DoriTos Nacho
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About DoriTos Nacho
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DoriTos Nacho started following anacondaq
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Doram sprite and skills problem
DoriTos Nacho replied to DoriTos Nacho's question in Client-Side Support
I don't think I understand how to do this, my skill_db. txt is so in the Summoner { Id: 5024 Name: "SU_SPRITEMABLE" Description: "Spirit Marble" MaxLevel: 1 NumberOfHits: 0 }, { Id: 5025 Name: "SU_POWEROFLAND" Description: "Power of Land" MaxLevel: 1 NumberOfHits: 0 }, { Id: 5026 Name: "SU_SV_STEMSPEAR" Description: "Silvervine Stem Spear" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } AttackType: "Magic" Element: { Lv1: "Ele_Earth" Lv2: "Ele_Fire" Lv3: "Ele_Water" Lv4: "Ele_Wind" Lv5: "Ele_Ghost" } InterruptCast: true CastTime: 2500 AfterCastActDelay: 1000 SkillData1: 10000 FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 40 Lv3: 40 Lv4: 40 Lv5: 40 Lv6: 40 Lv7: 40 Lv8: 40 Lv9: 40 Lv10: 40 } } }, { Id: 5027 Name: "SU_CN_POWDERING" Description: "Catnip Powdering" MaxLevel: 5 Range: 9 Hit: "BDT_SKILL" SkillType: { Enemy: true } DamageType: { NoDamage: true SplashArea: true } SplashRange: { Lv1: 3 Lv2: 3 Lv3: 5 Lv4: 5 Lv5: 7 } InterruptCast: true SkillInstances: 1 CastTime: 1500 AfterCastActDelay: 1000 SkillData1: { Lv1: 3000 Lv2: 4000 Lv3: 5000 Lv4: 6000 Lv5: 7000 } FixedCastTime: 0 Requirements: { SPCost: { Lv1: 40 Lv2: 36 Lv3: 32 Lv4: 28 Lv5: 24 } Items: { Catnip_Fruit: 1 } } Unit: { Id: 0x106 Layout: { Lv1: 1 Lv2: 1 Lv3: 2 Lv4: 2 Lv5: 3 } Interval: -1 Target: "Enemy" Flag: { UF_PATHCHECK: true UF_RANGEDSINGLEUNIT: true } } }, And go on. -
Doram sprite and skills problem
DoriTos Nacho replied to DoriTos Nacho's question in Client-Side Support
I tried and... They do not exist in skill_db. txt, only in rAthena I checked -
Hello everyone, I have two problems: First: Why can't I add all the Doram skills? Second: How do I get the backpack not appearing in front of the character? (Only US Dorams) Thank you!
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DoriTos Nacho reacted to a file: System
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DoriTos Nacho started following Habilis
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DoriTos Nacho reacted to a post in a topic: [Showcase] Patcher Theme
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DoriTos Nacho started following SyncMaster
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Nice CP!!! Congrats!
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DoriTos Nacho reacted to a post in a topic: Botong-ui | FluxCP Theme
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DoriTos Nacho reacted to a file: Botong-ui | FluxCP Theme
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DoriTos Nacho reacted to a post in a topic: [WIP] Modern Housing (using instances)
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Guys, there's only Gepard as the Anti-hack functional system these days, right? And is FluxCP also well-secured for projects open to the public? Forgive me if I posted it in an inappropriate place
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DoriTos Nacho reacted to a post in a topic: Ragnarok Episode Timeline
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DoriTos Nacho reacted to a question: Portable Hercules Compiler for Windows 10 (189MB only)
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DoriTos Nacho reacted to a post in a topic: dDelays(Anti NoDelays) - Releasing this weekend
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DoriTos Nacho started following Neo-Mind
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Resolveu o problema?
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DoriTos Nacho started following Functor
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Functor started following DoriTos Nacho
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But this version doesn't have emblem above the head ><
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What do u mean?
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Are you running this script without error? in current version of herc? Yeep
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DoriTos Nacho started following Mystery
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Mystery started following DoriTos Nacho
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[Add-On] Recent | Favorite Warps (Euphy's Warper)
DoriTos Nacho replied to Aeromesi's topic in Utility Releases
Could you make the changes right in npc? Because my warper is already a bit customized ^^' -
Yes, I agree with you
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@JulioCF mas esse é o mais atualizado, ou seja pós-renovação. não?
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Olá a todos, Gostaria de saber onde posso encontrar o arquivo itemInfo.lua configurado para a pré-renovação em português. Se souberem, me ajudaria muito! Obrigado!
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Achievement System please
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@Dastgir Thank you so much! Solved