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Aeromesi

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Everything posted by Aeromesi

  1. File Name: [CMD] @callmonster || @callmonedit File Submitter: Aeromesi File Submitted: 28 Jul 2016 File Category: Utility [CMD] @callmonster || @callmonedit So, what exactly is the @callmonster and @callmonedit command? Basic definition of this script: Card Summoning System via @commands. What's intended is they use a Card, like if they have a Lunatic Card, they would type @callmonster 1063, which would then consume the specified Lunatic Card, as well as the items used to summon the Lunatic. A cool way to use your extra cards? I also included @callmonedit so you can edit the Item ID and Item Amount required for summoning a monster with your cards, designed for GM use. I hope you guys enjoy, someone posted the script, and I decided to take a look, fix it, and present it with a fresh, new design as I think it was intended to be. If you come across any errors, don't be afraid to PM me or post right in this the Support Topic for this release. Click here to download this file
  2. Yeah thanks for some portions of yours but your logic was a little off @Zhao Chow. I was a bit mislead also. Basically this is like a Card Summoning system via @commands. What's intended is they use a Card, like if they have a Lunatic Card, they would type @callmonster 1063, which would then consume the specified Lunatic Card, as well as the items used to summon the Lunatic. A cool way to use your extra cards? I also included @callmonedit so you can edit the Item ID and Item Amount required for summoning a monster with your cards, designed for GM use. I made a different version that I'll be making a topic about. I'll update you guys with a link to it in a little bit. http://herc.ws/board/topic/13088-cmd-callmonster-callmonedit/
  3. I think it's a way to summon monsters to fight for you if you have their given card, kind of like a summoning system where you use a card to call upon the monster that's locked inside the card. That's my assumption. I finally fixed my PC guys, so I'm back on Hercules. I'll look into this script and see if it works for Hercules or not.
  4. Also with the english you labeled items as itens. I'm curious did you just start scripting? I saw that your other post was related to like: Go get certain items and zeny for so and so prize. If you want I could teach you a bit more in scripting if you're determined
  5. Well if this map is from a RENEWAL map then maybe the other server is running in PRE-RE mode and the map_cache doesn't contain that map?
  6. I thought that the mob chat phrases were through clientside?
  7. Which client are you using? I noticed when instancing certain maps, some effects are not copied into the instanced maps, some maps I tried making instances on would crash. Maybe the newest client doesn't do this? Please bring more details to me. I know quite a bit about the instancing system and would be glad to help you in anyway I can.
  8. I would assume this wouldn't be the same in Aegis servers, seem's like something I wouldn't do in an official game engine. Any thoughts, @@Dastgir or @@hemagx? You guys know source a bit better than me
  9. So I can't believe it, I supplied PayPal all the information I needed to win the case as I thought, but somehow he won and I can't make an "Appeal" because it's asking for Tracking number? It was virtual goods HOW do I get a tracking number? Also his facebook is this: https://www.facebook.com/messages/100006880188389 Other email: [email protected] I'm now -80$ in my paypal balance, this is really upsetting for me and hurts me someone would do this. So as a new update to my Terms of Service which I'll be copying and pasting from this post: The only payment option I will accept is "Send to Friends/Family" as you can't really try to get that money back, it's a lot harder and doesn't count as a service. Due to people who steal this is the ONLY option I will accept, if you don't like it please move on. On a side note: I'll be releasing the HERCULES based Mod Package for all server owners. I'm sorry old clients who bought my Mod Package that use Hercules, but the user who did this was using rAthena so now I'm going to make his scripts NOT-SO-SPECIAL.
  10. I came across this weird error before, what I had to do was take pcre.h and put it into the right folder src/map/ folder Then define it in the correct source file. #include "map/pcre.h" PS: Pretty sure my error on this came up when I was trying to add a plugin. For example I took pcre.h into the map followed by including it into npc.c
  11. It was http://www.vuarok.com It's down though. What my hypothesis is, is that since his server is closed, he's trying to get back all the money he's invested into it. Seem's logical to me, not saying I'd do it, but I can create my own things besides graphics so I have no reason to. @@Alexandria
  12. The topic says it all. Be warned of the Hercules/rAthena user Dark8008. He is trying to chargeback my Mod package so now my PayPal account is in the negatives, and a lot at that. ($100 USD) Stating I sold him a Hack Shield I believe and that it wasn't working, I thought maybe he meant RagnaHostings RagnaGuard but we confirmed he isn't a client with us. This showing he's ignoring me: He has since blocked me on Skype and even blocked me on Facebook. Someone told me there's been a guy going around buying things and trying to chargeback. This might be him, it may not, but he's definitely done it to me. Just thought I'd give you guys a heads up in-case a man by this information provided or the name Quoc Lu Huy/Trung decides to ask you for a service. His email he used to send the payment was: [email protected] I mean come on his Facebook and PayPal name go by totally different peoples names.. So he's trying to hide his identity it would seem. Be careful Hercules!
  13. For anyone who downloaded this, you won't be able to use the custom instance unless you download the new version. I forgot to include something from the source file.
  14. For anyone who downloaded this, you won't be able to use the custom instance unless you download the new version. I forgot to include something from the source file.
  15. More goto command brother replace with callsub otherwise awesome! (I have similar script not sure which is better though)
  16. @@Cretino one thing I noticed you still use goto. We replaced with callsub sometime in the future that will be out of the emulator. I'll look more into the script if anything else doesnt seem right. Going to test it in a few minutes
  17. Version 1.3

    508 downloads

    [Custom Instance] Zombie Massacre Story Line: Word has it in Prontera that a Zombie Invasion might be happening. Will you take up the responsibility to head to the Post and watch out for Zombies? Note: If you want players to become a Zombie, look in the `OnInit` to change whether they become a Zombie or not, and how many chances they have. If you become a Zombie, run to the minimarked area in Prontera (The center of Prontera) to drink from the Holy Fountain of water to continue the Zombie Massacre . As of now the script is default set with this disabled, but you can easily enable it via the `OnInit`. Example: OnInit: // 0 for Disabled, 1 for Enabled for becoming a Zombie feature inside of Zombie Massacre Instance. $@Zombie_Enabled = 1; // Amount of chances they have total until they lose the instance. $@ZombieChances = 3; Follow install instructions and you should be fine, also be sure to add the script.c details into your own script.c and recompile (If you downloaded any of the other instances like El Dicastes then skip this step) My Premium Version includes Party Mode, a Ranking of who beat it the most and who beat it the fastest, similar to El Dicastes and my other Premium Instance Versions.
  18. File Name: [Custom Instance] Zombie Massacre (SOLO VERSION) File Submitter: Aeromesi File Submitted: 08 Apr 2016 File Category: Events & Games [Custom Instance] Zombie Massacre Story Line: Word has it in Prontera that a Zombie Invasion might be happening. Will you take up the responsibility to head to the Post and watch out for Zombies? Note: If you want players to become a Zombie, look in the `OnInit` to change whether they become a Zombie or not, and how many chances they have. If you become a Zombie, run to the minimarked area in Prontera (The center of Prontera) to drink from the Holy Fountain of water to continue the Zombie Massacre . As of now the script is default set with this disabled, but you can easily enable it via the `OnInit`. Example: OnInit: // 0 for Disabled, 1 for Enabled for becoming a Zombie feature inside of Zombie Massacre Instance. $@Zombie_Enabled = 1; // Amount of chances they have total until they lose the instance. $@ZombieChances = 3; Follow install instructions and you should be fine, also be sure to add the script.c details into your own script.c and recompile (If you downloaded any of the other instances like El Dicastes then skip this step) My Premium Version includes Party Mode, a Ranking of who beat it the most and who beat it the fastest, similar to El Dicastes and my other Premium Instance Versions. Click here to download this file
  19. Version 1.3

    446 downloads

    [Custom Instance] Ice Titans Attack El Dicastes Story Line: The Ice Titans have invaded Dicastes and put the Citizens into an eternal frozen slumber, you must finish off all the Ice Titans as well as save all the citizens. If you die you LOSE! Please read the Change-Log and view the Screenshots to get a general idea of the instance! Also so you know what to edit for rewards and of the such. Just download, carefully read the .txt files and enjoy! If you ever have problems installing, you can PM me on Hercules or add my Discord: Aeromesi#0293 Hope you enjoy Hercules.
  20. View File [Custom Instance] Ice Titans Attack El Dicastes 2021 NEW! [Custom Instance] Ice Titans Attack El Dicastes Story Line: The Ice Titans have invaded Dicastes and put the Citizens into an eternal frozen slumber, you must finish off all the Ice Titans as well as save all the citizens. If you die you LOSE! Please read the Change-Log and view the Screenshots to get a general idea of the instance! Also so you know what to edit for rewards and of the such. Just download, carefully read the .txt files and enjoy! If you ever have problems installing, you can PM me on Hercules or add my Discord: Aeromesi#0293 Hope you enjoy Hercules. Submitter Aeromesi Submitted 04/08/16 Category Events & Games  
  21. Version 1.2

    271 downloads

    So, what exactly is my Treasure Hunter Event? All begins with '@treasurehunt' command. Able to start off by creating Treasure Hunter Event settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.) When setting up you input: Input map for Treasure Hunter Event: Normal Treasure Chest that give nothing. Special Treasure Chest that gives x item and y amount of Reward that you configure via during setup Last player to find the last Treasure Chest gets the Secret Treasure Chest that has best reward! Which you also configure reward in the setup also. '@repeathunt' - Allows you the GM to repeat the previous Treasure Hunt setup you made! '@joinhunt' - Allow player to warp to the designated map where event is being held. 3 Simple commands to control the whole Treasure Hunter Event. Enjoy <3 (Download Attachment) Here's some screenshots btw: For player to click Treasure Hunter to see if event is active and what details you put: What it shows when you finish/disable or even while still active your options with '@treasurehunt'.
  22. File Name: [Event] Treasure Hunter File Submitter: Aeromesi File Submitted: 06 Apr 2016 File Category: Events & Games So, what exactly is my Treasure Hunter Event? All begins with '@treasurehunt' command. Able to start off by creating Treasure Hunter Event settings. Able to disable or delete the setup to start configuring new treasure hunter event. (Note: It will be able to tell if created or event is active.) When setting up you input: Input map for Treasure Hunter Event: Normal Treasure Chest that give nothing. Special Treasure Chest that gives x item and y amount of Reward that you configure via during setup Last player to find the last Treasure Chest gets the Secret Treasure Chest that has best reward! Which you also configure reward in the setup also. '@repeathunt' - Allows you the GM to repeat the previous Treasure Hunt setup you made! '@joinhunt' - Allow player to warp to the designated map where event is being held. 3 Simple commands to control the whole Treasure Hunter Event. Enjoy <3 (Download Attachment) Here's some screenshots btw: For player to click Treasure Hunter to see if event is active and what details you put: What it shows when you finish/disable or even while still active your options with '@treasurehunt'. Click here to download this file
  23. After the rest of the translation I'll check and convert it to a more suitable english so our english users understand, this script's pretty comprehensive so the better they understand the better they will be able to use it. @@Cretino Also I just noticed you named the @command @drop, the parameter if "add" something happens, so what, will it be "@dropadd <parameter details>"? Or does this script imply you can add/remove drops you made to a mob?
  24. Here's a better english copy (It still contains the native language you use, which I couldn't improve) but all the english language inside of the descriptions and script itself is updated. Awesome script @@Cretino! http://upaste.me/50ca24758c37b8653 I declared it 1.7a (For the fixed english)
  25. Don't edit anything @@mrlongshen, this script requires no editing. if @@Cretino doesn't want to bind it to an @command I will do it for him, I find NPC:whispertothisNPC quite annoying. With the bindatcmd we can easily make this an @command for GM, similar to my events. Nice release though @@Cretino, seen you recently joined our board and I'm happy to have you along! Very skilled person.
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