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ZelosAvalon

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  1. Upvote
    ZelosAvalon reacted to Asheraf in kRO unpacked clients releases   
    Discontinued. 
    Clients without themida protection can be downloaded at http://nemo.herc.ws/downloads/
  2. Upvote
    ZelosAvalon got a reaction from IndieRO in Ragnarok Online Daily Reward [PSD Only]   
    View File Ragnarok Online Daily Reward [PSD Only]
    illust's for a system of daily rewards, created by me, based on the official theme of ragnarok online.
     
    It works with the script [rathena]: Daily_Reward_System
     
    PS: If you like it, and give me reputation, it's important to me and encourages me to continue with my work!
     
    best regards, ZelosAvalon
    Submitter ZelosAvalon Submitted 10/21/16 Category Other Graphics  
  3. Upvote
    ZelosAvalon reacted to Ridley in Hercules vs rAthena: Current differences   
    I assume you want to go for pre-re. I think both emulators have some issues with pre re so I don't see much of a difference here (but I'm honestly no pre renewal player and don't know the exact differences) . Else content wise for renewal rA is ahead.
    As stated here, Herc works a lot more efficient and is cleaner. But it's biggest advantage is of course the plugin feature which basically works like an import folder for source code.
    The mana world is running Hercules with a plugin on steroids, so you can see with plugins you basically can build a whole new game around the emulator.
    https://www.themanaworld.org
  4. Upvote
    ZelosAvalon reacted to PunkBuster in Hercules vs rAthena: Current differences   
    I am the admin of a very old RO server, still running on eAthena. I want to port us from eAthena to a a modern emulation, but first I'd like to choose which one. I've found many old topics regarding Hercules x rAthena differences, but they all seem to be from about 3 years ago or so. I'd like to know the current differences between both.
  5. Upvote
    ZelosAvalon reacted to PunkBuster in Hercules vs rAthena: Current differences   
    My partners and I decided to go with Hercules after all, since we're running pre-renewal. Thanks for the input.
     
    This seems like a very common question for people though, might be good idea to keep a permanent topic listing the differences.
  6. Upvote
    ZelosAvalon reacted to Asheraf in Verus maps (NPC's & Monsters)   
    As ridley said those quests cant be completed due to missing of other official features. I have a completed Verus city scripts but it miss a lot because of that.
  7. Upvote
    ZelosAvalon reacted to Ridley in Verus maps (NPC's & Monsters)   
    Just saying I got this (and most up to episode 16) already done and waiting for some other pr's to be merged to make it as official. I can't tell exactly when I go to do the pr's, I also plan to do a server where I can test first. But I can assure you everything I do will go to Herc.
  8. Upvote
    ZelosAvalon reacted to Like it~* in Utilizar multíplos iteminfo.lua   
    Olá.
    Hoje vim trazer um tutorial muito simples, mas que é de grande utilidade para todos, até pelo motivo de eu não ter encontrado em nenhuma comunidade PT-BR. Tive um grande trabalho para achar um tutorial que tivesse uma línguagem mais prática e funcionasse, então devido a isso decidi postar. 
     
    Utilizar multíplos iteminfo.lub/lua.
     
    Primeiro, como sabemos, os clientes mais novos estão usando itemInfo.lua / lub para substituir arquivos TXT para informações de item no lado do cliente, dentro da pasta System.
    Acho que grande parte dos criadores de servidores mais complexos, se depararam com a situação de adicionar algum(ns) item(ns) de outro RO como idRO, iRO, & jRO, KRO e sempre receber "Item desconhecido" e "Maçãs", e não saber o verdadeiro motivo causador disso, exceto ao trocar os arquivos itemInfo.lua/lub. Eis que surgiu uma solução! Vamos lá.
     
    Utilidade:  utilizar itemInfo de outros servidores oficiais, como kRO, iRO e idRO, e fazer com que aqueles possam substituir informações não existentes de outros arquivos.
    Tutorial
    - 1º Passo:
    Prepare os arquivos a ser utilizado, exemplo:
    "itemInfo_bRO.lua" - Traduzido do BRO com todos os arquivos em PT-BR.
    "itemInfo_iRO.lua" Servidor internacional iRO.
    "itemInfo_idRO.lua".
    "iteminfo_custom" - Seu iteminfo customizado, com seus itens criados.
    "itemInfo_kRO.lua" - Servidor oficial e distribuidor do jogo RO.
     
    - 2º Passo:
    Faça um arquivo .lua vazio, dê o nome "itemInfo.lua". Este será o arquivo principal para ser lido pelo cliente.
    Edite o "itemInfo.lua", e cole este código.
     
     
    - 4º Passo: 
    Em seguida, copie o arquivo e renomeie o arquivo copiado para "iteminfo.lub".
     
    - 5º Passo:
    Entre em todos seus arquivos preparados no Passo 1, e verifique se ambos começam assim:
      tbl = { ... } Caso sim, continue no mesmo arquivo e vá para o próximo passo.
     
    - 6º Passo:
    Vá até o final do arquivo e remova a função principal. Geralmente estará assim.
     
     
     
     
    Adicione ao lugar removido o seguinte código.
    for ItemID,DESC in pairs(tbl) do CheckItem(ItemID,DESC) end   Fim!
    Aprecie seus novos arquivos.
    Notas e Créditos.
     
    OBS¹: Apenas traduzi um tutorial já existente, no qual vou estar deixando a fonte a baixo. Mas tive que modificar praticamente todo tutorial, então os créditos são a ambos.
    OBS²: Não irei fornecer nenhum arquivo, isto é apenas um tutorial, não me envie pm me solicitando nada.
    OBS³: todos os arquivos devem ser decompilado .lua, não compilado.
    OBS4:Se você tiver itens com ícone vazio , isso significa que sua data não tem o sprite / textura necessária ou seus arquivos itemInfo estão com o "unidentifiedResourceName" ou "identifiedResourceName" vazio ou não preenchidos. 
    Fonte: http://pservero.com/multi-iteminfo-files/
  9. Upvote
    ZelosAvalon reacted to Sephus in Episode System   
    this is good, if episode == 1, it could disable all features/functions not in that particular episode.
  10. Upvote
    ZelosAvalon reacted to esquilla13 in Episode System   
    Hello, a lot of people have been asking about official server episodes. Don't you think it'll be a good idea to implement something like this? Like we're able to switch from episodes to another?
     
    //Switch to Server Episodes
    //1=Start of the Adventure Episode
    //2=Lutie Episode
    //3=Comodo Episode
    //4=War of Emperium Episode
    //5=Juno ~ Forgotten Legacy of an Ancient Era Episode
    //6=Beyond Rune-Midgarts (The Global Project) Episode
    //7=Umbala ~ Village of the Utan Tribe Episode
    //Just a sample i dont know the whole episodes of RO
    episode_type=1
     
    This will probably a huge project though. I hope someone or some guys can work on this. Just a suggestion. ♥ ♥
  11. Upvote
    ZelosAvalon reacted to Ridley in Doram Maps Mobs and NPC's Scripts   
    The mobs still missing stats, thats why I didn't include them here.
  12. Upvote
    ZelosAvalon reacted to Ridley in Doram Maps Mobs and NPC's Scripts   
    yes, but not sure when i do the pr (i work on this since some time, the recent iro testing helped a bit but there is still a lot missing).
    for mobs
    //== lasa_fild01 - Ravioli Plain Watch ======================== lasa_fild01,145,361,15,15    monster    Red Plant    1078,5,5000,0,0 lasa_fild02,0,0,0,0    monster    Eggring    3495,115,5000,0,0 lasa_fild02,0,0,0,0    monster    Leaf Lunatic    3496,115,5000,0,0 lasa_fild02,0,0,0,0    monster    Grass Fabre    3497,115,5000,0,0 //== lasa_fild02 - Ravioli Forest ============================= lasa_fild02,0,0,0,0    monster    Wild Hornet    3498,40,5000,0,0 lasa_fild02,0,0,0,0    monster    Sweet Roda Frog    3499,40,5000,0,0 lasa_fild02,0,0,0,0    monster    Hunter Desert Wolf    3500,40,5000,0,0 lasa_fild02,0,0,0,0    monster    Scout Basilisk    3502,2,5000,0,0 //== lasa_dun01 - Dragon Nest ================================= lasa_dun01,0,0,0,0    monster    Trance Spore    3501,15,5000,0,0 lasa_dun01,0,0,0,0    monster    Scout Basilisk    3502,20,5000,0,0 //== lasa_dun02 - Dragon Nest 2 =============================== lasa_dun02,0,0,0,0    monster    Charge Basilisk    3503,15,5000,0,0 lasa_dun02,0,0,0,0    monster    Charge Basilisk 2    3504,15,5000,0,0 //== lasa_dun03 - Dragon Nest 3 =============================== lasa_dun03,0,0,0,0    monster    Charge Basilisk 2    3504,15,5000,0,0 lasa_dun03,0,0,0,0    monster    Fruit Pom Spider    3507,15,5000,0,0   but i can not say much about their stats yet
  13. Upvote
    ZelosAvalon got a reaction from Shatowolf in Ragnarok Online Daily Reward [PSD Only]   
    View File Ragnarok Online Daily Reward [PSD Only]
    illust's for a system of daily rewards, created by me, based on the official theme of ragnarok online.
     
    It works with the script [rathena]: Daily_Reward_System
     
    PS: If you like it, and give me reputation, it's important to me and encourages me to continue with my work!
     
    best regards, ZelosAvalon
    Submitter ZelosAvalon Submitted 10/21/16 Category Other Graphics  
  14. Upvote
    ZelosAvalon got a reaction from wmmsr in Ragnarok Online Daily Reward [PSD Only]   
    View File Ragnarok Online Daily Reward [PSD Only]
    illust's for a system of daily rewards, created by me, based on the official theme of ragnarok online.
     
    It works with the script [rathena]: Daily_Reward_System
     
    PS: If you like it, and give me reputation, it's important to me and encourages me to continue with my work!
     
    best regards, ZelosAvalon
    Submitter ZelosAvalon Submitted 10/21/16 Category Other Graphics  
  15. Upvote
    ZelosAvalon reacted to rokimoki in [Daily Reward System]   
    nice xD I don't even know how to use it, but thanks (ofc I open it with photoshop)
  16. Upvote
    ZelosAvalon got a reaction from Prourhildr in [Daily Reward System]   
    i send an mail to Midgard-Community for check this error
     
    PSD link: https://mega.nz/#!ixoBHLCA!Yzt2rKv8OZPQBIHB6s_8ytEzh9waYz9l2xzjKEgX1EM
  17. Upvote
    ZelosAvalon got a reaction from Eternity in [Daily Reward System]   
    i send an mail to Midgard-Community for check this error
     
    PSD link: https://mega.nz/#!ixoBHLCA!Yzt2rKv8OZPQBIHB6s_8ytEzh9waYz9l2xzjKEgX1EM
  18. Upvote
    ZelosAvalon reacted to bWolfie in [Daily Reward System]   
    More power to you Zelos! So jealous of your skills haha. Hope you can keep improving your scripting skills so you can be an all-in-one
  19. Upvote
    ZelosAvalon reacted to bWolfie in [Daily Reward System]   
    is midgard community
  20. Upvote
    ZelosAvalon reacted to rokimoki in [Daily Reward System]   
    I understand, back in time I did my ranking with #vars and a sort method I did, but sql is easier and more powerful, and machines (servers) today are very powerful too and cheap.
  21. Upvote
    ZelosAvalon reacted to Aeromesi in [Daily Reward System]   
    Not sure if it's possible without heavily modding the client right?
  22. Upvote
    ZelosAvalon reacted to Dastgir in new start point int_land warp to izlude bugged   
    Hercules bug (introduced on recent training ground changes):
    Fixed @ https://github.com/HerculesWS/Hercules/commit/c40d4995c93a9e932356ed952328f97e97c3aa0f
    (Please open bug report at github, so it could be referred on commit message, and also not all dev see forum for bug report)
  23. Upvote
    ZelosAvalon reacted to rokimoki in Event Ranking   
    do you use a test server? as far I know, your sql DB the `id` field is not the table `id`, is the `character_id` from the player, anyway, should be a `primary_key` to avoid duplicates, but as far I see in the script, you have `ON DUPLICATE KEY UPDATE`, so this is better if you use `primary_key`, if you don't have one this gives error so, if that worked before change anything, I think you already had a `primary_key` defined (which was not represented in the sql schematic, that's why Shatotech told you to do that).
     
    I recommend you to do the `id` auto_increment primary key, and have a `char_id`, `event_points` and `total_event_points`, don't duplicate data as `name` that you can get by a sql query, but you can have a `name` column too. Of course this require other script modification so I don't recommend if you don't want to change.
     
    Anyway, I saw here that you had the primary key already.
     
    So, ignore everything before (your scripts are perfect, but read the post). Change my sql and replace by:
     
    SELECT `name`, `t_event_points` FROM `event_rank` ORDER BY `t_event_points` DESC LIMIT 10;  
    PS: You should use a test server first.
  24. Upvote
    ZelosAvalon reacted to bWolfie in item_db2 ERROR   
    Maybe you put them between /* */ comments
  25. Upvote
    ZelosAvalon reacted to rokimoki in Event Ranking   
    So 'alias' total_event_points... anyway this must be in request forum.
     
    As far I understand you, you want just a NPC that list the TOP10 (or whatever) users who has the higher t_event_points value, right?
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