-
Content Count
1157 -
Joined
-
Last visited
-
Days Won
86
Content Type
Profiles
Forums
Downloads
Staff Applications
Calendar
Everything posted by Ridley
-
try to disable lightmaps (either /lightmaps ingame or via setup.exe)
-
*getcharip({"<character name>"|<account id>|<char id>}) This function will return the IP address of the invoking character, or, if a player is specified, of that character. A blank string is returned if no player is attached. Examples: // Outputs IP address of attached player. mes("Your IP: " + getcharip()); // Outputs IP address of character "Silver". mes("Silver's IP: " + getcharip("Silver"));
-
nice to see some progress on the clientside features! Great Job!
-
in case you use my grf, i reduzed there size
-
and again on hold due to the mmo_charstatus xD
-
yes you got to use the id's or the constants (e.g. Job_Acolyte)
-
It's in /data/luafiles514/lua files/navigation/ Here you can see my commit where I added support for iz_int https://github.com/ROClientSide/Translation/commit/76a467c446e055b3d93c2443322392a534368162
-
if you want you can send me the grf and i take a look on it
-
Hat Preview in item description & Description link mouse over
Ridley replied to loki's question in Client-Side Support
main reason they're not added is the missing support for rodex and achievements, because we won't add official client support for packetvers with incomplete features. -
Totally wrong, because this is pure client side. Not sure but it should be added same time when Summoner Class was added. I used some 2016 clients which already had it.
-
Clans is not handled as guild, it's a whole new status. On a side note, without guild skill you can't participate in woe or Smth and clan obviously don't give the guild skill (official)
-
We talked about clan based instances but the problem was about the leader, since it's a npc so we weren't sure how we should implement it. Right now it would be possible to check if party leader is in a specific (or any) clan, and if yes allow to create an instance. This way it's still party based, but can be restricted to all or specific clans. Let me know if you guys have better ideas
-
The map cache even telling you it wasn't found.
-
Academy 2nd Floor char cant walk on hallway
Ridley replied to jowy's question in Client-Side Support
because the map was changed and we still use the old one. Try to get an old version of that map -
There was no update here for quite a while, but clans is actually ready and full configurable. You can set an inactivity timer, buffs and also add custom clans. Adel made a small image pack for a custom clan (which I attach upon the release). There is some last testing and then we show it to Haru and hope for a quick merge. Afterwards I do a topic about how everything works.
-
How to make Happy's Freebies NPC account-bound?
Ridley replied to Harmony's question in Script Support
Change all hpy_got_freebie to #hpy_got_freebie if (!#hpy_got_freebie) { set #hpy_got_freebie,1; -
I don't think there is any default feature to do this (at least I am not aware of it). You could do a item script checking for the gear the card is compounded in, if the id is a restricted one you give the card back and a message about restrictions
-
Don't simply rename maps. You need to "save as" in browedit
-
i think we had this issue like.. 1,5 years ago? sounds like you use a pretty old herc
-
@@Smoke I talked about this with Dastgir when we talked about Clan Antagonists. On *Athena guild leaders can set other guilds as antagonists, however, this does not change anything. On official, you can NOT set guilds as antagonists. Reason: it was planend antagonist guilds can fight everywhere, but Gravity disabled it because it didn't work. If you want to work on it (i see no reason not having it just because Gravity messed it up) - Setting "Enable Guild Leader can set antagonists (default false) - Setting "Enable Antagonist stystem" (default false) - Setting "Where can antagonists fight" (towns, fields, dungeons, everywhere)
-
There is a plugin to show custom commands in @commands, and a pull request to add it by default.
-
ehm, sorry but I think Ragnahosting already lost reputation. There were other sources regarding the service provided, the shield offered, pre-paid servers which were suddenly shut down, dozends of threads on rA and herc. I won't lie here, I once tried it too, purchased the smalles hosting and wanted to give it a try, and none of the offered services were working at all. I won't blame Pandaaa here for calling Ragnahosting a scam, and I think the only wrong thing he did was posting in Tagalog instead of english.
-
Start the arrays at [0] not [1] or [2] It look like you want one array for items, and another one for amount? Your problem is, reading out the array size while you actually want its values. And yes, you Basically give a random item out of a random array. May take a look here: http://herc.ws/board/topic/14354-how-to-use-string-as-a-value-in-script/
-
it's in the src/plugins folder, there you add the plugin name (without .c) MYPLUGINS = dispbottom_all