Jump to content

Introductions

100 topics in this forum

  1. Hello!

    • 0 replies
    • 5375 views
  2. shhhhhh......

    • 0 replies
    • 5211 views
  3. Z3R0 Here ;)

    • 19 replies
    • 4485 views
    • 29 replies
    • 3111 views
  4. hi :)

    • 14 replies
    • 2199 views
  5. Hello everyone!

    • 2 replies
    • 2128 views
  6. Long time no see

    • 9 replies
    • 2059 views
  7. Hello Guys

    • 10 replies
    • 2045 views
  8. Hercules eh?

    • 8 replies
    • 2005 views
    • 3 replies
    • 1880 views
  9. Hey :D Guess who ;3

    • 11 replies
    • 1865 views
  10. I'm with Hercules

    • 6 replies
    • 1859 views
  11. Hello everyone

    • 9 replies
    • 1837 views
  12. Hello Hercules

    • 5 replies
    • 1831 views
  13. Hi there

    • 8 replies
    • 1697 views
  14. Hello Herro!

    • 8 replies
    • 1680 views
    • 10 replies
    • 1649 views
  15. .o/

    • 6 replies
    • 1628 views
  16. Hey!

    • 6 replies
    • 1615 views
  17. Greetings from Above

    • 9 replies
    • 1614 views
  18. Hi hercules!

    • 4 replies
    • 1598 views
  19. Hola Mama mia

    • 7 replies
    • 1595 views
  20. hi

    • 3 replies
    • 1576 views
  21. Hye All . .

    • 3 replies
    • 1536 views
  22. Hello!

    • 9 replies
    • 1502 views
  • Featured Topics

  • Latest Commits

  • Topics

  • Posts

    • Anyone can help adapt this NPC in hercules please 🥺  prontera.gat,58,103,5    script    Nurse    807,{ set @nomedonpc$,"Nurce"; soundeffect "joy.wav",0;     homvaporize();     progressbar("blue",1);     delitem 690,countitem(690);     mes "["+@nomedonpc$+"]";     mes "Olá ^00BFFF"+strcharinfo(0)+"^000000.";     mes "Healed All";     heal2();     atcommand "@repairall";     query_sql "UPDATE `homunculus` SET `hp` = `max_hp` WHERE `char_id`='"+getcharid(0)+"'";     query_sql "UPDATE `homunculus` SET `sp` = `max_sp` WHERE `char_id`='"+getcharid(0)+"'"; set surf, 0; set ride, 0; atcommand "@speed 150"; atcommand "@undisguise"; atcommand "@spiritball 1"; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; sc_start 154, 90000, 5; // Double Casting Duração: 500 sec sc_start 115, 100000, 5; // Assumptio Duração: 100 sec skilleffect 465,0; sc_start SC_KAITE,360000,7; skilleffect 464,0; sc_start SC_KAUPE,360000,3; skilleffect 463,0; sc_start SC_KAAHI,360000,7; skilleffect 462,0; sc_start SC_KAIZEL,360000,7;     close;     end; }
    • If you can post the script maybe someone can help
    • You also have "free" options:   LibreTranslate - Github (I have used it, its surprisingly quick but lacks on understanding - deepl for instance understand a lot better the context) but is free Free G translate - github (I haven't personally used it - however people seem very happy with it)   Also, as of today, you have options available like LLaMa3-70B or LLaMa3-8B (which is very cost-effective and easy to run).   You could develop a plugin that set's a multi-lingual chatroom, you could structure the translation service using a series of microservices. This way, you can isolate the translation tasks from the main game processes, ensuring heavy translation loads dont impact performance, each microservice would handle a part of the translation process independenly, making the system highly scalable imo. instead of using traditional HTTP requests, which can slow down interactions, use WebSockets. a more stable connection between the player client and your translation server. you can also cache the most commonly used translations to retrieve them instantly reducing the need to process the same thing over and over again, you can easily handle interpretation for the variations with NLP (NLTK - is very good). After a while you'd have enough data to scale your system more efficiently 
    • Hello.. Im a newbie in editing grfs and everything. just want to ask some help for starters like me for editing "like for example, changing the image of the @lgp image" Much appreciated.... Thanks..
    • Hi...can you teach me how to use this script to combite multilayer sprites? I have a problem when trying to run this script as shown below:   Thanks for your help. Cheers
  • Download Statistics

    • Files
      456
    • Comments
      155
    • Reviews
      240

    Latest File
    By Hyroshima

    5    0

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.