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Dastgir

Script Developers
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Posts posted by Dastgir


  1. Try to buy without cash points on your character and test if this will work. I just have this long time ago by request and made by dastgir.. it gives me error when buying without cash points on account.

    @Jezu:

    It already works, (sevenzz meant to tell that if I can make this shop work with cashshop interface instead of normal shop interface)

    This is new source, and doesn't give error(well I tested it personally many times),

    It cannot be pulled to repo(Since Hercules is already working in something like this), so I will just make a patch of this in download section.

    Thanks.


  2. Well, I use bash and till yesterday it was working fine, but now,

    I can push my local changes of old branches but when I create new branch, then push it to repo, it just ask user and pass, thrn it stuck there, waited 1 hour, then also no change. Git processes seems to be running in background(in task manager it shows git applications), reinstalled git too. Set buffer size very high too, even tried to use ssh link, still no luck.

     

    Any help?


  3. Simply encrypt your sprite grf, make it read at first, disable read data folder first, implement some dll to check hash of data.ini and sprite grf.

    This should fix sprite delay.

    What you mean by other mod?


  4. Theres only some ways to solve,

    1) check your sql, if the login table contains md5 pass, then enable md5 pass in fluxcp else disable from fluxcp.

    2) check that flux is using proper sqldb.

    3) you are using old fluxcp (there are many changes in login table over a time), maybe try to bein hercules fluxcp format (anyways not sure about this since it should pop different error)

    I cant think of any other ways which could cause invalid credential problem.


  5. prontera,164,171,4	script	Gold Room	10005,{	mes "Do you want to enter Gold Room ?";	mes "This gold room is sponsor by Maybank2u";	menu "Ok",-,"No thanks.",L_No;	close2;	warp "sakura.gat",0,0;	end;OnInit:	waitingroom "[ Gold Room ]",0;	end;	L_No:	close;	OnMobKilled:	set @ran, rand(1,3);	if (@ran == 1) getitem 969,1;	else if (@ran == 2) getitem 969,2;	else getitem 969,5;	end;}sakura,0,0,0,0	monster	Gold Resident 1	3113,30,0,0,"Gold Room::OnMobKilled"sakura,0,0,0,0	monster	Gold Resident 2	3142,30,0,0,"Gold Room::OnMobKilled"sakura,0,0,0,0	monster	Gold Resident 3	3119,30,0,0,"Gold Room::OnMobKilled"sakura,0,0,0,0	monster	Gold Resident 4	3133,30,0,0,"Gold Room::OnMobKilled"sakura,0,0,0,0	monster	Gold Resident 5	3122,30,0,0,"Gold Room::OnMobKilled"

    Here you go.


  6. 1)one of the log files would have taken up all the space (and could not write to the HDD because there was no free space). i.e Make sure you have enough space

     

    OR

     

    2)use

    svn unlock 

    Or from TortoiseSVN (right-click) menu, Click

     

    Release Lock 

     

    These 2 methods had solved my problems previously(when I used svn)


  7. @quesoph

     

    Yes bro like that. btw. can you add when gm lvl more than 90, he can delete the message. since maybe some user will write a bad words ? is this script, its unlimited right sir ? means there are no delay or ??

    It can show maximum 128 wishes. Since array is bound to 0-127

  8. Reference topic : http://rathena.org/board/topic/84169-specialty-shops/

     

    Pull Request : https://github.com/HerculesWS/Hercules/pull/232 (Tested it out, and its working.) 

    Diff File: SpecialShop_v1.2.diff (In case someone want to use it early/dev rejected it.)

    I have tested this source, and it works fine, anyone who wants to try can test it.



     

     

    I wold like to suggest 2 new shop types (similar to cashshop)
     
    1st being itemshop
    Example:

    <map name>,<x>,<y>,<facing>	itemshop	<NPC Name>	<sprite id>,<costitem>,<itemid>:<price>{,<itemid>:<price>...}
    this would work just like a shop but would of course check for item defined in script
     
     
     
    2nd would be more of a replacement to cashshop
    Example:
     
    <map name>,<x>,<y>,<facing>    pointshop	<NPC Name>	<sprite id>,<"points">,<itemid>:<price>{,<itemid>:<price>...} 
     
    this could use any player or account bound point types such as #CashPoints or PvpPoints, as defined in script
     
     
     
    Now i know how to add these without any source changes I've done it a thousand times, I'm suggesting we eliminate alot of the complexity of those script types.
     
    Thoughts?

     



    Although in cashshop rearrangement, we would like if format is this

    <map name>,<x>,<y>,<facing>    pointshop	<NPC Name>	<sprite id>,<"points">,<"description">,<itemid>:<price>{,<itemid>:<price>...} 

    Where description is the name of point put, like if variable if PkP and description is PvP Points.
    Then when we open shop it will show in chat box (not npc dialog box), that "This shop uses PvP Points for purchasing items. Current PvP Points:123"
     


  9.  

     

     

    msgstringtable.txt, line 2331 should be

     

    %.1f%% (PCRoom %.1f%% + TPLUS %.1f%% + Premium %.1f%% + %s Server %.1f%%)#
     
     
    %.1f%% (PC¹æ %.1f%% + TPLUS %.1f%% + ÇÁ¸®¹Ì¾ö %.1f%% + %s¼­¹ö %.1f%%)# 
    Thanks done(confirmed with kRO)

     

    >>>>>can you also change the line from 2484 til line 2489

     

    from this

     

    The end of the earth, Alf H. Splendide is a bridge between the continents and the rich, huge cracks emerging in Bifrost, and you do not know the source of the labyrinth forest#

    This is a marker indicating the end of the trip, a new world is opening indicators! Guardian, such as the lyrics to the temptation was gradually losing the soul.#

    While flowing thousands of years, struggling alone with himself writes that what the jikyeonaen, sealed trapped a long time it was not from a rather confused himself was feeling. #

    Lyrics of temptation when the peak is reached, the end of the earth Alf H. Splendide is a bridge between the continent and the rich, huge cracks in Bifrost woke born, thereby breaking the traffic between the two worlds as was put to inconvenience people. #

    Now, as the forest labyrinth passage of Bifrost. Even there, the completion of the source is unknown until now there was no one who has passed. #

    Swallowed countless adventurers to put a hell of confusion, wandering in the forest labyrinth of nowhere, like the heart of a woman was being extend deeper confusion. #

     

    to this one

     

    A giant crevice appeared in Bifrost, the bridge between Splendide, the end of the world and the floating continent of Alfheim, and you do not know the source of the labyrinth forest.#

    This is a marker indicating the end of the trip, a new world is opening indicators! Guardian, such as the lyrics to the temptation was gradually losing the soul.#

    For thousands of years, a mysterious melody has mesmerized the guardian. After a millennia of slumber, the guardian became confused about what he had been protecting all these years, and began to suspect that he might be the one who has been sealed and hidden away.#

    When the melody reached its peak, a giant crevice appeared in Bifrost, the bridge between Splendide, the end of the world and the floating continent of Alfheim. As a result, the two worlds were cut off from each other, causing a big problem for the people.#

    Now, the only way to get to Bifrost is through the Labyrinth Forest. Nobody knows how the forest came to exist, and nobody has ever come out of it alive...#

    Swallowed countless adventurers to put a hell of confusion, wandering in the forest labyrinth of nowhere, like the heart of a woman was being extend deeper confusion.#

     

    Its officially translated in Philippine Ragnarok Online (pRO).

    Have to check about this one.

     

    r70 - Line 1749 Added, Which was missing, and fixed several translations. 

    %.1f%% (PC¹æ %.1f%% + TPLUS %.1f%% + ÇÁ¸®¹Ì¾ö %.1f%% + %s¼­¹ö %.1f%%)#
    In the latest rev  still line#2332 what is the correct?

     

    And line#1924 is wrong?

    If I talk to an NPC that uses my usable items, instead of showing "-Over 85% Weight-" on the chatbox, it should be "Any work in progess (NPC dialog...

    Ahh , as I told, Blame kRO for adding lines in between. Since 1 line more in 1749# so entries after it affected.

  10.  

    msgstringtable.txt, line 2331 should be

     

    %.1f%% (PCRoom %.1f%% + TPLUS %.1f%% + Premium %.1f%% + %s Server %.1f%%)#

     

    %.1f%% (PC¹æ %.1f%% + TPLUS %.1f%% + ÇÁ¸®¹Ì¾ö %.1f%% + %s¼­¹ö %.1f%%)# 

    Thanks done(confirmed with kRO)

     

    can you also change the line from 2484 til line 2489

     

    from this

     

    The end of the earth, Alf H. Splendide is a bridge between the continents and the rich, huge cracks emerging in Bifrost, and you do not know the source of the labyrinth forest#

    This is a marker indicating the end of the trip, a new world is opening indicators! Guardian, such as the lyrics to the temptation was gradually losing the soul.#

    While flowing thousands of years, struggling alone with himself writes that what the jikyeonaen, sealed trapped a long time it was not from a rather confused himself was feeling. #

    Lyrics of temptation when the peak is reached, the end of the earth Alf H. Splendide is a bridge between the continent and the rich, huge cracks in Bifrost woke born, thereby breaking the traffic between the two worlds as was put to inconvenience people. #

    Now, as the forest labyrinth passage of Bifrost. Even there, the completion of the source is unknown until now there was no one who has passed. #

    Swallowed countless adventurers to put a hell of confusion, wandering in the forest labyrinth of nowhere, like the heart of a woman was being extend deeper confusion. #

     

    to this one

     

    A giant crevice appeared in Bifrost, the bridge between Splendide, the end of the world and the floating continent of Alfheim, and you do not know the source of the labyrinth forest.#

    This is a marker indicating the end of the trip, a new world is opening indicators! Guardian, such as the lyrics to the temptation was gradually losing the soul.#

    For thousands of years, a mysterious melody has mesmerized the guardian. After a millennia of slumber, the guardian became confused about what he had been protecting all these years, and began to suspect that he might be the one who has been sealed and hidden away.#

    When the melody reached its peak, a giant crevice appeared in Bifrost, the bridge between Splendide, the end of the world and the floating continent of Alfheim. As a result, the two worlds were cut off from each other, causing a big problem for the people.#

    Now, the only way to get to Bifrost is through the Labyrinth Forest. Nobody knows how the forest came to exist, and nobody has ever come out of it alive...#

    Swallowed countless adventurers to put a hell of confusion, wandering in the forest labyrinth of nowhere, like the heart of a woman was being extend deeper confusion.#

     

    Its officially translated in Philippine Ragnarok Online (pRO).

    Have to check about this one.

     

    r70 - Line 1749 Added, Which was missing, and fixed several translations.


  11.  

    Hi guys.

    My 20-03-13 exe get random crashes on warp/location loads.

    Sometimes client crashes once a day, sometime once an hour.

    I got a lot of dumps. but don't know how  to check them.

    Can someone help me?

    Thank you.

    If there's some error message, you can post it here.


  12. cant reproduce no error on clean server. Actually you can ignore does warnings, and to fix it you only need to edit does word and correct it.

    But for editing that word, atleast filename specified in the error should be accurate, I can't search 100's of NPC and check which one contains that word.

    like in 1st case: There's no filename given and in 2nd case: filename given is incorrect, that file doesn't contain any word "Coal"


  13.  

     

    @nemo,

    I have tested the custom font.

    I need to change the langtype to my country 1st.

    then for the first trial, I tested on candara font.

    attachicon.gifcandara.png

    its work !

     

    For the 2nd time, I tried on the Arial Black.

    attachicon.gifariablack.png

    its works !

     

    For third times, I tried on the Arial but italic.

    attachicon.gifarialitalic2.pngattachicon.gifarialitalic.png

    its fails.

     

    For the 4th times. I tried on the Arial but bold.

    attachicon.gifarialbold2.pngattachicon.gifarialbold1.png

     

    So, I realize, for normal font type is right.

    The bugs is on Italic, and bold. Maybe ?

    @nemo maybe take an action. hehe~

     

     

    mrlongshen actually you can only specify the font names... bold & italics etc is chosen by the client. Even in the WeeDiff patcher it was same way.

    I have updated Nemo to accept only font names now to avoid confusion.

     

     

    >>>>

    @Neo

    Can you add "Add Custom DLL" Patch?

    Shikazu has already made a DLL importer. won't it be redundant to have a patch which loads custom dll?

    I previously used https://svn.netvor.sk/umage/dllinject/ which worked on 2012 clients, but if I use it on 2013-08-07 it gives error "xyz.exe is not a Valid Win32 Executable".

    If I use Shikazu DLL, it was giving some error, Maybe I will try to use it again.

    It was DllMain Error, My Format is(matching with the sample one given with Liberty)

    extern "C" DLL_EXPORT BOOL APIENTRY DllMain(HINSTANCE hInst, DWORD reason, LPVOID reserved) 

     

    Error = "The procedure entry point DllMain@12 could not be located in the dynamic link library blabla.dll"


  14. [Warning]: script_add_str: detected possible use of wrong case in a script. Found 'bradium_golem', probably meant to be 'BRADIUM_GOLEM' (in '╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╠╝÷↕'). If it is a local (.@) variable, and you're absolutely sure you used the correct case, please disragard this message, otherwise please correct your scripts, as this will become fatal in a near future. 

    File name is not shown properly, as you can see in warning message.

     

     

    Also I have one more error in which filename is shown properly but wrong Variable

    [Warning]: script_add_str: detected possible use of wrong case in a script. Found 'Coal', probably meant to be 'coal' (in 'npc/Restock.txt'). If it is a local (.@) variable, and you're absolutely sure you used the correct case, please disragard this message, otherwise please correct your scripts, as this will become fatal in a near future.

    But that file does not contain any word/variable like "coal".

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