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Everything posted by Kuya Jeo
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I found this error.. i dont know where it coming from since the server is live. using latest git, no modifications on source Edit : upon checking .. something about BL_MOB [Error]: --- failed assertion -------------------------------------------- [Error]: unit.c:100: '0' in function `unit_bl2ud' [Error]: ./map-server() [0x640090] [Error]: ./map-server() [0x629669] [Error]: ./map-server() [0x62eddf] [Error]: ./map-server() [0x62ee62] [Error]: ./map-server() [0x632c49] [Error]: ./map-server() [0x4af9d3] [Error]: ./map-server() [0x65524e] [Error]: ./map-server(main+0x2ea) [0x64f76a] [Error]: /lib64/libc.so.6(__libc_start_main+0x100) [0x7f267ccb2d20] [Error]: ./map-server() [0x408079] [Error]: --- end failed assertion ----------------------------------------
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I notice that mob_avail already removed in db folder, is there any guide on how to duplicate a monsters? thank you
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My players experiencing this kind of bugged, i have this permanent variables 1st Variable : #QuestAcquired 2nd Variable : #HOURLYPOINTS 3rd Variable : #CASHPOINTS then the values change or mixed or swap for example #QuestAcquired has a value of 30 and the #HOURLYPOINTS has 100 sometimes the value mixed or sometimes the value swap same goes with the #cashpoints and #hourlypoints EDIT : my script is just set #Variable,#Variable + value
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get_unique_id() is a part of gepard modification
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Check this topic, maybe it will help you https://herc.ws/board/topic/7296-in_array-for-hercules/
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OnClock0000: killmonster "yourmap","all"; yourmap,0,0,0,0 monster Poring 1002,300,0,0 end; OnClock1200: killmonster "yourmap","all"; yourmap,0,0,0,0 monster Poporing 1031,300,0,0 end; try this one
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Auto Close Client and Deal Players when dead Problem
Kuya Jeo replied to Kuya Jeo's question in Client-Side Support
I used clean hercules, im server is running now, i just wondering why my new diff not working on other players, i tried to use it on my test server without gepard and its working.. how about on the can deal players even if my char is dead... i just notice that something is blocking like im talking to npc so i cant deal players when my char is dead -
Addrid is not supported by hercules...
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Delete the old prontera.mcache on trunk/pre-re/maps then reload again your prontera map on putty, turn off first your server to make it sure
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 --> removed those.. probably because this is invalid script code
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Auto Close Client and Deal Players when dead Problem
Kuya Jeo posted a question in Client-Side Support
I having a problem with my new diff client with gepard shield, i tried to use it and no auto close encounter in my part but when other use the the new diff client they encounter auto close client after gepard logo.. another problem is when the player is dead, they cannot trade or deal, this is using normal character thank you in advance -
change this part of the code into this one function go { if (.deadlock && !Hp) { message strcharinfo(0), "You may not use @go when you are dead."; } else if (.town && !getmapflag(strcharinfo(3), mf_town)) { message strcharinfo(0), "You may only use @go in towns."; } else if (getmapflag(strcharinfo(3), mf_pvp)) { message strcharinfo(0), "You cannot use @go in PvP Maps."; } else if (.delay && @go_delay > gettimetick(2)) { message strcharinfo(0), "You must wait "+ (@go_delay - gettimetick(2)) +" seconds before warping again."; } else if (BaseLevel < getarg(3)) { message strcharinfo(0), "You must be at least level "+ getarg(3) +" to warp to this map."; } else if (getgroupid() < getarg(4) || getmapflag(getarg(0), mf_nowarp)) { message strcharinfo(0), "You are not authorised to warp to this map."; } else if (.charge && Zeny < getarg(5)) { message strcharinfo(0), "You must have at least "+ getarg(5) +" zeny to warp to this map."; } else { if (.delay) { @go_delay = gettimetick(2) + .delay; } if (.charge) { Zeny -= getarg(5); } warp getarg(0), getarg(1), getarg(2); end; } message strcharinfo(0), "@go failed."; end; } reload the script and try it
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Suddenly I cannot connect to my server
Kuya Jeo replied to ThyroDree's question in General Server Support
Try to reboot your VPS, maybe you start the server twice -
Get Player who get the MVP Animation when MVP die
Kuya Jeo replied to Kuya Jeo's question in Script Support
Solved by myself -
Is there any way to get the info of the player who get the MVP Icon/Animation when the MVP die? Using Killedrid == mvpname is not good because it will only get the last hitter of the mvp, thank you in advance
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Not Getting EXP and Level when killing mobs
Kuya Jeo replied to ThyroDree's question in General Server Support
check you conf/map/battle/exp.conf max_exp_gain_rate -
kindly elaborate it so that i can make a simple script for you
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you cannot separate it like before, you need to put it on 1 database with the main tables
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Indicate what plugin you used.
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You must use magenta background
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3rd Job Max Level Aura to Trans Job
Kuya Jeo replied to ThyroDree's question in General Server Support
check on official kRO files, (data.grf) -
3rd Job Max Level Aura to Trans Job
Kuya Jeo replied to ThyroDree's question in General Server Support
Just get the file of 3rd job aura then rename it, then replace the old default aura of 99 level into 3rd job -
I rather used MYSQL Lines because im putting it on the database If you want to add +3 Days it should be like this DATE_ADD(NOW(), INTERVAL 3 DAY)
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Got a solution. thnx anyway i use DATE_ADD(NOW(), INTERVAL 1 DAY) instead of using gettimestr("%Y-%m-%d %H:%M:%S",21)
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I want to add +1 Day or +3 Days in this one.. gettimestr("%Y-%m-%d %H:%M:%S",21) Can someone know how to add? Thank you guys