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malufett

Retired Staff
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Everything posted by malufett

  1. Thanks for the effort and the pull request..we will look unto it.. Herc already on the development we just need the full support for the client to be full functional and I need to gather more data in kRO before implementing...but for the meantime its not a priority but will be implemented soon..
  2. that was the official behavior.. if you want to rid of it then ask at Source Support Forum..and we are glad to help you..
  3. Maybe October is a good month to start..:D

    1. evilpuncker
    2. malufett

      malufett

      yep..patience is a virtue..hehehe

       

    3. evilpuncker

      evilpuncker

      a big virtue, way too big :P

  4. the music duration is client based the server job is to poke the client and tells what to execute of this and that...and as far as I know there is no server command that tells the client to stop the music..
  5. ok to make it short... in renewal there are two parts the status atk and weapon attack and in our case only weapon atk has the ele mod.. so for your situation only status atk will hit and not the weapon atk so there is no total miss in renewal except ghost ele..
  6. does this means that even melee attacks of players is non-elemental? its non-elemental if the melee atk is cause by barehand or non-elemental weapon... if that's the case, how about elemental weapons? that is the time elemental modifier takes place..but in renewal status atk is not modifiable unless mild wind is active...
  7. @status.c case SC_REFLECTSHIELD: val2=10+val1*3; // %Dmg reflected
  8. then use ragstate then...http://ro.chanywa.com/
  9. because simply Hercules emulate main server which is kRO not iRO, pRO, bRO and etc... kRo aspd calc: http://ro.doddlercon.com/r/aspdcalc/calc.php
  10. malufett

    IRO ASPD

    hmm..wala.. pero meron nmang may mga gumawa na ng iRO stat calc pero di ko sure kung accurate sa aspd since di ko pa check/natratray..
  11. malufett

    attack speed

    in kRO gaining ASPD is more strategical in how you balance your stat..and in kRO more agi you have the more skill/pots aspd bonus you gain.. but I suggest to disable kRO aspd in renewal.h...'RENEWAL_ASPD'... kRO calc: http://ro.doddlercon.com/r/aspdcalc/calc.php
  12. I hope someone will share their translated item description for rebellion class items..because some day you will need it badly when you update your Herc server... Rebellion skill info skillinfolist.lua skilldescript.lua skillid.lua skilltreeview.lua special thanks to: to the creator of luadec and google and Rytech et al. for the translations it came from latest kro patch as of 8-29-2013..so you can see some changes from the current info out there in the internet...
  13. You have chosen the option Disable Packet Encryption? It is necessary already had the same problem ah..thanks I can now test Rebellion..
  14. is there missing entry in 2013-07-31?? I received [Warning]: clif_parse: Received unsupported packet (packet 0x0000 (0x232a), 19 bytes received), disconnecting session #3.
  15. @battle.c #ifdef RENEWAL case HW_MAGICCRASHER: flag.tdef = 1; break;#endif +case AC_DOUBLE: + if( sd && (sd->class_ == MAPID_HUNTER || sd->class_ == MAPID_SNIPER) ) + wd.div_++; + break;
  16. I agree I can't see botters in kRo...and its hard to do so... I don't have any idea how it can help to stop bots...but there is some methods that can reduce or eliminate bot users such as Harmony, SSO Login tweaks, WPE Herc patch, 2nd password/pin code, 2013 client(themida packed), hashing and etc..
  17. as Judas said remove it in your 'skill_tree.conf' server side..
  18. http://herc.ws/board/index.php?app=core&module=search&do=search&fromMainBar=1
  19. hehehe..in short "due to public demand"...
  20. yes it has... in official this items can only be obtain by killing event mobs....and same with equips you need to identify it first before in use..but I don't know if you can get it in quest since I can't understand Hangul...
  21. anyone has a fixed for client crashing when doing character change slot..
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