Samuel
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Posts posted by Samuel
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hmm i think that function needs a script command also if i'm not mistaken. because i was trying to convert this into plugin
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Hmm, anyone experiencing error in installing this?
The plugin doesn't load with latest hercules revision i think..
I have just added the:
#include "../common/HPMDataCheck.h" /* should always be the last file included! (if you don't make it last, it'll intentionally break compile time) */
make plugins doesn't have any error but when servers are started, [Warning]: HPM:plugin_load: failed to load 'plugins/manners.so' skipping
Can't try it in windows, having external dependencies errors..
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Some of them work just fine, It went from 21 updates, to 7. I assumed they all didn't work since the first 4 didn't apply. I went through it one by one. So 14/21are applicable.
Well, not all the updates goes to main sql, some belongs to logs.. unless you made the database for both the same..
And did you run the updates by date? descending to ascending?
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It's at 1.
If it's 1, then you should diff your client with UNCHECK "DisablePacketEncryption"
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What's your setting for this in battle/client.conf?
// Whether to enable the official packet obfuscation support (good vs WPE)
// 0: disabled
// 1: optional (not recommended) -- identifies whether it is required
// 2: enabled (recommended)
packet_obfuscation: 1 -
Thanks for this.. Maybe we could put this in a special repository so we could update things if newer headgears will come..
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hi hercules! this is my first post my first request lol
is it possible to make all item account binded?
its like if GM level = 0
items will be
cannot sell to npc
cannot drop
cannot trade
cannot mail
cannot vend
cannot guild storage
all kinds of trasfering except personal storage
but can buy items from npc
please help me with this please :rolleyes:
this can be done with permissions in groups.conf
then just use script for npc where they can buy items
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Hmm isn't there's already a #ally channel in Hercules?
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Yeah, looks like a wordpress site...
It's good..
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I think there's already a plugin for this
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@AnnieRuru Hmm, you could try this plugin.. I have converted the strcmp script command from rathena into plugin..
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i have used 2013-0807 client
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really ?
- script sdfkjhfkjhsdf -1,{OnInit: announce "[ Prontera, Capital of Rune Midgard ]", bc_all, 0x66AAFF, 0x190, 50;}
screenHercules005.jpgDoes it work in 2012-04-10 clients? I tried your code and it wont work.
Hmm, it's working.. If you have opened the server and just logged in you will not see this..
Just open the server, log in, and then do @unloadnpcfile and @loadnpc if you use annie's script without modifying it, because the script is using oninit and not a onpcloadmap event..
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Well, with annie's script you could still differentiate the item that you will give for each class,
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Thanks for you reply,
Im testing just now. with a Arch Bishop to create "Ancilla"
It consume the SP, but is not creating the ancilla :S.
Do you have a blue gemstone?
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Hmm could this help?
https://github.com/HerculesWS/Hercules/commit/e1a0059919dbc4f5c7e803a496b8d150c0a070f5
there's just no sample on how to use this in plugin :-P
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In your cluckers script, find the line where it says zeny which should be change to Zeny..
The error says it all..
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hmm, i think you could also use this:
although, you need the quest to be like an official quest...[cbox]=========================
|8.- Quest Log commands.|
=========================
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*questinfo , {,{, }};
This is esentially a combination of checkquest and showevent. Use this only
in an OnInit label. For the Quest ID, specify the quest ID that you want
checked if it has been started yet.
For Icon, use one of the following:
No Icon : QTYPE_NONE
! Quest Icon : QTYPE_QUEST
? Quest Icon : QTYPE_QUEST2
! Job Icon : QTYPE_JOB
? Job Icon : QTYPE_JOB2
! Event Icon : QTYPE_EVENT
? Event Icon : QTYPE_EVENT2
Warg : QTYPE_WARG
Warg Face : QTYPE_WARG2 (Only for packetver >= 20120410)
Map Mark Color, when used, creates a mark in the user's mini map on the position of the NPC,
the available color values are:
0 - No Marker
1 - Yellow Marker
2 - Green Marker
3 - Purple Marker
When a user shows up on a map, each NPC is checked for questinfo that has been set.
If questinfo is present, it will check if the quest has been started, if it has not, the bubble will appear.
Optionally, you can also specify a Job Class if the quest bubble should only appear for a certain class.
Example
izlude,100,100,4 script Test 844,{
mes "[Test]";
mes "Hello World.";
close;
OnInit:
questinfo 1001, QTYPE_QUEST, 0, Job_Novice;
end;
}[/cbox] -
You already diffed your client with increased atk damage output?
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You could also use the import folder to place your customized settings in battle folder as well as for your customized login-server,char-server,inter-server and map-server configurations,
HPM Pre-Hook allows to not returning to original function
in Plugin Support
Posted
HAHAHA, yeah i know that feeling, that's why i'm reading ind's plugins as plugin document hahaha