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Dastgir
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Posts posted by Dastgir
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@Dastgir
I already have the script now, but I'm having some troubles. I'm using the old emulator, which means my emulator don't have the 'group_id' function.
Here it's some screens:
http://s7.postimg.org/jxyabmn17/erro1.jpg
Script doesn't require group_id.
its because old emulator don't support direct variable assist, you need to put (set) function.
like in line 68, ".@UGR_breaks=1;" should be "set .@UGR_breaks,1;"
while on line 103 ".i=0;" should be "set .i,0;" and ".i++" should be ".i = .i+1"
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Fixed @r98:
https://github.com/ROClientSide/Translation/commit/e4d0b664a07f5bfc68d75a70ca7e8883f67dabfe
Thanks for reporting..
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Hello Hercules Community,
I am offering my Services to you @ some expense of money.
Works for Emulator: Hercules/rAthena/Others(if any)
Services:- Scripting. (Min Price:5$ )
- Source Modification(/Addition).(Min Price: 5$)
- Converting to/Creating a Plugin[Hercules Specific].(Min Price: 5$)
- Migrating Your Server. (Min Price: 10$)
- Adding Custom Items/Maps/Mobs. (Min Price: 5$)
- Creating/Adding New Skills. (Min Price: 10$)
- Changing of Emulator (Min Price: 10$)
- ClientSide Things. (Min Price: 5$)
- Fixing Errors. (Min Price: 5$)
- Script Review.
- Consulting
And Anything else, that you want, just drop me a PM
Maximum Price: Depends on Complexity of the Work
What Else:
Free Support for Service bought from me.
Contact Info:- Post Here
- Via PM
Payment Methods:
- PayPal Only
PM me if you want any other payment method, and I might check If I can have it.
Status: AVAILABLE -
But I included diff because , some people don't apply changes to agit_main, and tells that Script is not working.....
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15 seconds of downtime...
People will not forgive you.....
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While I was working on some item_data reconstruction(A Paid Source requested to me..) I discovered that we can create ItemID with greater than 32k ID. (Atleast on 2013-08-07,Since I use this mostly, I tested it with this client.), so maybe as kRO has reached almost 30k, they already increased itemid range...
Some of the testings: http://imgur.com/zKGwMFZ
Also I tried to make different items like equipable, usable, and I was able to wear and use them....
We would need to modify some mysql tables and change some "short" type(in source)...
Atleast I tested until 65535 , So maybe client is restricting ID > 65535 now?(Since Item Failed to create when tried with ID>65535).
So my suggestion is to change short types and mysql tables, and make itemdb support to 65535 by default...
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conf/battlegrounds.conf
arenas: ({name: "Tierra Gorge" //must match the name in client filesevent: "Tierra_BG2::OnPlayerListReady"allowedTypes: "All" /* Solo, Party and Guild */minLevel: 80maxLevel: 150reward: {/* amount of badges awarded on each case */win: 3loss: 1draw: 1}minPlayers: 6 /* minimum amount of players to start */maxPlayers: 60 /* maximum amount of players */minTeamPlayers: 6 /* minimum amount of team members required for a team (party or guild) to join */delay_var: "Tierra_BG_Tick" /* char variable name that will store the delay for this match */maxDuration: 30 /* maximum duration in minutes, if reached game ends and highest score wins (or calls a draw if scores are equal) */fillDuration: 20 /* time in seconds to wait for more applications when minimum has been reached */pGameDuration: 20 /* time to wait for players to confirm their attendence after queueing process has finished */},{You don't have that line(Red Underlined) in the arena's listed on map-server error.
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@Litro
I cannot download your file...
Changelog for Today:
bSeperateLv Fixes for:
AL_TELEPORT,SO_ELEMENTAL_SHIELD,LG_KINGS_GRACE.
Added Some Skills:
NPC_LEX_AETERNA,NPC_REVERBERATION,ALL_RAY_OF_PROTECTION,GM_ITEM_ATKMAX,GM_ITEM_ATKMIN,GM_ITEM_MATKMAX,GM_ITEM_MATKMIN,BA_POEMBRAGI2,DC_FORTUNEKISS2,GM_WIDE_RESURRECTION,MER_INVINCIBLEOFF2,GD_GUILD_STORAGE.
SpAmount Fixes for Several Skills:
RA_WUGBITE,SR_EARTHSHAKER,RL_S_STORM,RL_FIREDANCE,RL_FALLEN_ANGEL,RL_R_TRIP,RL_HEAT_BARREL,RL_SLUGSHOT,RL_HAMMER_OF_GOD
Updated some Text Files.
Soon to have some other updates too..
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it's because it's binded, meaning everything that's been in the script, that will be done.
the best thing to do is write a plugin to overwrite the command
Noo,, Script can work well...
- script atcmd_example -1,{OnInit: bindatcmd "autoloot",strnpcinfo(3)+"::OnAtcommand"; end;OnAtcommand: if (BaseLevel >= 50) { dispbottom "You cannot use this command."; } else { atcommand "@autoloot "+atoi(.@atcmd_parameters$); } end;OnPCBaseLvUpEvent: if (BaseLevel >= 50) { atcommand "@autoloot 0"; } end;}
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Thats not mean, isnt it fair to say truth, so he can improve it more,...
Thats so mean <3 well he need to practice more
Seeing at image, for once i thought its thor patcher design.....Where is the login ?
6/10 <3
you have to use more renders, its like all boxes. and use differetn fonts .
+ add more RO characters.
he have potential i can see that.
Anyways, @ontopic, if you practice more, definately you will make awesome designs.
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Seeing at image, for once i thought its thor patcher design.....Where is the login ?
6/10 <3
you have to use more renders, its like all boxes. and use differetn fonts .
+ add more RO characters.
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Also if you update your hercules, it will cause many conflicts, which will then become a more headache(if theres more edits, more conflicts)if you have custom src mods, I suggest you to use winmerge to see what changed and apply the changes file per file
I have. Plenty.
Is there no way to do it other than being a chimpanzee and applying it manually?
(Thats why, i prefer to convert each src mod to plugin, to keep src clean)
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Get new files from here https://github.com/ROClientSide/Translation .. (maybe your client is reading from data.grf and your data.grf is outdated,)
(Change format to .lua if you have diffed with read lua before lub.)
ZerotoHero reacted to this -
I like those NPC's ..... 8/10 for those 5 npcs.
Is the 5th npc animated?
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We can have that check by followingI'd src edit it or complicate the NPC a bit, since you may have it enabled, reach to lvl 50 and this script would make it unable to disable it via the command, thus having autoloot till you relog. Also... Seems you never use the atcommand by the useatcmd script command?
OnPCBaseLvUpEvent:if (BaseLevel >=50){ atcommand "@autoloot 0";}
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Trying to copy eamod bg?? Maybe you should remove bg_common.txt, since its eAmod copyright...This is my skill.c (can't post it on upaste and pastebin because the filesize it too large)
http://newragna.net/herc/skill.c
And the skill the crashing my server (well im not sure) but everytime i type @joinbg it crashed it.
Its too much pain to see what you edited in skill.c wih full file.....
maybe i, or someone else will be working on new bg , similar to eamod soon.... maybe till end of this month...
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I was right
unidentifiedResourceName = "",
This shouldnt be empty, it should contain sprite name to show(copy the identifiedresourcename one here, too)
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But maybe, its mostly iteminfo error, where you might not have properly defined your rescname.
We would be able to tell exact problem, if you show your clientside edits....
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Well its possible by altering lua functions, (I did that for my server too for less size patches).
But from image, it seems that, iteminfo might be in your directory by default, and servername.lub is what the client reads,
You can simply hex client to read custom iteminfo.lub , by searching iteminfo.lub and changing its name...
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Seems like either people are interested in this or they dont know that we have this feature already in hercules.
detailmof patch here : http://herc.ws/board/topic/3614-christmas-patch-gifto/
So this modification seems useless with hercules having its own trader npc.
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Without regex, its possible, search
pc_readglobalreg(sd,"
replace with
pc_readglobalreg(sd,script->add_str("
you can do same with tsd and setglobalreg.
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You really have to look 5-8 years old commitI am looking for a stable release in GitHub that is dated back to pre-ayothaya Episode. (I guess around 7 or 8)
Who knows which commit/tree it is? Thank you.
(Or maybe download current, use pre-re settings and disable all things which are implemented after ep7, since old commit is assumed to have many bugs, thats why we improved soo much today, but its alot of work, maybe)
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Recommending Class_ enums "Class_Normal, Class_Boss, Class_Guardian, Class_All" and RC_All , for item_bonus, so that we dont need to have multiple command for setting all race damage increase by x%
https://github.com/rathena/rathena/commit/dae81222a85f07455bd57276b5eafc6d407f33d0
https://github.com/rathena/rathena/commit/40f70143d44d0209e91a98009751551e0a63e0fe
And
https://github.com/rathena/rathena/commit/32713b9526d774cf780f051289ae93329fcd24d3
https://github.com/rathena/rathena/commit/5e02af25afdd512639b2bc408f5f3fd983160028 (i guess herc dont have this too.)
How to get the script (diff file)
in Script Support
Posted
http://pastebin.com/XpXep3mn
This may help you.
Let me know if any other error(Since i don't know which date of hercules you have, i can't say which command work or which doesn't , but it should work, since this script uses only callfunc, and some minimal commands)