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Beret

High Council
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Everything posted by Beret

  1. I was seeing this group system and noticed that hercules does not have this system, it works as follows: Use the "/recruit" command to bring up the party booking creation window. Choose desired classes, level, leveling area and roles. A maximum of 6 different classes can be selected at once. After hitting OK, a new "Searching" window will appear. To modify your listing, hit the modify button.All players of the chosen class receive a message in game that was requested a group request. Once you are finished putting together your party, hit the cancel button to close the listing. Finding a Party Click on the "Booking" button underneath the character infobox or use the "/booking" command. Input desired parameters and hit "Search". A list of available parties will appear, and you can contact the person who created the listing.
  2. Yes I did it, will be any option but I scored ?
  3. The error disappeared but now occurs a few problems. - When I select the character to enter the game the error in package size 0x000 - When the slot system and rename is enabled in client crash I 2013-03-20 this does not occur.
  4. Here appears the message of HShield even using the option disable HShield, what I have to do ?
  5. Still using help.txt will get scruffy going does not have any way to change this file to be correct in game: 0: prontera 2: geffen1: morocc 3: payon Usually it pops up all wrong in the game, even though he aligns the txt file.
  6. Great job, glad to help the community.
  7. I saw this a long time an a video of will, for example, blessing the parchment item comes with the image of skill blessing, I tried to find the video more I could not if I find post here.
  8. Well I noticed no iro, that some items that give bufs appear in the character's inventory with the skill icon of buf. In hercules already has it?
  9. Ind cannot try to implement this feature? the current is flawed.
  10. I've tried with another character, opens normal problem and push the close button, ae crash.
  11. When I open a shopping store after closing the store get packet error. packet 0x8170, 6 bytes received
  12. As you all know, read files in the emulator consume memory, my suggestion is to create something so you can see what each file is consuming memory on the emulator.
  13. Beret

    Yommy

    Hello Yommy. I am Beret.
  14. Things aren't so they adapt to change. Ex: Have an emulator that works in the way that I know, another works differently modified, which I use, the logic is what I do know work. This does not mean that the emulator does not need to suffer modifications, on the contrary, what ind made so far look great, more my point of view about packages is different.
  15. Change is good, most still prefer the old way, why? In my view it is more easy to understand and most of those who work with the emulator is already accustomed to the old mode.
  16. Leveraging ind customers equal or above 2012-06-18 to equip dagger in kagero takes crash, this why gravity removed support of daggers to kagero. When in 2013 from the debug client in char-server.
  17. We have almost all the information, let's hope someone hercules team look to it..
  18. I confirm that in iro also.
  19. This message I know appears in the game. Interesting then onair is this. [Beret] opened [Purple Box] and received the item '1 yggdrasil'
  20. Yes this applies to cash items also, we have never seen anyone in official servers drop 2 items that are rare, the explanation is this delay that has when you win the item 1x.
  21. I have some information. random1 will make the value of cnt leave random. Example: cnt = 5, will come out of 1 to 5 itens. Hour is a delay type that the item can get out again. Example: can only win yggdrasil of 5 in 5 minutes. Onair and guild do not know yet. probability Here is a chance to leave the item 1 = 0.01 {name = "must", item = "Red_Bag", cnt = 3, hour = 0, onair = false, guid = true, probability= 1}; must gain item is fixed. Example: cnt = 5 get 5 items. {name = "random2", item = "Egrade_Coin", cnt = 2, hour = 0, onair = false, guid = false, probability= 200}; Radom2 still do not know.
  22. When I buy some items my cash value is changed to 0, I have to close and open the cash button again.
  23. whats wrong with the one we have now? o_O The file will have less lines and is less crowded. With this new one, you're just crowding the file with un-needed lines and space. Only a segment of the aegis. t_shop_type={ SIMPLE_CASH_NEW = 0, SIMPLE_CASH_POPULAR = 1, SIMPLE_CASH_LIMITED = 2, SIMPLE_CASH_RENTAL = 3, SIMPLE_CASH_PERPETUITY = 4, SIMPLE_CASH_BUFF = 5, SIMPLE_CASH_RECOVERY = 6, SIMPLE_CASH_ETC = 7,};t_item_price ={ {t_shop_type.SIMPLE_CASH_NEW, "Boarding_Halter_Box",39}, {t_shop_type.SIMPLE_CASH_POPULAR, "Boarding_Halter_Box",39}, {t_shop_type.SIMPLE_CASH_LIMITED, "Token_Of_Siegfried_Box",25}, {t_shop_type.SIMPLE_CASH_RENTAL, "Boarding_Halter_Box",39}, {t_shop_type.SIMPLE_CASH_PERPETUITY, "Leaf_Cat_Box",159}, {t_shop_type.SIMPLE_CASH_BUFF, "Str_Dish_Box",10}, {t_shop_type.SIMPLE_CASH_BUFF, "Agi_Dish_Box",10}, {t_shop_type.SIMPLE_CASH_BUFF, "Int_Dish_Box",10}, {t_shop_type.SIMPLE_CASH_BUFF, "Dex_Dish_Box",10}, {t_shop_type.SIMPLE_CASH_BUFF, "Luk_Dish_Box",10}, {t_shop_type.SIMPLE_CASH_BUFF, "Vit_Dish_Box",10}, {t_shop_type.SIMPLE_CASH_RECOVERY, "Small_Life_Potion_Box50",129}, {t_shop_type.SIMPLE_CASH_ETC, "Enriched_Elunium_Box",15}, {t_shop_type.SIMPLE_CASH_ETC, "Enriched_Oridecon_Box",15},};
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