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mrlongshen

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Posts posted by mrlongshen


  1. @@4144 ooo. ok...

    @@Nebraskka I dont think I cant access the folder.

     

    Weird thing happen.. I moved my website into a folder. Such as herc.ws then it will redirect to herc.ws/board

    Then the inodes reduce so much. From 25002 to 12994. Erkkkkkkkkkkkkkk !!  <_<  Weird, weird, weird.

    Is that a different if web in folder or web directly. I dont know how to said.  :wacko:

     

    rzF5Zs5.png


  2. @@Nova

    1st, I have try 5k inodes limit, 

    then I upgrade to 25k inodes limit, but still full.

    Weird this happen. And the bad thing is, I ask them to open the port 6900,5121 and 6121 they open it,

    then tomorrow they closed back, the hoster said, the cpu increase so much after open the port. What the heck..

    Do you have any suggestion a good webhoster ?


  3. Hi all.

    Based on topic, why its always happen to my sites ? 

    the Inodes will full, and cause my site down.

    I'm running 2 fluxcp, and 1 forum. 

    May I know why? my webhoster said, there are themes infected by virus. WTF .......

    huhu

     

    jkJbqFT.png


  4. //===== EinherjarRO Scripts ================================== 
    //= Daily Prize, OnPCLoginEvent
    //===== By: ================================================== 
    //= Stolao
    //===== Current Version: ===================================== 
    //= 1.59
    //===== Compatible With: ===================================== 
    //= rAthena SVN
    //===== Description: ========================================= 
    //= A reward system for players who play more frequently
    //===== Comments: ============================================
    //= Maybe Make .MinWait an array mins,days,weeks,months,years;
    //===== Additional Comments: =================================
    //= For Older See Forums
    //= 1.51 Changed set .@g formula and move lower into script
    //= 1.52 Replace all disbottom -> message
    //= 1.53 Changed Format to Include minuets instead of just hours
    //= 1.54 Made Time till next rewards display dynamic
    //= 1.55 Changed a forgotten  .PointType$ -> getd(.@TT[1])
    //= 1.56 changed .@XT -> .@XT$
    //= 1.57 Added Atoi where nessisary
    //= 1.58 Fixed a swapped .@x and .@x+1
    //= 1.59 Serveral Edit Undocumented to fix
    //===== Contact Info: ========================================
    //= [Stolao] 
    //= Email: [email protected]
    //============================================================
    -	script	LOGIN	-1,{
    OnWhisperGlobal:
    OnLoginCmnd:
    OnPCLoginEvent:
    	sleep2 1000 + .Rest * 60000;
    	set .@i, (gettime(7) * 365 * 24 * 60) + (gettime(8) * 24 * 60) + (gettime(3) * 60) +gettime(2);
    	if(.@i >= (#LastDailyReward + .MinWait)){
    		if(.@i < #LastDailyReward + .MaxWait){	set #DRewardCon, #DRewardCon + 1;
    		} else {	set #DRewardCon, 1;	}
    		set .@g, (#DRewardCon > getarraysize(.Rewards$)) ? (getarraysize(.Rewards$)-1) : #DRewardCon;
    		explode(.@XT$,.Rewards$[.@g],"|");
    		for(set .@x,0; .@x < getarraysize(.@XT$); set .@x,.@x + 1){
    			set .@TT[.@x], atoi(.@XT$[.@x]);
    		}
    		if(.Mode & 1 && .@TT[4]){	//[Note]: I need to figure out a checkweight for all items tired atm lol, for now ill leave it missing
    			for(set .@x,4; .@x < getarraysize(.@TT); set .@x,.@x + 2){	getitem  .@TT[.@x], .@TT[.@x+1];	message strcharinfo(0),"Recived "+  .@TT[.@x+1] +" "+ getitemname(.@TT[.@x]);	}
    		}
    		if(.Mode & 2){
    			if(.@TT[0]){	set Zeny,Zeny + .@TT[0];	message strcharinfo(0),"Recived "+ .@TT[0] +"z";	}
    			if(.@TT[1]){	setd getd(.Points$[0]),getd(.Points$[0]) + .@TT[1];	message strcharinfo(0),"Recived "+ .@TT[1] +" "+.Points$[1];	}
    		}
    		if(.Mode & 4 && (.@TT[3] || .@TT[4])) getexp .@TT[3], .@TT[4];
    		if(.Mode & 8){
    			for(set .@x,0; .@x < getarraysize(.BuffInfo); set .@x,.@x + 4){
    				if(#DRewardCon % .BuffInfo[.@x + 1] == 0)
    					sc_start .BuffInfo[.@x], .BuffInfo[.@x + 2] * 60000, .BuffInfo[.@x + 3];
    			}
    		}
    		message strcharinfo(0),"You have collected your daily reward, for "+#DRewardCon+" day"+((#DRewardCon > 1)?"s":"")+" in a row.";
    		set #LastDailyReward, .@i;
    	} else {
    		set .@days,(#LastDailyReward + .MinWait - .@i)/60/24;
    		set .@hours,((#LastDailyReward + .MinWait - .@i)/60)%24;
    		set .@mins,(#LastDailyReward + .MinWait - .@i)%60;
    		message strcharinfo(0),"You have "+ ((.@days) ? .@days +":Days " : "") +""+ ((.@hours) ? .@hours +":Hours " : "") +""+ ((.@mins) ? .@mins +":Minutes " : "") +"till your next reward";
    	}
    end;
    OnInit:
    	//Basic Settings
    	//   1: Item | 2: Points | 4: Exp  
    	//   8: Gain Buffs Every X Consecutive Days logged in
    	// (a bit value, e.g. 3 = Items & Points from Multi)
    	set .Mode,1 + 2 + 4 + 8;
    
    	//To Enable @ Command '@loginreward' unslash next lines
    	// * Needs extra commands for typos
    	bindatcmd("relog"	,"LOGIN::OnLoginCmnd",0,99);
    
    	//Minimum Minuets Between Collecting Daily Reward
    	//   Day: 22*60 - 24*60
    	//   Week: 10080
    	//set .MinWait,1320;
    	set .MinWait,1320;
    
    	//Minuets Before Lose Consecutive Daily Reward
    	//   Day: 48*60 - 50*60
    	//   Week: 20160
    	//set .MaxWait,3000;
    	set .MaxWait,3000;
    
    	//Number of mins after logging before collecting prize
    	set .Rest,60;
    
    	//Point Type
    	//   [0] Points earned
    	//   [1] Point name in mes
    	setarray .Points$,"#CASHPOINTS","Cash-Points";
    
    	// Consecutive Days Buff
    	// Each buff contains 4 variables (32 Total Max)
    	// <Type>,<Days>,<Duration>,<Rate>, // Buff 1
    	// <Type>,<Days>,<Duration>,<Rate>, // Buff 2
    	//   ...;
    	//
    	//  Example: 188,7,45,3
    	//    -Every 7th consecutive day logged in Player gains +3 Str for 45 mins
    	//
    	//  Type is 188, which references which SC_ to use, SC_INCSTR in this example
    	//     -For a full list of SC_ visit the db/const.txt
    	//  Days is days buff is applied, in this example 7, so every 7th day, 14,21,28....
    	//  Duration is buff duration is Minuits, in this example 45 mins
    	//  Rate is buff strength, in this example player gains 3 Str
    	setarray .BuffInfo	
    				,260,2,360,1	// Life Insurance for 360 Mins Every 2nd Day
    				,198,3,120,10	// +10% Hp for 120 Mins Every 3th Day
    				,196,5,120,25	// +25 Flee for 120 Mins Every 5th Day
    				,257,7,240,50;	// +50% Exp for 240 Mins Every 7th Day
    
    	// Daily Prize items (max 128 days):
    	//   "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc", // Day 1
    	//   "<Zeny>|<Points>|<BaseExp>|<JobExp>|<itemID-1>|<amount-1>|<itemID-2>|<amount-2>...etc"  // Day 2
    	//   ...;
    	// Total length of any days string must be 255 or shorter
    	// * If players login longer than the last set
    	//   day, they will keep getting the last prize.
    	setarray .Rewards$,
    		"100",					// Day 1: 100 Zeny
    		"0|0|0|0|501|5",			// Day 2: 5 Red Potion
    		"0|0|0|0|503|5|506|5";			// Day 3: 5 White Potion + 5 Green Potion
    
    
    
    end;
    }
    

    Anyone help me where to add message to char,

    You have to wait 60 minutes before claim the reward.

     An npc, that when player click, display waiting time 40 minute. The time will reduce until minute 0, and player can redeem the reward.

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