RegEx trick to do it.
Open Notepad++ , open item_db.txt(whichever file in which you want to make all equips 4 slots)
Open "Find Dialog Box"(CTRL+H), Select Search mode as Regular Expression.
and in find put
5,([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*)
In Replace Put
5,1,2,3,4,5,6,4
Change that 4 to the number of slots you want(for all equips 4 slot, put 4)
And Press "Replace All", and its done.
If you want shields to be 2 slotted,
Follow same method above but in find put
5,([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),([0-9]*),(0[xX][0-9a-fA-F]+),([0-9]*),2,32
And In replace put
5,1,2,3,4,5,6,2,8,9,2,32
Change 2 to number of slots you want in shield.
That's All
Here's an item_Db with 4 slotted weapons and 2 slotted shield(14th June):item_db.txt
lakasmonk123 and Aurora reacted to this -
Use remote SQL(Offloaded SQL)
-
Hercules Don't have a TxT Svn.
It was removed in rAthena itself.
-
broken link.
-
Check this, Compiling gives no error, haven't tested.
It contains plugin that can be made + it is Hercules COMPATIBLE converted by me.
-
Color is not possible, (maybe possible via client editing)
Char name is limited to 24 chars, so showing title is not of any use.
-
-
Nice Illusion Effect.
-
Finally, Great Job Ind.
Item bonus need explanation
in Script Support
Posted
if(getiteminfo(getequipid(EQI_HAND_R),11)==10)
Check getiteminfo() desc.
11 = Look, getequipid(EQI_HAND_R) = Item_ID of the equip equipped on right hand.
((getiteminfo(getequipid(EQI_HAND_R),9) >3) = If range of equip on right hand is >3